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08-16-2006, 11:35 AM
|  | News ID | | Join Date: Nov 2002
Posts: 24,803
| | Bethesda Softworks is Hiring! Bethesda Softworks' official website has been updated with several new job listings, including sales director, project manager, associate producer, and more. | 
08-16-2006, 11:18 PM
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Posts: 13,319
| | I hope that is for Fallout 3 and they hire some very good quest designers and writers  | 
08-17-2006, 12:36 AM
|  | Exalted Member | | Join Date: Mar 2006 Location: Frag Town
Posts: 4,816
| | I hope so too though I wonder why they didn't list down Fallout 3 in their 'In development' section. All I saw are three Star Trek titles. Could it be that they want it to keep its development low profile? 
__________________ "I have seen the blood and dirt on their faces. I’ve seen young boys turned into soldiers. I’ve seen men ripped apart by bullets. I can’t forget these things I have seen. And so I ask myself: How much more can one man take?" -Sgt. Matt Baker
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08-18-2006, 02:18 PM
|  | Exalted Member | | Join Date: Mar 2004 Location: back from the dead, back from The End
Posts: 4,443
| | Quote:
Originally Posted by DesR85 I hope so too though I wonder why they didn't list down Fallout 3 in their 'In development' section. All I saw are three Star Trek titles. Could it be that they want it to keep its development low profile?  | Read more carefully the "Quest Designer* -section Quote: |
Design and script quests for future Elder Scrolls and Fallout products. Includes working in our proprietary toolset to design and script quests.
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__________________ "As we all know, holy men has born during Christmas...
Like mr. Holopainen over there!" - Marco Hietala, the bass player of Nightwish | 
08-18-2006, 02:45 PM
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Originally Posted by Xandax I hope that is for Fallout 3 and they hire some very good quest designers and writers  | Yeah, but don't forget, Fallout's strong point was game design - and Oblivion sucks at that. 
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08-18-2006, 02:53 PM
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Originally Posted by Monolith Yeah, but don't forget, Fallout's strong point was game design - and Oblivion sucks at that.  | Indeed, but Bethesda can still pull something good out of their hat if they think more of the game and less of the graphics  (oh and put way more effort into the AI  ) | 
08-18-2006, 09:20 PM
|  | Exalted Member | | Join Date: Mar 2006 Location: Frag Town
Posts: 4,816
| | Whoops. Didn't take notice of the job description. My apologies. I went straight to the 'In development' section instead of reading the job listings. No wonder I didn't notice it much earlier.  Thanks for pointing it out, Kipi. 
__________________ "I have seen the blood and dirt on their faces. I’ve seen young boys turned into soldiers. I’ve seen men ripped apart by bullets. I can’t forget these things I have seen. And so I ask myself: How much more can one man take?" -Sgt. Matt Baker
| 
08-22-2006, 04:06 PM
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Originally Posted by Xandax Indeed, but Bethesda can still pull something good out of their hat if they think more of the game and less of the graphics  (oh and put way more effort into the AI  ) | And lose approximately half of the money they can get by centering on graphics? Face reality and stop dreaming! 
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"Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk."
-Stephen King
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08-22-2006, 07:10 PM
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Originally Posted by Monolith And lose approximately half of the money they can get by centering on graphics? Face reality and stop dreaming!  | Well, in my opinion, they could use Oblivion's graphics engine or even licence a game engine to save costs. That way, they'll be able to better allocate resources on the other aspects of the game development.
__________________ "I have seen the blood and dirt on their faces. I’ve seen young boys turned into soldiers. I’ve seen men ripped apart by bullets. I can’t forget these things I have seen. And so I ask myself: How much more can one man take?" -Sgt. Matt Baker
| 
08-22-2006, 11:05 PM
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Originally Posted by DesR85 Well, in my opinion, they could use Oblivion's graphics engine or even licence a game engine to save costs. That way, they'll be able to better allocate resources on the other aspects of the game development. | If they can put a decent 3rd person view, turn based combat and SPECIAL into it, then fine  | 
08-23-2006, 06:00 AM
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Originally Posted by Xandax If they can put a decent 3rd person view, turn based combat and SPECIAL into it, then fine  | Agreed. The 3rd person view in Oblivion kind of stinks anyway. They'd better take a cue from Fable: TLC to see how its implemented. 
__________________ "I have seen the blood and dirt on their faces. I’ve seen young boys turned into soldiers. I’ve seen men ripped apart by bullets. I can’t forget these things I have seen. And so I ask myself: How much more can one man take?" -Sgt. Matt Baker
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