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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Fable II

View Poll Results: Would you like to play Fable2 as a Pregnant Heroine?
Yes, I always wanted this experience 5 27.78%
No, I am too young 1 5.56%
Not sure 5 27.78%
The whole idea is ridiculous 7 38.89%
Voters: 18. You may not vote on this poll

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  #16 (permalink)  
Old 10-04-2006, 01:27 AM
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Originally Posted by dragon wench View Post
Indeed....
I had forgotten about the option to punch one's wife in Fable. Now that you mention it however, this raises some very real concerns in terms of "family life" in Fable.
I'm wondering if they will put in safeguards to actually prevent virtual spousal and child abuse (doubtful, seeing as they did nothing to prevent it in the first game).
If they don't, I feel they are opening themselves up to some potentially serious problems, possible even along the same lines as those surrounding GTA.
Come to think of it, yeah, that will definitely be something of great concern there. The problem with Fable is that if you get a divorce you get 1500 evil points but if you kill your wife instead, you get just only 15 evil points. Very odd morality mechanic at work there and G4TV's X-Play did mention it when they reviewed that game.

Maybe they can put in a safeguard like when entering your marital house, the game will not allow you to use any weapons or even your fist in there but it will take away the open-endedness of the game if this was implemented. I certainly do hope that Lionhead don't get themselves into trouble but at the same time, I'm not sure how will they address this issue. Only time will tell, I think.
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  #17 (permalink)  
Old 10-04-2006, 01:59 AM
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As bad as this may sound, I don't think Lionhead should put a safeguard in the house or on the wife. The game does not really suggesting to go and abuse someone (however it was a very good point about divorcing your wife and killing her). It's more of what the players want. No one is telling us to go and abuse people, it's just the way the people behind the characters play. My evil character has three wives and isn't the perfect example of the male role model while one of my other characters never had a wife and never had sex and is a good person all the way though.

Safeguarding an area is just annoying in my opinnion. I didn't like the "no weapons rule" in Bowerstone.

Speaking of horns, didn't anyone find it a bit wierd that you're the only one that has horns? Maze should've had horns (well, for him it's excusable, he did have to hide his true intentions) but Twinblades should've had horns...

On a side note: I'm sure that everyone knows the pattern of when a game is a success, the company gets cocky, gets great graphics and starts to play on popular demand... I'm sure that if enough people will state their thoughts on the matter *something* might change.
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  #18 (permalink)  
Old 10-04-2006, 12:52 PM
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Originally Posted by DesR85 View Post
The problem with Fable is that if you get a divorce you get 1500 evil points but if you kill your wife instead, you get just only 15 evil points. Very odd morality mechanic at work there and G4TV's X-Play did mention it when they reviewed that game.
That is indeed peculiar....
You'd think it would be the other way round. For that matter, why get evil points at all if you get a divorce?
Good God... we aren't living in the 1950s anymore.. (thankfully)

Quote:
Originally Posted by Crenshinibon
It's more of what the players want. No one is telling us to go and abuse people, it's just the way the people behind the characters play.
Sorry, but I really can't support spousal abuse in any shape or form, I don't care if it's just a game.
As far as what players want..... well tough. If players want to recreate the Holocaust, does that mean their wishes should be granted?
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  #19 (permalink)  
Old 10-04-2006, 11:19 PM
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Maybe the way you treat your kids and the way you act will determine what they grow up to be like.And some of the players should get their way because we buy their games like gta.
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  #20 (permalink)  
Old 10-05-2006, 05:37 PM
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And some of the players should get their way because we buy their games like gta.
That is what developers of Grand Theft Auto might thought. Money don't smell. Looks like somebody had a different opinion.

Last edited by Lady Dragonfly; 10-05-2006 at 05:39 PM.
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  #21 (permalink)  
Old 10-05-2006, 08:41 PM
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Originally Posted by Crenshinibon View Post
As bad as this may sound, I don't think Lionhead should put a safeguard in the house or on the wife. The game does not really suggesting to go and abuse someone (however it was a very good point about divorcing your wife and killing her). It's more of what the players want. No one is telling us to go and abuse people, it's just the way the people behind the characters play. My evil character has three wives and isn't the perfect example of the male role model while one of my other characters never had a wife and never had sex and is a good person all the way though.
True. Same can be said about Grand Theft Auto: San Andreas. You have the right not to get the Hot Coffee mod but still, concerned parties sued Rockstar for the pornographic content it contained. Take-Two was forced to retract all copies of that game from store shelves and have to release another version of GTA: San Andreas with the pornographic content removed. Since then, the ESRB have been very jittery after the incident. Oblivion was re-rated M as a result of this. I don't want something like this to happen to Lionhead and I really do hope that Lionhead will address this issue in the near future.

Come to think of it, the more open-ended a game is, the more controversy it creates at times, so, in my opinion, some things are not meant to be implemented.

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Originally Posted by Dragon Wench View Post
Quote:
Originally Posted by DesR85 View Post
The problem with Fable is that if you get a divorce you get 1500 evil points but if you kill your wife instead, you get just only 15 evil points. Very odd morality mechanic at work there and G4TV's X-Play did mention it when they reviewed that game.
That is indeed peculiar....
You'd think it would be the other way round. For that matter, why get evil points at all if you get a divorce?
Good God... we aren't living in the 1950s anymore.. (thankfully)
This is the first time I heard that divorce will net you evil points. I hope that this won't happen in Fable 2 and as for the wife/husband killing or abuse, I think giving more evil points like 1000+ would be much more logical seeing that it is a very evil action.
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Last edited by DesR85; 10-05-2006 at 08:46 PM. Reason: Adding and editing sentences
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  #22 (permalink)  
Old 10-05-2006, 10:05 PM
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Originally Posted by DesR85 View Post
This is the first time I heard that divorce will net you evil points. I hope that this won't happen in Fable 2 and as for the wife/husband killing or abuse, I think giving more evil points like 1000+ would be much more logical seeing that it is a very evil action.
What if you are evil anyway and this +1000 shift towards evil alignment is welcome or at least does not matter?

And regardless of points, do you really think that the possibility of the wife/children killing/abuse is a good idea?

(And yes, divorce does net you evil points).
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  #23 (permalink)  
Old 10-05-2006, 10:25 PM
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What if you are evil anyway and this +1000 shift towards evil alignment is welcome or at least does not matter?
That, I'm not sure. I'm only offering a suggestion, which, I'm not sure if it is suitable or not. As I stated previously, the more open-ended games become, the more controversial they get, in my opinion. Sometimes, not everything can be implemented in the game.

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Originally Posted by Lady Dragonfly View Post
And regardless of points, do you really think that the possibility of the wife/children killing/abuse is a good idea?
Personally, I don't think it is a good idea but at the same time, I am unsure as to how Lionhead will be able to deal with this issue. By the way, I think we should get back on track and drop this matter altogether. Don't want a flame war to ignite here.
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  #24 (permalink)  
Old 10-05-2006, 10:40 PM
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Personally, I don't think it is a good idea but at the same time, I am unsure as to how Lionhead will be able to deal with this issue. By the way, I think we should get back on track and drop this matter altogether. Don't want a flame war to ignite here.
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  #25 (permalink)  
Old 10-05-2006, 11:12 PM
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I have never played any of the GTA games so I don't really know much about them, however, I am more than sure that Lionhead knows of what has happened and the potential scenarios if they aren't careful. Also, from what I've seen while playing Fable, a divorce is equal to a mini holocaust.

From a divorce I got 680 evil points.

From killing aguard I got 10 evil points.

From killing a trader I got 2 evil points.

I really do hope that they rate each crime more accurately.

Then again, we don't really know as to what system they will use.
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  #26 (permalink)  
Old 10-05-2006, 11:17 PM
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I love Fable and gta and I completely agree I don't want to see lionhead go through the same thing and who knows they may make it so you can't hit or kill your wives and kids.
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  #27 (permalink)  
Old 10-05-2006, 11:46 PM
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Originally Posted by DarkOmen14 View Post
I love Fable and gta and I completely agree I don't want to see lionhead go through the same thing and who knows they may make it so you can't hit or kill your wives and kids.
no killing of your own wife....baahhh no fun then
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  #28 (permalink)  
Old 10-06-2006, 05:10 PM
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the featured option of hitting young kids was awsome... when u first enter bowerston on fable TLC there is a young girl screaming "Hero Hero" and even when just started there is a boy convincing u to smash the barrels... U can bash once to shut him up, Twice to scare him away....
It was a nice suprise and somewhat funny...

Anyhow, Having a pragnant wife and a kid a family... ( talking about ingame perspective ) And actually being able to hit them or abuse them is not funny at all.... It is still a game but open up the pretty green eyes and look around, How many family's fell to pieces becouse of it in the real world... The fun stops somewhere... Eventhoug u might not think so, Becouse u dont feel it, there are people actually inspired by games and television for doing what they do...... Think about it
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  #29 (permalink)  
Old 10-06-2006, 06:44 PM
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I have, but most of those people have some mental illness small big what have you.So it's not really the games fault I mean it has ratings and tells you whats in the games.
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  #30 (permalink)  
Old 10-06-2006, 10:07 PM
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I have, but most of those people have some mental illness small big what have you.So it's not really the games fault I mean it has ratings and tells you whats in the games.
I agree. I've been reading a lot of articles about videogame violence and from what I can tell, most of them always point to the mental state of the person or even past criminal records of that individual. Not only that but bad family background also contributed to drive these individuals to commit acts seen in videogames or even the movies. Yet, there are people like Jack Thompson (Florida-based lawyer) who sue game developers and publishers just because some troubled individual was influenced by a videogame to commit a crime. That is absurd. I have no idea why they never considered the background of the individual before jumping to conclusions.
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