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Old 02-05-2008, 08:42 AM
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Post Mythos Preview

The editors at CVG have posted a fairly enthusiastic preview of Flagship Studios' massively multiplayer action RPG, Mythos.
    Rather than stick with traditional fantasy RPG class archetypes, Flagship has opted for hybrids that mix up magic, melee and summoning. Having said that, each class does lean toward a particular type of combat.

    For the toe-to-toe approach, go Bloodletter, while the Pyromancer is more your magic wizard fellow and the steampunk-ish Gadgeteer a firearms and technology fanatic.

    Summoning abilities, meanwhile, bring superb comedy moments to combat. Mythos's Bloodletter, for example, can animate a small army of attackers from exploded corpses on the battlefield. "There's no MMO that can't be improved with corpse explosion", Flagship COO Max Schaefer has quipped.

    Each class has three surprisingly open, tiered skills trees - similar in some respects to Titan Quest's skill system - which you can pile points into every level, and on top of that levelling up rewards you with points that you can use to enhance your stats.

    On top of that lot you have achievements that are unlocked and which provide bonuses. Kill enough of monster type X, for example, and you'll eventually be rewarded with a damage bonus against that enemy.
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