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Old 02-25-2002, 09:40 AM
Rail's Avatar
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Join Date: Nov 2000
Location: Anchorage, Alaska, USA
Posts: 1,104
Quote:
Originally posted by Nippy

Another thing would be overpowering. There were 5 or 6 characters (can't remember) and all had these amazing special abilities (Aegis and his regular body changing/snatching ) and Craig's bloodsucking worms came from nowhere...

I think if you want to talk about advice for the next one I would say that the best thing we/Aegis could do is to have our characters around level 2 or 3 in PnP game. They're a little experienced and combat hardened but they are more infallible. Remember that combat isn't always a solution and talking a way out can be more entertaining. I think it's the DM's decision what is a good piece of combat evasion but be a little bit lenient, it's easier to say it than to type...
I agree with the overpowered stuff, and I am guilty as the next man. We started out Athkatla "1" as above the original SoA level cap, so I was a 23rd level assassin before ever encountering the Time of Demons in the first story. When you start out that high, overpowered is just a way of life.

I'm glad we're headed back to lower-level adventuring. It should give us a better variety of foes (not just demons) and will allow us to concentrate less on abilities and more on personalities.
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