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Old 07-17-2008, 01:58 PM
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Post Alpha Protocol E3 Preview

The relentless barrage of E3 previews continues with a closer look at Obsidian's Alpha Protocol over at UGO Games Blog.
Combat unfolds in real time from a third-person perspective, though Thorton is able to complement standard gunplay with specialized skills which can be unlocked by spending earned Advancement Points. Skills such as the Chain Shot, which stops time momentarily while Thorton targets multiple opponents for rapid takedown, are selected via a pop-up radial menu which puts a halt to the action while players make their choice.

We also got a look at one of Thorton’s safehouses. These are between-mission hubs where players are able to change up their equipment and outfit or check the local news – yes, Thorton can make headlines if he’s too high-profile in completing his objectives – while they figure out their next move. What Thorton wears has a practical effect on gameplay, dictating the amount of equipment he can carry and influencing the way NPCs respond to him.
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