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  #61 (permalink)  
Old 06-03-2005, 11:14 AM
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Anyone still interested in joining, let me know. If you know how to make your own character and can, that'd be great too, I'm still working out the story and making the key NPC's.
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"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #62 (permalink)  
Old 06-08-2005, 10:37 PM
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Alright, I know DZ mentioned wanting to be slinging spells and what not as a high level character. I was kind of wanting to bring you up from mid-level to higher level and let you progress. Yet, I stumbled on something in another book that I found interesting. It would make your character's more powerful, which I can adjust for you and such, and since I just have plot points and creature stats, I'd just have to rearrange the amount of creatures I throw at you and when and what-not if I did this.

Well, here goes the idea...

*They came up with this thing called Gestalt character's for high-powered campaigns, or campaigns with 3 or less players. That fits here, and I wouldn't mind beefing up the campaign a bit on top of just having the two player's.

*What happens is, you take two classes, say cleric/wizard, or fighter/sorcerer, or monk/wizard, or whatever. You stick each of the classes specs and stats side by side, and anything that over-laps, you pick the better of the two and drop the lesser one. Anything that doesn't overlap, you include both. Here's an example:
Monk/Sorcerer

*Monk: Hit Dice(HD)->1d8/level; Sorcerer (Sorc)->1d4/level
*Monk: 3/4 HD=Base Attack Bonus (BAB); Sorc: 1/2 HD=BAB
*Monk: 2/3 HD Fort, Ref and Will saves; Sorc 1/3 HD Fort, 1/3 HD Ref, and 2/3 HD Will
*Monk: Gains Bonus to AC at 1/5 HD
*Monk: Gains +10 ft/round to movement at a rate of 1/3 HD
*Monk: Recieves high unarmed damage
*Monk: Recieves class related feats
*Sorc: Recieve Spells
Now, say you were an 8th level Monk/Sorc, you'd grab the HD, BAB, Saves, AC bonus, movement bonus, unarmed damage bonus, monk feats, and sorc spells.

You'd end up with 8d8 HP, +6/+1 BAB, +6 to each Save, +1 to AC, +20 ft Move/rd, a slew of monk feats, do 1d10 damage on an unarmed strike (same as a bastard sword), and be able to cast spells the same as when you were just a plain Sorc.

Instead of 8d4 HP, +4 BAB, +2 +2 and +6 to your saves, no AC bonus, no move bonus, no extra monk feats, and still having spells.

Now, you wouldn't get a bonus to your Attributes/Stats. This can cause a clash, wizards need a high Int to get spells, Fighters could care less and want high Str and Con, Clerics want high Wis and Cha, etc. You wouldn't take an experience penalty, I'd just adjust things so this would be "normal" for you.

Also, DZ, in the same book, I found something you might be interested in with or with that the above changes. Considering your a necromancer, and you haven't seemed to want to use your familiar, you could get a skeleton as a familiar. It would progress based on your level, be controlled by you and act just like Blake's familiar. Would you want me to change that for you?

Let me know what you think about the class thing. You'd end up being able to pick a class to add onto your levels in your wizard and sorc levels like I did above with the Monk/Sorc mix. If you wanted to be a wizard that had cleric magic, or a fighting wizard, or rogue/wizard or whatever, even toss a sorc/wizard mix together for extra spells, you could. I'll give you a list of classes if you want. Let me know.
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"

Last edited by Magrus; 06-08-2005 at 10:40 PM.
 
  #63 (permalink)  
Old 06-09-2005, 01:14 PM
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Could you post a list of classes?
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  #64 (permalink)  
Old 06-09-2005, 01:21 PM
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Sure thing. Actually, I've no clue why I didn't think of this before to show you two. There's a website that has basically the whole Player's Handbook online. I'll give you the link.

http://geocities.com/sovelior/srd/classes.html

This brings you right to the main page for the class section. Click on the individual classes on the left side bar to get more detail. Each class may be slightly different in the Dragonlance Campaign, but those are the essential rules I'm using and most aren't different at all.
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #65 (permalink)  
Old 06-09-2005, 01:29 PM
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Awesome. This will come in handy
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  #66 (permalink)  
Old 06-09-2005, 01:31 PM
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Yeah, I should have thought of that a while ago. Now you can sift through and find things on your own if need be. It doesn't have everything I'm using, but the core rules and everything are right there for you if you ever have a question or are curious and don't feel like asking me.
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #67 (permalink)  
Old 06-10-2005, 08:33 PM
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@Magrus- Sure I wasn't sure about a snake as my familiar, but a skeloton sounds good, thanks.
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I decend from grace in arms of undertow...

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Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
 
  #68 (permalink)  
Old 06-10-2005, 08:34 PM
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Awesome, I'll do that for you if I get time tonight. What do you think about the character alteration I mentioned above since it's just the two of you?
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #69 (permalink)  
Old 06-10-2005, 08:35 PM
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wait I'll need to re-read it.
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I decend from grace in arms of undertow...

Quote:
Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
 
  #70 (permalink)  
Old 06-10-2005, 08:37 PM
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How about a barb and a necro?
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I decend from grace in arms of undertow...

Quote:
Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
 
  #71 (permalink)  
Old 06-10-2005, 08:50 PM
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Hmm, if you read up on that link I gave you it would give you the info you'd need. The thing with the barb, I was thinking that myself. However, you have to be chaotic to be a barb, and lawful to be a part of that order of mages. If you mixed those two, you'd have to abandon that order and become a renegade mage and would therefore be hunted by them. That would be up to you.
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #72 (permalink)  
Old 06-10-2005, 08:54 PM
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hhmm, I've alwaysed wanted to be a renegade of some sort, I think I'll go with it, this will be so friggin awesome, oh wait btw, I'm going to dallas, spending the night at a friends brothers hous, go to the air port and go to vegas, I might not be able to get online, we are going to stay at the Excalibure, and tomarrow I might be able to get online, not sure completly though.
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I decend from grace in arms of undertow...

Quote:
Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
 
  #73 (permalink)  
Old 06-10-2005, 08:55 PM
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You'd have to discuss that with Blake then...if you went renegade, and he didn't he'd be forced to kill you.

You going out to do that all tonight?
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
 
  #74 (permalink)  
Old 06-10-2005, 08:56 PM
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I'm going to stay here tonight and go to dallas tomarrow morning, I think I mistyped something...
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I decend from grace in arms of undertow...

Quote:
Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
 
  #75 (permalink)  
Old 06-10-2005, 09:05 PM
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Alrighty, I'll be busy tomorrow, and drunk tomorrow night and not at home and no clue when I'll be home sunday.

Once you and Blake figure out where your going with your character's with this, or if you choose not to get into it I can create them. However keep in mind, you have to stay lawful to keep in that order, and both of you have to either go renegade, or stay lawful together. Barbarian and Bard have to be chaotic. Any of the others you could take and stay lawful, although certain classes have other alignment restrictions.

Staying your same alignments, neither of you could be those two, or paladins. DZ, you couldn't be a druid, but Blake could, and I think that may be it, might have to double-check the ranger. There's also the psychic classes, if you feel like bringing those into the game, I can describe the three classes- Psion, Psychic Warrior and Soul-knife. Interesting stuff, but more rules to learn and what not.
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"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
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