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Old 08-16-2008, 08:19 AM
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Post Rise of the Argonauts Interview

Liquid Entertainment's Ed Del Castillo shares a few more details about Rise of the Argonauts in a new interview on GameSpot UK.
GSUK: What sort of abilities will be bestowed on Jason by the four gods he can follow? Will it be viable to try to balance all four?

EDC: [There are] some really cool abilities that will be both passive (meaning that they always work) and active (meaning that the player has to turn them on); all mappable to the D pad on consoles. The powers are in line with the ethos of a given god, and they serve the greater narrative in some way. Sure, it'll be viable to try and balance all four if that's how you want to play--that will all depend on how the player wants to progress Jason. One example of a god power that Ares will bestow upon Jason is the Ares Armour. Once mapped to the D pad, Jason can call upon a shining metal suit of armour that will make Jason invulnerable to enemy attack for a period of time.

GSUK: What other factors will govern your character development?

EDC: As Jason accomplishes things in the world, they will be recorded as deeds. These deeds can be dedicated to gods at shrines, which is the main way to earn a god's favour toward you. The more favour you have with gods, the more powers they unlock for you. How you respond in your interaction with characters also affects the favour of the gods. Furthermore, there are different weapons (swords, maces, and spears) and armour to pick up-- each with its own special power/ability.
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Old 08-16-2008, 08:46 AM
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If you're playing this game to kill 5,367 boars and rats or to min max your character, you're going to be disappointed.
If the game's focus isn't on combat, what is the point providing a visceral combat in the first place?

Based on that piece, I am starting to wonder if their aim of 'revolutionising' the RPG genre makes any sense at all. Should've just said that they're providing the most bloodiest RPG, since they mentioned Devil May Cry and Ninja Gaiden as inspiration for their combat.
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