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  #31 (permalink)  
Old 08-02-2006, 05:58 AM
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Originally Posted by matthewd
what also would B nice are animals around the world to hunt down and able to scalp.. so u can luud thee bodys and use the skin and meat.. to sell or ro use urself...
They could maybe make it so you could take the skin/bones etc. to a weapon/armour smith and have them make it into clothing/leather armour/weapons etc. This could get complicated though
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  #32 (permalink)  
Old 08-02-2006, 06:02 AM
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Originally Posted by mr_sir
They could maybe make it so you could take the skin/bones etc. to a weapon/armour smith and have them make it into clothing/leather armour/weapons etc. This could get complicated though
that would be cool... like in WoW
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  #33 (permalink)  
Old 08-02-2006, 07:50 AM
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It would be cool, but as said, it would also be kinda complicated.
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  #34 (permalink)  
Old 08-02-2006, 10:25 AM
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Originally Posted by matthewd
also it would B nice to have a diffrent skill sheet for a ranger what also would B nice are animals around the world to hunt down and able to scalp.. so u can luud thee bodys and use the skin and meat.. to sell or ro use urself...
It's not a bad idea but as what most people have said, it will get kind of tedious and slightly troublesome after a while. On that note, if you managed to kill an enemy, you should be able to steal his clothing and if he/she/it drops any weapon(s), you should be able to pick them up. Will give you the chance to use their weapons for a change instead of constantly going back and forth from town to outside just to buy new weapons.
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Last edited by DesR85; 08-02-2006 at 10:28 AM.
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  #35 (permalink)  
Old 08-02-2006, 05:28 PM
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i hope that you can get a long samurai sword in this game(not the katana, but somethig the looks like a samurai sword)
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  #36 (permalink)  
Old 08-07-2006, 08:56 PM
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Speaking of swords, does anyone realise that whenever you sheath your sword, there is no scabbard at the back? I mean, the sword in Fable: The Lost Chapters looks like its magnetically stuck onto your back. Even though the sword placement is logical, it irks me to see the sword stuck to your back without something to hold it in place.
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  #37 (permalink)  
Old 08-08-2006, 02:07 AM
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hmmm never seen that, but then, i dont use sneak sure it's not a glitch or someyhing....


and i hope you can use two sword(one i both hands)like twin blade.
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  #38 (permalink)  
Old 08-08-2006, 03:01 AM
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hmmm never seen that, but then, i dont use sneak sure it's not a glitch or someyhing....
It has nothing to do with the sneak mode. And its not a glitch. What I was saying is that when you draw back your sword, the sword is placed at your back. However, what irks me is that there is nothing to hold the sword in place at your back. I hope that they would introduce a scabbard (sword cover) so that at least it will look more logical to see a sword in a cover rather than the sword being exposed.

My apologies for not explaining my opinion at the previous post clearly.
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Last edited by DesR85; 08-08-2006 at 03:04 AM.
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  #39 (permalink)  
Old 08-08-2006, 01:02 PM
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rangers shouldnt get a bonus on how good their archery is becase of a lighter armour. you would wear light armour to make your self quieter when walking, faster when running, smaller so that you dont all have sticky and shoulders and stuff and so that you could jump higher and further. this would not affect you attcking it would just mean going places others cant
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  #40 (permalink)  
Old 08-08-2006, 01:34 PM
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Originally Posted by ashes2233 View Post
rangers shouldnt get a bonus on how good their archery is becase of a lighter armour. you would wear light armour to make your self quieter when walking, faster when running, smaller so that you dont all have sticky and shoulders and stuff and so that you could jump higher and further. this would not affect you attcking it would just mean going places others cant
An archer would get a bonus to his archery from light armour compared to heavy armour as the armour is less restrictive. Rather than bonuses though maybe it would be better if heavy/medium armour had archery penalties due to the restricted movement.
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  #41 (permalink)  
Old 08-08-2006, 02:48 PM
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It has nothing to do with the sneak mode. And its not a glitch. What I was saying is that when you draw back your sword, the sword is placed at your back. However, what irks me is that there is nothing to hold the sword in place at your back. I hope that they would introduce a scabbard (sword cover) so that at least it will look more logical to see a sword in a cover rather than the sword being exposed.

My apologies for not explaining my opinion at the previous post clearly.
ooh my... another of my misunderstanding.....no need to apologies,just me who is stupid....sry to putt a spam here
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  #42 (permalink)  
Old 08-10-2006, 03:59 PM
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Originally Posted by DesR85 View Post
Speaking of swords, does anyone realise that whenever you sheath your sword, there is no scabbard at the back? I mean, the sword in Fable: The Lost Chapters looks like its magnetically stuck onto your back. Even though the sword placement is logical, it irks me to see the sword stuck to your back without something to hold it in place.
I do know what u mean i think it is a detail they have bin to careless with.. they just left it there even when u pull ur bow it just appears... OUT OF THIN AIR... thats anoys to.. also when u run with a great hammer or axe on ur back ur feet go right thrue it u ever seen that one to.... there are much things like that.. I got one thing to say to that... Bah
It would B nice if they watched it more in fable 2 and take care of the left over details to
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  #43 (permalink)  
Old 08-11-2006, 01:15 AM
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I do know what u mean i think it is a detail they have bin to careless with.. they just left it there even when u pull ur bow it just appears... OUT OF THIN AIR... thats anoys to.. also when u run with a great hammer or axe on ur back ur feet go right thrue it u ever seen that one to.... there are much things like that.. I got one thing to say to that... Bah
It would B nice if they watched it more in fable 2 and take care of the left over details to
Yes. It irks me too to see the bow just suddenly vanish instead of slinging it at the back. I also felt the same way as you about both greathammers and greataxes where your feet tend to go through them. About greathammers and greataxes, I'm not so sure as to what type of accessory will hold either weapon in place since they're pretty big.
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  #44 (permalink)  
Old 08-11-2006, 03:38 PM
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Originally Posted by DesR85
I'm not so sure as to what type of accessory will hold either weapon in place since they're pretty big.
Maybe they should turn it around with the big side up... or just let him hold it for the time it is wielded...
There are many ways... they are just to lazy to figure out what, Or they ran out of cash and had to finish it quickly...I dont know

But some things are really massy looking.. Ever seen a bandit fall on a hill he is still 100% stretched like the horizon... some i saw fell thru wood others their heads disapear in the three... I am a detail man.. I hate those things

But still the gameplot and the quests.. the basic setup.. Nothing can beet that
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  #45 (permalink)  
Old 08-11-2006, 08:49 PM
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Maybe they should turn it around with the big side up... or just let him hold it for the time it is wielded...
There are many ways... they are just to lazy to figure out what, Or they ran out of cash and had to finish it quickly...I dont know
Good idea. They might have to change the animation of drawing either the greataxe or greathammer as a result but at least it will look better. About leaving either the greathammer or greataxe drawn, it might look kind of provocative so I don't think that is a good idea to me.

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But some things are really massy looking.. Ever seen a bandit fall on a hill he is still 100% stretched like the horizon... some i saw fell thru wood others their heads disapear in the three... I am a detail man.. I hate those things
That is the clipping issue. That happens in most games where an object will either fly through a wall or kind of protrude through it. I don't mind it but I do get irritated if I see that happening.

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But still the gameplot and the quests.. the basic setup.. Nothing can beet that
Agreed.

I have an idea here. What about the idea of creating your very own insignia on your armour? It will look cool to me and it does make the armour pleasing to look at. Might work like if you join a group of heroes, their insignia will be painted on the front and back of the armour. At least it will give you a sense of belonging to the group should you have one.
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Last edited by DesR85; 08-11-2006 at 09:07 PM. Reason: Just had an interesting idea
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