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Old 07-03-2008, 05:28 PM
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Post Rise of the Argonauts Interview

Rock, Paper, Shotgun offers an interview with Rise of the Argonauts lead designer Charley Price, which opens up by stating Rise of the Argonauts is “akin to Mass Effect”.
Price explained that the Jason story we will play through is one of their own devising: of bringing his murdered wife Alceme back from the dead. The opening scenes take place after the princess’s assassination: “Our first moments of gameplay follow Jason’s bloody chase of the assassin through the halls of his massive palace,” said Price. “Joined by Hercules, Jason tears through hordes of vicious Ionian mercenaries using his lethal expertise with sword, mace, and spear to ultimately cut off the assassin’s escape.”

This done, and assassin duly eviscerated, the game begins proper, with the warship Argo being decked with heroes, general baddy-slaying house-keeping, and the witch Medea entering the story from a rather different angle to that of the original tale.
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