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  #361 (permalink)  
Old 12-28-2005, 01:27 AM
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Hooray for Yepi! For he's our jolly good dwarf!
Hooray! For our jolly good dwarf is back!

(...i was on holiday too!
..and uh, the above doesn't really rhyme with anything )

Ok, so hopefully everyone too had a Merry Christmas and an enjoyful holiday so far! Look forward to see our campaign moving again

edit: added greetings to everyone

Last edited by darkwolf; 12-28-2005 at 01:30 AM.
  #362 (permalink)  
Old 12-28-2005, 04:40 AM
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WOW! I never expected such a welcome back, thanks all and Ravager could you tell me what I have to roll now?
  #363 (permalink)  
Old 12-28-2005, 04:55 AM
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No problem. Just mention something if you go on holiday again, eh?

Okay, I need you to roll one Initiative which is 1d20+1 for you.
Then decide 5 actions such as Attack (it can be a mixture of actions if you want).
For each Attack you need to roll a to hit roll: 1d20+3 for you
And damage: 1d8+2

Finally you need to decide on the order you're attacking the 4 enemy dwarves.
  #364 (permalink)  
Old 12-28-2005, 05:03 AM
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sure will do that now
  #365 (permalink)  
Old 12-28-2005, 05:08 AM
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done
  #366 (permalink)  
Old 12-28-2005, 05:15 AM
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Almost there.
Okay, those attack and damage rolls need to be separate rolls instead of grouping them into one like you've done. And there needs to be 5 of each.

So, something like:

Init: *insert your roll + result here*

To Hit: 1d20+3= *enter result*
Damage: 1d8+2=*enter result*

To Hit: 1d20+3= *enter result*
Damage: 1d8+2=*enter result*

To Hit: 1d20+3= *enter result*
Damage: 1d8+2=*enter result*

And two more.
Plus your attack order (which you have).

Last edited by Ravager; 12-28-2005 at 05:11 PM.
  #367 (permalink)  
Old 12-28-2005, 05:37 PM
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redone
  #368 (permalink)  
Old 12-28-2005, 07:29 PM
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Yeah, that looks fine.
I should be able to post the results during the day.
  #369 (permalink)  
Old 12-28-2005, 08:23 PM
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I only have one question. Is there a reason you are fighting a peaceful spieces, the dwarves?
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  #370 (permalink)  
Old 12-28-2005, 09:57 PM
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There is a term having lost your marbles when you are considered insane.

Now, for Yepi's character, his marbles are sitting in the bottom of the ocean, under thousands of water and completely hidden...
  #371 (permalink)  
Old 12-29-2005, 03:58 AM
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Lol yes marbles are gone now, digging through the earths crust below the sea. I attacked the dwarfs 'cause they were going to kill Sterwick. and he isa bit criminally insane
  #372 (permalink)  
Old 12-29-2005, 04:00 AM
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Quote:
Originally Posted by Yepi
Lol yes marbles are gone now, digging through the earths crust below the sea. I attacked the dwarfs 'cause they were going to kill Sterwick. and he isa bit criminally insane

So, the dwarves said some threatening words and you threw your dice for an attack roll?

Your *almost* as violent as some other players I have seen. Have fun killing dwarves. For a minute I thought I had misread the thread and it would damage my ability to interpret future events.
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  #373 (permalink)  
Old 12-29-2005, 05:47 AM
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The danger of a campaign progressing too slowly, maybe?

Okay, I've posted the combat rounds, so everyone can have a look.
Just a couple of points:
When anyone rolls a 20 on their to hit roll (not including any bonuses), roll again and post both rolls - this determines whether you have had a critical hit or a nomal hit. I rolled again as neccesary where there was a 'natural' 20.

E.g. you have a to hit roll of 1d20+3 and you get a 23(20+3). Ignoring the bonus '+3', you have a 20, this could be a critical hit, so you roll again to see if it is. I, as DM, will then calculate whether it is a normal hit or a Critical hit (where more damage is done based on the weapon you are using).

As demonstrated by my character almost being knocked unconcious, you haven't really got a list of contingencies - e.g. what to do when some situation happens like your character gets down to a 1/3 of his HP. You may want to provide a small list of actions which I'll stick in with your actions if I need to. That would probably replace the action you've specified for that round but may save your character's life.

Possible options:
  • The unconcious dwarves could be healed and asked questions if you want
  • You could look further into what happened to Sterwick, perhaps explore the details you do know about his life or ask him more questions
  • Explore Sterenear and see what adventure there is to be found.

There are plenty of options, those ae just a few possible ones, if anyone thinks of some alternative, I'm happy to support that, I just want a general agreement from everyone to do a specific thing.

Last edited by Ravager; 12-29-2005 at 04:23 PM.
  #374 (permalink)  
Old 12-29-2005, 02:46 PM
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Man everyone says im violent, mum, friends, teachers, D&D people.
  #375 (permalink)  
Old 12-29-2005, 04:26 PM
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Heh. D&D is supposed to always have options so killing some random person isn't generally going to ruin things, though it may affect how your character is reacted to in the game.
Soon, I will give you all XP and treasure based on your actions up to now and in the near future.
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