ComputerAndVideoGames.com has conducted
an interview with Gas Powered Games' Kevin Lambert, in which the Dungeon Siege II lead designer addresses questions about the upcoming action RPG sequel. Here's a snip:
Q: What key lessons learned from the development of Dungeon Siege are affecting Dungeon Siege II?
A: One of the most important lessons we learned from the original Dungeon Siege is that it takes an unbelievable amount of content to make a good RPG. We've continued that trend by increasing the size of our development team and by adding even more content to Dungeon Siege II.