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05-19-2005, 11:39 PM
|  | Member | | Join Date: May 2005 Location: hell aka Idaho
Posts: 11
| | | favorite character i just like to ask the question of who is the character you llike the most
out of fallout 2, the one i like most is smitty because hes kind of absent minded like i am | 
05-25-2005, 02:56 PM
|  | Exalted Member | | Join Date: Mar 2002 Location: 50° 26' N 104° 40' W
Posts: 258
| | | Marcus, the mutant.
Any of the dogs.
__________________ The light at the end of the tunnel is the light of an approaching train | 
05-29-2005, 07:04 AM
|  | Member | | Join Date: May 2005 Location: Texas
Posts: 38
| | | Robo Dog
(Gotta love what ya say before you get him. "Hey doc, are you sure these walls are sound proof?)
And the "scollor" | 
06-14-2005, 01:42 PM
| | Member | | Join Date: Jun 2005
Posts: 25
| | | Sulik Suliks most cool! He´s only good in battle too. always ditch every one else but not Sulik. He´s Super Sledge is sooo cool... | 
06-15-2005, 12:05 PM
|  | Member | | Join Date: Feb 2004 Location: Boston MA USA
Posts: 28
| | | Oh, Marcus is the man! Give him a Bozar and a rocket launcher, when he doesn't wipe out the party he sure messes up everything else.
And how can you not love herold? Sure he isn't playable, but he has a tree in his head!
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06-15-2005, 02:17 PM
| | Member | | Join Date: Jun 2005
Posts: 25
| | | Marcus comes weak in a time. When ur own unarmed grows he is just in ur way in big battles. I use Marcus to get Sierra Vault´s turrets off with Rocket Launcer. But after that he´s useless. Only sulik is good in battle. And maybe Cassidy at low lvl. With Tommygun... I just started to see how Sulik will do in unarmed combat. he looks amazing skill full in start but when i see him action with best armors and Mega Power fist ill inform u more... With Super Sledge hammer he does this wicked damage and sends enemies to 20 step away...
Last edited by Squdhazard; 06-15-2005 at 09:26 PM.
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06-25-2005, 11:21 AM
|  | Exalted Member | | Join Date: Jun 2005 Location: The land that flows with milk and honey.
Posts: 234
| | Renesco or Vic... Or one-self of course  .... I dunno... i will have to get back to you on that one.
Edit: Ok now i've got it. Renesco! He is just about the funniest person, with the funniest dialogues in the game!
Last edited by Woozaii; 07-11-2005 at 04:06 AM.
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06-28-2005, 05:27 PM
|  | Exalted Member | | Join Date: Jun 2005 Location: Finland
Posts: 51
| | Lynette (The first citizen in Vault City).
Just kidding, I hate that *****.
I've always liked Cassidy. I felt sympathy over his bar  Marcus is nice too.
At the end they are all pain in the ass. Always dying, always standing at the doorways. Playing solo is less frustrating. | 
06-29-2005, 11:32 AM
| | Member | | Join Date: Jun 2005
Posts: 6
| | | Marcus Marcus is best, but later in game against enclaves he is useless. he`s weakness is he can`t use any armor ! he has lot of HP !  | 
07-06-2005, 11:38 PM
| | Member | | Join Date: Jul 2005
Posts: 5
| | | I Like Marcus With His Turbo Plasma Riffle... Sulik With A Supper Sledge Hammer And Casidy With A Snipper Riffle Or Pancor Jackhammer Shotgun. | 
07-07-2005, 03:40 AM
|  | Exalted Member | | Join Date: Jun 2005 Location: Finland
Posts: 51
| | I almost forgot the doctor in Broken Hills. He's not important character and is still one of my favourites. Just met him again and shared a humorous conversation. It's pretty rare to NPC have such a warm and human-like personality. Sense of humor is one of the basic ability of human being and still npcs don't never have it. Why? I mean they can say funny things, but they always react strictly to what you say to them. This particular doctor just laughed at me, when I gave an icy comment about his doctor skills and started very relaxing conversation. Offered two healings without a charge at the end.
If you haven't talked to him, you definetely should (might require some int though. I have 8 points).
Just these kinds of "unimportant" things make this game special. Developers have put much time to conversations and all kind of other details, which don't affect strictly to the plot or even any quest. They just are there to make the world more interesting and realistic. Nowaday's games are most just getting money from the mass by using some known brands, without actually doing nothing to the things like this. Then they wonder why people play a single game only about week/two.
People, who are going to work with games should be forced to play Fallout2 so they could see a good game and learn from it.
Amen 
Last edited by LoneRider; 07-07-2005 at 03:49 AM.
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07-11-2005, 04:05 AM
|  | Exalted Member | | Join Date: Jun 2005 Location: The land that flows with milk and honey.
Posts: 234
| | Quote: |
Originally Posted by LoneRider I almost forgot the doctor in Broken Hills. He's not important character and is still one of my favourites. Just met him again and shared a humorous conversation. It's pretty rare to NPC have such a warm and human-like personality. Sense of humor is one of the basic ability of human being and still npcs don't never have it. Why? I mean they can say funny things, but they always react strictly to what you say to them. This particular doctor just laughed at me, when I gave an icy comment about his doctor skills and started very relaxing conversation. Offered two healings without a charge at the end.
If you haven't talked to him, you definetely should (might require some int though. I have 8 points).
Just these kinds of "unimportant" things make this game special. Developers have put much time to conversations and all kind of other details, which don't affect strictly to the plot or even any quest. They just are there to make the world more interesting and realistic. Nowaday's games are most just getting money from the mass by using some known brands, without actually doing nothing to the things like this. Then they wonder why people play a single game only about week/two.
People, who are going to work with games should be forced to play Fallout2 so they could see a good game and learn from it.
Amen  | Hear Hear!
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Payback isnt.
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07-20-2005, 04:54 PM
|  | Exalted Member | | Join Date: Jul 2005
Posts: 58
| | | Death to Marcus Marcus is a waste of money. He uses rocket launchers on rats, mini-guns on insects, and when I finally get to fight enclave soldiers, he punches them and tries to use the flame thrower!
Sure, I could give him fewer weapons, but I never know what will come up, and he switches all the time! Okay, he would be pretty fun if he didn't kill my dogs every chance he gets. Also, he always uses energy grenades on living targets! "No, Marcus, those are for robots, not humans."
Dogmeat, Robot Dog, Cyborg Dog, and Cursed Dog (well, he doesn't kill the cursed one, because the thing avoids combat and is a tank anyway)
On a side note, will the effects of the cursed dog and the Jinxed Optional Trait stack? I don't know if they do, but I love critical misses! And with all those dogs, I get to see a bunch of them.
Last edited by Nekasrof; 11-17-2005 at 10:21 PM.
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07-20-2005, 05:00 PM
|  | Exalted Member | | Join Date: Jul 2005
Posts: 58
| | | The Cloaked Figure Oh, man, the death claw you free at the vertibird base also rocks.
He leaves because his clan needs him. If you go to his clan, you find them all slaughtered, and only your friend survived. After this, he joins your party for good and wears an awesome robe. When combat starts, he throws it back in a very cool animation. Plus, he looks very menacing when he walks around with it on. | 
07-20-2005, 05:22 PM
|  | Exalted Member | | Join Date: May 2002 Location: Canada
Posts: 4,411
| | I never had problems with Marcus using the wrong gun because I only gave him one: the turbo plasma rifle. Then, I had Vic, Cassidy, and Skynet using gauss rifles in addition to my Bozar. Damn, that was a helluva lot of fun
Favourite character though? Frank Horrigan. He was damn scary and his death animation was wicked.
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