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  #1 (permalink)  
Old 02-22-2008, 08:01 AM
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Post EA: Activision Blizzard Can't Compete with Us

EA's Peter Moore has unveiled his plan to use EA Sports to completely humiliate ActiBlizzard to MCV.
“Quite frankly, I think many people who say our games aren’t innovative don’t actually play our games,” added Moore.

And, in typical fashion, the EA exec couldn’t resist reeling off the publisher’s long list of achievements – and ruffling the feathers of his rivals: “It’s easy to be criticised when you’re on top, but we are getting high marks both critically and commercially across our portfolio.

“Consumers get a chance to vote at the cash registers, and what we’re seeing is that our games are as popular as ever. This is an area in which Activision-Blizzard really can’t compete with us.”
Refreshing. Back to good old EA hubris.
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Old 02-22-2008, 09:07 AM
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I think I just threw up a little in my mouth

Anyway, time will tell won't it?
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Old 02-22-2008, 12:55 PM
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So....Peter Moore wants to publically humiliate Blizzard, one of the most respected game developing companies in the world...because he's jealous of people not playing his games?

Peter Moore = Prick

I don't think I've seen anything so juvenile and outspoken. Oh, and lets not forget that this statement coming from Peter Moore proves that to him, games are about money, and NOT innovation. If it was about innovation, there would be no need to compete with other companies.
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Old 02-22-2008, 01:15 PM
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Ah, trash talking by bloated, VP-heavy corporate monsters. What's not to like?
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Old 02-22-2008, 03:20 PM
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No Fan of Hubris, but...

You have to understand the forum he's speaking in. He's selling a product. He's trying to assure shareholders that the product has a bright future and is not threatened by new competition. He's a businessman. Sounding confident is what they do.

Of course, this could just be insane and illogical hope beyond hope that EA doesn't completely eat Bioware alive talking.

Last edited by Yogge Sothothe; 02-22-2008 at 03:22 PM.
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Old 02-22-2008, 08:43 PM
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“Quite frankly, I think many people who say our games aren’t innovative don’t actually play our games,” added Moore.
Most stupid comment I ever heard. What if those people who complained are those who played your games? What have you got to say for that?
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Old 02-22-2008, 09:17 PM
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Quote:
Originally Posted by DesR85 View Post
Most stupid comment I ever heard. What if those people who complained are those who played your games? What have you got to say for that?
Heh, well let's pretend for a moment that he was 100% true in that opinion. That nobody really plays those games, and they still say that it's not at all innovative. Both sides would be true considering the types of games.

Think about it, Innovation implies uniqueness or a sense of originality, a video game about the game of soccer, or football, or basketball, is impossible to be innovative. Granted, they can get more and more realistic as game technology continues, but you really can't call a 2008 video game version of Basketball innovative because...oh I dunno, REAL basketball is the actual innovation.
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Old 02-23-2008, 02:08 AM
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Yeah, it's just a buzz word. Trying to make a case for one is utterly pointless. But seriously, whether or not the person who came up with basketball was a rocket scientist, when he next tried to come up with a decent name for the game he utterly failed. Basket + ball?
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Old 02-23-2008, 06:06 AM
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Originally Posted by Siberys View Post
Think about it, Innovation implies uniqueness or a sense of originality, a video game about the game of soccer, or football, or basketball, is impossible to be innovative. Granted, they can get more and more realistic as game technology continues, but you really can't call a 2008 video game version of Basketball innovative because...oh I dunno, REAL basketball is the actual innovation.
That's not really true, though. I mean yes, you're right and the term "innovation" is thrown about way too easily, but if you claim any mechanical novelty in sporting games can not be defined as innovative then you're going too far in the other direction. In both cases the word innovation is fairly meaningless, because in one case it applies to too much and in the second to too little.

If I look at the old football games for the Sega Genesis/Megadrive and then look at what EA is doing, then I'm fairly sure there's been quite a bit of innovation of game mechanics in between.
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