Register Lost Password?  Cookie?
  The time now is 06:31 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > News & Feedback > GameBanshee News

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 07-16-2008, 06:44 PM
GameBanshee News's Avatar
News ID
 
Join Date: Nov 2002
Posts: 25,275
Post Alpha Protocol E3 Previews

GameSpot and GameZone bring us the latest E3 previews of Obsidian Entertainment's Alpha Protocol. Here's a bit from GameSpot's article:
Finally, Obsidian finished off by giving us a look at some of the ways your decisions in the game carry consequences that affect you throughout the rest of the story. This time, Thorton was sent to a level in the Middle East to find a weapons dealer named Nasri. When you get to him, you're given the option to let him go, turn him in, or just kill him. If you let him go, you'll lose your reputation with the agency that sent you on the mission, but you can buy weapons from him whenever you like. If you kill him, you'll unlock a perk called "Any Last Words." We couldn't pry an explanation out of Obsidian about this perk, but we were told that it affects your dialogue abilities. Of course, that makes us wonder if it might be a technique to help you intimidate people---they know you've killed in the past, so they'll be more willing to dish out information to you.

The demo we were given was admittedly quite brief. We're hoping to get a more prolonged look at Alpha Protocol quite soon. Even though the game has the usual rough-around-the-edges look common in games that aren't due for release anytime soon (this one's scheduled for 2009), the premise is intriguing, and the way you craft the world around you with impactful decisions is something we'd like to check out in further detail. Hopefully we'll be able to do that soon, and we'll be sure to give you the details.

And a little something from GameZone's article:
Being played within the third-person perspective, Alpha Protocol looks a lot like Syphon Filter meets Mass Effect in terms of gameplay. Players can choose to run through the levels with no regard of tactics or slow it down, as Mass Effect allowed, and choose your actions before the combat begins. With spy gadgets and firearms at your disposal, the decision on how the game is played is ultimately up to the player.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com