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01-08-2006, 05:21 AM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | | "You look a bit distressed my dwarvern companion, perhaps a calming blue might help." With that statement, Kron casted Blue Faerie Fire on Kazar. As a glow grew around him, he began to laugh. "Do not worry however," Kron said inbetween laughs, "it should wear off in two minutes." With towards Sh'rarn, chuckling in delight.
"My thoughts exactly Halgrath. If we scour the cave, we shall find this dwarf, or if not him, signs that could possibly lead us to him. We should move out immediately, before too much time passes, who knows what these goblins could be up to." | 
01-08-2006, 06:24 PM
| | Exalted Member | | Join Date: Oct 2005
Posts: 122
| | | Insulted and had his dignity removed by some half arsed drow, taking his axe and with an almighty roar swung at Kron
1d20+4
14+4 = 18
Kazar axe
hit
1d8+2
1+2 = 3
damage | 
01-08-2006, 07:26 PM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | | "DWARF! You are more a coward than I thought if you must attack me whilst my back is turned. You snivelling coward, haven't you got the guts to fight like a man. Now that is enough! Words are one thing, but if you must fight me, then I refuse. Unlike you, I will never directly cause damage to my companions. If you persist one of us shall have to leave, and it will not be me." With that, Kron turned his back to the dwarf and led the way into the cave. | 
01-08-2006, 07:36 PM
|  | Banned | | Join Date: Jun 2005 Location: Cursing the Sphere of Madness
Posts: 22,478
| | Hmm. Sh'rarn hoped it would not come to that. The group needed some kind kind of purpose, an urgency that would unite them. Sterwick was being quiet as usual, sometimes it was hard not to feel how much more there was to him than met the eye. Perhaps his secrets would be revealed later on.
For now, there had to be some way of stopping Kron and Kazar from killing each other, or even one of them leaving...
Perhas they should split into two groups, one to investigate further into Sterwick's current state and the other into this goblin threat. He wondered when would be a good time to propose the idea...indeeed, if there would ever be a good time...
Okay, there are 3 unexplored routes in the cave (east from the entrance, the corridor and from the room in the west), everyone can take, so please decide on one and post that, thanks.
And to keep Yepi happy (  ), that's 3 points of damage done to Kron.
Last edited by Ravager; 01-09-2006 at 02:22 PM.
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01-10-2006, 05:27 PM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | "My thoughts are that the Dwarf and Sess should work together, since he is the only one who would not be risking his neck to the whims of a temper. The second party should be Sterwick and Sh'rarn, as he can keep a close eye on our new companion. And finally, Halgrath and I, as I need a confident fighter, and he looks able. You may choose your own direction, however I am travelling down the corridor." With that, Kron walked off, not looking to see if others followed.
[Yeah, that's fair enough, I was already working with that damage  .] | 
01-11-2006, 07:56 PM
|  | Exalted Member | | Join Date: Jul 2005 Location: Somewhere in Asia...
Posts: 153
| | Seeing that the drow was already entering the cave without waiting for any of them, Halgrath rose and gathered his items, shield and mace. As he walks past Sh'rarn, he tried to sound optimistic. "Perhaps the drow is right, paladin. Probably it's best to separate both of them, or risk them coming to blow. Stay safe and we shall meet you again here before nightfall"
(eh DJ, need a Cure Minor Wound? Yepi whacked you for good didn't he?  )
Last edited by darkwolf; 01-12-2006 at 05:46 AM.
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01-11-2006, 09:03 PM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | Hearing some noises behind him, Kron turned around. There was Halgrath, heading right for him. "Thankyou Halgrath, and could you please heal me, it seems our friend may have damaged something back there." Once healed, Kron proceeded down the corridor, alongside Halgrath.
[Hehe, he sure did. That's why I cast a harmless spell, I didn't want to hurt party members... though I was tempted to magic missile him  ]
[You can add roll in your turn, I'm guessing you say yes... I hope  ] | 
01-12-2006, 03:02 AM
|  | Exalted Member | | Join Date: Jul 2005 Location: Somewhere in Asia...
Posts: 153
| | "This should be enough then, my friend. Perhaps our dwarf's mood would lighten up afterwards, but for now let us seek some adventure. I have a feeling there's more to all these than just some goblin plot" Halgrath replied to the drow as he remembered the reason why the Lathander Order sent him to Stereaner.
After casting some minor healing, Halgrath and Kron proceeded to enter the cave. It seems more eerie than before, as all around them was utter silence. Now even the sounds of the birds from outside became very faint. As the rest of the party too began to move from the campsite, Halgrath made his way to the coridor with Kron walking a few steps behind.
(Cast THREE cure minor wounds...heals exactly THREE hp  for DJ) | 
01-12-2006, 12:49 PM
|  | Banned | | Join Date: Jun 2005 Location: Cursing the Sphere of Madness
Posts: 22,478
| | When you're out of combat, healing spells always heal the maximum (no rolls required). "Right, fine. Just go wandering down the dark corridor..."
Sh'rarn turned to Sess and Kazar, "You can go with them if you like or help me to find out what has happened to Sterwick, to bring him to his present situation". Sterwick piped in, "Help from any of you would be most welcome".
Kron and Halgrath continue down the narrow, track-lined corridor. On your right is a small pool, you think you can see something glinting from within it.
Last edited by Ravager; 01-12-2006 at 05:32 PM.
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01-12-2006, 06:39 PM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | | "That looks interesting..." Kron trailed off, then pulling off his bag and other such items, leapt into the pool to search for the source of the glint.
1d20+0
10+0 = 10 | 
01-12-2006, 06:45 PM
|  | Exalted Member | | Join Date: Jul 2005 Location: Somewhere in Asia...
Posts: 153
| | Quote: |
Originally Posted by Ravager Kron and Halgrath continue down the narrow, track-lined corridor. On your right is a small pool, you think you can see something glinting from within it. | Halgrath was a bit amused seeing Kron jumping straight into the pool. "Hmm, perhaps the drow and the dwarf isn't really so different after all" he smiled to himself. | 
01-12-2006, 07:40 PM
|  | Banned | | Join Date: Jun 2005 Location: Cursing the Sphere of Madness
Posts: 22,478
| | Kron's rather unelegant swimming disturbs whatever the object was and causes it to be sucked out of view and reach. Perhaps you'll see it again later. Latest Map
From here on in, there is a room off the corridor, you can continue further along the corridor or backtracking and choosing to visit another location (in or out of the caves) is also an option. | 
01-12-2006, 10:07 PM
|  | Banned | | Join Date: Sep 2004 Location: The biggest island in the world
Posts: 4,420
| | | Emerging from the pool, sopping wet, Kron is not happy. "Blasted object, I shall gain that whatever it was. Now, Halgrath, where do you think we should procede from here, my judgement does not seem to be working all that well, as I should have known I was not the strongest of swimmers" | 
01-13-2006, 12:48 AM
|  | Exalted Member | | Join Date: Jul 2005 Location: Somewhere in Asia...
Posts: 153
| | | "Well, since you are out of the water i do doubt you'd want to backtrack and meet with Kazar. I do think i see a room up ahead in the coridor. What can you make out of it?"
Halgrath didn't really mind to go ahead, besides they haven't really found anything of worth for their effort so far. | 
01-14-2006, 05:34 AM
|  | Banned | | Join Date: Jun 2005 Location: Cursing the Sphere of Madness
Posts: 22,478
| | | Kron and Halgrath----
The two of you proceed around the bend in the corridor and get to the doorway of the room. Though there are remnants of hinges on the doorway, the door itself seems to be long gone.
The rocky chamber, one of the few that seemed to contain very little water or even dripping rocks, seems quite unadorned. A few stalagmites and stalagtites break up the monotony of the chamber.
You also see a chest on the opposite wall that seems to have a very unusual locking mechanism.
No sign of monsters yet.
<<Above Map link updated>> Sh'rarn, Kazar, Sess and Sterwick ---- "Well, seeing as you're all still here I'll presume you want to help Sterwick."
He turned to the person in point "So, is there anything we can do?" Sterwick shrugged "I am not sure myself. My memory is at best patchy and I remember nothing before waking up on that field and being helped by the clerics."
Last edited by Ravager; 01-14-2006 at 05:54 AM.
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