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09-21-2006, 09:18 AM
|  | Super Moderator | | Join Date: Nov 2000 Location: Denmark
Posts: 13,376
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Originally Posted by kame84 How can i do a very good sniper in Fallout 1 (first). In the beginning i chose this stats: STR 6, PE 9, END 6, CHA 2, INT 9, AGL 9, LCK 6; Traits: Gifted, Bloody mess; Skills : Small guns, Steal, Speach. What do you think about them? What could I eventually change? What perks (on each level) should I choose to be a (inteligent) sniper? I chose small Charisma because I want to have only 1 NPC in my team (to carry items). If that low charisma don't do a diffficulty to me (to play the game and made a lot of quests) and in dialoges? | I would never select Bloody Mess as a starting trait. Sure it can be fun for a while, but it serves little purpose and you'll see plenty of NPCs splatter with large criticals anyway. Select something usefull instead. | 
09-21-2006, 07:43 PM
| | Member | | Join Date: Sep 2006 Location: Bucharest
Posts: 12
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Originally Posted by kame84 How can i do a very good sniper in Fallout 1 (first). In the beginning i chose this stats: STR 6, PE 9, END 6, CHA 2, INT 9, AGL 9, LCK 6; Traits: Gifted, Bloody mess; Skills : Small guns, Steal, Speach. What do you think about them? What could I eventually change? What perks (on each level) should I choose to be a (inteligent) sniper? I chose small Charisma because I want to have only 1 NPC in my team (to carry items). If that low charisma don't do a diffficulty to me (to play the game and made a lot of quests) and in dialoges? | well charisma does not affect the number of npc you can have in your team ... i had 4 with only 2 charisma ... charisma matters only in bargaining prices ... and it does matter quite a lot ... when first i played i had a 6 or 7 charisma and when i reached the hub i already had way to much money to spare ... with 2 charisma i had to give some things up to buy combat armour and sniper rifle ... but by the end you will find that you have much money to spare ... also for playing a sniper i would go for more criticals and better criticals and finesse because i finished the game without sniper perk and by the time you get it you get to use it on just a few enemies .... critical hits to the eyes do enough damage .... for me 3 critticals to the eyes finished the game
*edit* you are better off with less npc at your side ... yeah they are good as packmules but thats about it ... i hate it when they get me stuck somewhere or one of them has a burst weapon and hits something by mistake ( me , other npcs or friendlys )
Last edited by Twista; 09-21-2006 at 07:46 PM.
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09-22-2006, 03:51 PM
|  | Exalted Member | | Join Date: Dec 2005 Location: Zagreb, Croatia
Posts: 247
| | Here's a nice long-range combination:
Make a character with 10 Agility and 10 Luck, select Fast shot and Gifted traits, tag Small Guns and take the following perks: 2x Action Boy, Bonus Rate of Fire, Better Criticals and Sniper. Equip yourself with a PPK12 Gauss Pistol, and the results are: every shot is a critical with 60-80 points of damage, and you have 6 shots per turn.  | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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