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Old 10-04-2008, 08:31 AM
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Post Fallout 3 Preview

Bethesda's Fallout sequel continues to be the subject of previews based on four hours of play, with Games Radar clocking in with the latest article.
Your Pip-Boy 3000 is like the iPhone of the future wasteland, delivering whatever radio stations you’re close enough to pick up. You can listen to Enclave Radio, delivering the rambling “fireside chats” of a (supposedly) long gone president. As he calls on his people for action, and fondly remembers the pre-war days of baseball and Main Street, you begin to fill in the world’s history.

Or, you may prefer listening to Galaxy News Radio, on which DJ Three Dog discusses the world’s current predicament. Through snippets here and there, he’ll teach you survival tips, warn you of dangerous raiders and debate the merits of zombie rights. Listen carefully and you may even hear him mention you... and your missing father.

Then again, maybe you’d like the stations that play 1950s radio plays, or the stations that play music from the first Fallout game.
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Old 10-04-2008, 09:40 AM
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*sigh*
Again a article that looses all its credibility to the fact that they know nothing about Fallout universe. Zombies?! No! Ghouls!
Zombies are undead, ghouls are living. Zombies doesn't have any brain activity, ghouls do. Two very different things.

Sorry, bad day, but it still gripes me that someone thinks that they can write respectable article or preview, then get easy facts like this one totally wrong!
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Old 10-04-2008, 10:38 PM
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The music of Fallout 3 is the music of the actual world. Your Pip-Boy 3000 is like the iPhone of the future wasteland, delivering whatever radio stations you’re close enough to pick up. You can listen to Enclave Radio, delivering the rambling “fireside chats” of a (supposedly) long gone president. As he calls on his people for action, and fondly remembers the pre-war days of baseball and Main Street, you begin to fill in the world’s history.

Or, you may prefer listening to Galaxy News Radio, on which DJ Three Dog discusses the world’s current predicament. Through snippets here and there, he’ll teach you survival tips, warn you of dangerous raiders and debate the merits of zombie rights. Listen carefully and you may even hear him mention you... and your missing father.
If this was GTA, it makes sense, but in a nuclear wasteland like that of Fallout? Doesn't make any sense at all, the same like how some faction is able to operate a helicopter when everything is a wreck.

And watching that weapons trailer posted here a while ago just gives me an impression of a Bioshock equivalent set in a nuclear wasteland. I'd bet that Bioshock fans might like this game, but not FPS or RPG fans.
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