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Originally Posted by GameBanshee News f the Shanghai skyline, now split into two layers with the rich on the top and the poor in perpetual twilight below," |
Oh gee, I wonder where they got that idea. I don't suppose there'll be a big elevator in the middle?
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Perhaps controversially this time around combat won't be influenced by stats, but will rely purely on your personal marksmanship skills. Instead stats will influence "a vast array of fully upgradeable and customisable weapons", and you'll be able to tailor your arsenal to your play style with mag upgrades, scopes and other add-ons.
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How is that controversial? Not even looking for a moment at how this is a step back from a closer RPG experience like System shock or the first Deus Ex, that is still precisely how the last Deus Ex worked (not to mention that even the first game had weapon upgrades). I don't get this article at all, either the writer hasn't played the older games or he has been somewhat misinformed. First he makes it clear that this game won't be making the mistakes of the previous Deus Ex, and then he states a couple of things that are exactly the same, claiming it is controversial.
Nice going.