first of all sequence isn't based on agility, it's based on perception
second point is that sequence sucks
here straight from the manual:
Sequence - The greater the value of this statistic,
the more likely your character is to go first in a
turn of combat. Generally, the character that
starts combat gets an action and then all critters
that are involved in that combat are sequenced (get
it) into a list. The critter with the highest
Sequence value goes first on the list, and it works
its way down from there. A high Sequence does not
mean that a character gets to go multiple times
before slower Sequenced characters. The larger the
battle, the more opponents, the more valuable this
statistic becomes. As new critters are added to a
battle, they will be sequenced in according to
their Sequence statistic.
so it's utterly useles unles your hth so u want to start first or something but in overall don't use any perks too raise this staits..
SO YOU REALLY Don't Get more turn with this!!