Register Lost Password?  Cookie?
  The time now is 06:02 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Fable II

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 08-16-2006, 04:14 AM
DesR85's Avatar
Exalted Member
 
Join Date: Mar 2006
Location: Frag Town
Posts: 4,905
Blog Entries: 5
Magic Spells in Fable 2

I'm surprised that no one have thought of mentioning magic spells they wanted to see in Fable 2 so I've decided to start one. If you have any ideas of new spells or existing spells from Fable: TLC to introduce into Fable 2, please post them here.

Thank you.
__________________
"Every time I hear a person saying, 'PC games are dying,' or 'PC games are dead,' particularly if they're a competitor, I fully agree with them--and I encourage them to get out of the space as soon as possible, just so I don't have to compete with them," -Tim Holman, Senior Producer for Company of Heroes
Reply With Quote
  #2 (permalink)  
Old 08-16-2006, 06:23 AM
jakey252's Avatar
Member
 
Join Date: Aug 2006
Posts: 25
I would like to see a water spell.. like you produce a tidal wave and push it towards the enemies!!!!!!!!
Reply With Quote
  #3 (permalink)  
Old 08-16-2006, 12:07 PM
Slayer_71's Avatar
Member
 
Join Date: Jun 2006
Posts: 35
My favorite was the Multi-Arrow or Lightning, so if they kept those in I'd be relatively happy. As for new spells, maybe they could have like the Crushing Fist, or something, where insted of shooting your enemies away from you, as in force bubble, it would hold them inspot and deal damage, and by leveling up you can increase this damage and damage rate. Also, I'd like to see Element Casting, instead of just fireballs and lightning, include water and earth into the catagory. Tidal waves are like, pokemon stadium, so maybe a ripple of water would whip out of the ground and slash your enemy? And as for Earth, I'd say you spawn a pit of spiking gravel underneath your opponent.
__________________
You sell your soul for enxpendable pain.Ask for the fire, "Exempt my domain." But as the battle echoes your reign, You pray for the Heavens to smother the flame.
Reply With Quote
  #4 (permalink)  
Old 08-16-2006, 12:53 PM
matthewd's Avatar
Exalted Member
 
Join Date: May 2006
Location: netherlands
Posts: 428
Quote:
Originally Posted by Slayer_71 View Post
I'd like to see Element Casting, instead of just fireballs and lightning, include water and earth into the catagory. Tidal waves are like, pokemon stadium, so maybe a ripple of water would whip out of the ground and slash your enemy? And as for Earth, I'd say you spawn a pit of spiking gravel underneath your opponent.
Yeah i ment to say that.. Lol
There is a cartoon called the avatar and this kid can controll water wind and fire... MayB they should let u choose ur way to go ingame so u can B a element controller.. where u fight with the elements.... Like when there is water in the neighberhood u can cast it and splas ur enemy with it and then freeze the water then let a spike pop out od the ground and with the wind u can pierce it right through him... That would B awsome.. I like magic to stay magic... I never liked this phisical spells anyway.. such as beserk and battle charge...
__________________
The Flash Signature
** Fable Specialist**
Reply With Quote
  #5 (permalink)  
Old 08-16-2006, 12:55 PM
triline beta's Avatar
Exalted Member
 
Join Date: Aug 2006
Location: somewhere in Tamriel
Posts: 297
I think that they shuld keep assassin rush, simpy because it is fun to confuse your enimies with it and it helps alot with bosses.
__________________
"Of humble birth, he entered the Emperor's service in the lowly status of courier. Dispatched to Balmora in the waning years of the Third Era, he arrived in Morrowind, ignorant of the role he was to play in that nation's history."
Reply With Quote
  #6 (permalink)  
Old 08-16-2006, 01:04 PM
matthewd's Avatar
Exalted Member
 
Join Date: May 2006
Location: netherlands
Posts: 428
Quote:
Originally Posted by triline beta View Post
I think that they shuld keep assassin rush, simpy because it is fun to confuse your enimies with it and it helps alot with bosses.
They should change it to some Short distance instant transmission...U disapear and appear somewhere else like ninja's do....
Only then... Druid style
__________________
The Flash Signature
** Fable Specialist**
Reply With Quote
  #7 (permalink)  
Old 08-16-2006, 05:11 PM
Slayer_71's Avatar
Member
 
Join Date: Jun 2006
Posts: 35
Physical spells are the first I max out, just because they're fricken awesome to do. Avatar is a bad ass show I love it. Yeah, and like if they had jump, I hated running around a barrel half my height. Jumping would be sweet. Also, I think Fable 2 should have a mage guild, and mounts.
__________________
You sell your soul for enxpendable pain.Ask for the fire, "Exempt my domain." But as the battle echoes your reign, You pray for the Heavens to smother the flame.
Reply With Quote
  #8 (permalink)  
Old 08-17-2006, 02:11 AM
DesR85's Avatar
Exalted Member
 
Join Date: Mar 2006
Location: Frag Town
Posts: 4,905
Blog Entries: 5
For new spells, I was thinking of an ice bolt where it will not only damage the opponent but also freeze the opponent in his steps as well.

Quote:
Originally Posted by Slayer71 View Post
My favorite was the Multi-Arrow or Lightning, so if they kept those in I'd be relatively happy.
Yeah. I agree with you on this though since guns are being introduced into Fable 2, I think that spell could also work for the gun as well except its name will change to Multi-Bullet instead when wielding a gun. Don't need to create a separate magic spell just for the gun anyway. It also could fire like that of a shotgun where multiple bullets will fly out of the gun instead of one.
__________________
"Every time I hear a person saying, 'PC games are dying,' or 'PC games are dead,' particularly if they're a competitor, I fully agree with them--and I encourage them to get out of the space as soon as possible, just so I don't have to compete with them," -Tim Holman, Senior Producer for Company of Heroes
Reply With Quote
  #9 (permalink)  
Old 08-17-2006, 02:07 PM
matthewd's Avatar
Exalted Member
 
Join Date: May 2006
Location: netherlands
Posts: 428
Quote:
Originally Posted by Slayer_71 View Post
Avatar is a bad ass show I love it. Yeah, and like if they had jump, I hated running around a barrel half my height. Jumping would be sweet. Also, I think Fable 2 should have a mage guild, and mounts.
Avatar Rocks, to bad they draw it so childish.. anyway how about having a spell where u can jump just like awn ( from the avatar, ) using air..
Yeah agreed. where u can go to diffrent sides of the future albion to train ur way to be something u choose to be... U go to the wood pixy's to train for hunting skills and taming skills, U go to the Arena to train warrior skills ,U can go to the mountens to become a druid and u can go to the cityShootingrange to learn to shoot whit guns..
Also u can join some elite dudes to get trained to Be a slayer who's best friend is the shadow where he hides in.... Also this would B a nice spell.. Shadow melt......( like in WoW )
So only hunters can contain a animal
only will users can use strong magic
only gunfighters can use Barrelguns
Only slayers or assasins ( whatever u want to call it ) can Sneak
So they all have there own strong points and weak points

Quote:
Originally Posted by DesR85 View Post
Don't need to create a separate magic spell just for the gun anyway. It also could fire like that of a shotgun where multiple bullets will fly out of the gun instead of one.
MayB it would B cool to have a gunshop.. Where u can buy all sorts of bullits
Semi Shots, Burst shots, Hail shots, Powershots, silver bullits,
and all these things where ingame depending to what u are going to fight u can change ur bullits to the weakness of the enemy...
__________________
The Flash Signature
** Fable Specialist**

Last edited by matthewd; 08-17-2006 at 02:11 PM.
Reply With Quote
  #10 (permalink)  
Old 08-17-2006, 02:13 PM
mr_sir's Avatar
Moderator
 
Join Date: Oct 2005
Location: UK
Posts: 3,101
Can I remind people that in the first post in this thread it says

"If you have any ideas of new spells or existing spells from Fable: TLC to introduce into Fable 2, please post them here."

If you would like to discuss things that are not to do with magic spells then can you please post them in a more suitable thread. Thanks.
__________________
Moderator of Baldur's Gate, Fable 2, Hellgate:London, Neverwinter Nights 2, The Witcher and VtM:Redemption.
Reply With Quote
  #11 (permalink)  
Old 08-17-2006, 09:21 PM
DesR85's Avatar
Exalted Member
 
Join Date: Mar 2006
Location: Frag Town
Posts: 4,905
Blog Entries: 5
Quote:
Originally Posted by DesR85 View Post
For new spells, I was thinking of an ice bolt where it will not only damage the opponent but also freeze the opponent in his steps as well.
Sorry but I forgot to add something to that idea. If you upgrade this ice bolt spell to a very high level, you would not only affect one enemy with this but also affect multiple enemies should they stand in a certain radius of the ice bolt. Should they be frozen, you can use your plain fists to break them, thus instantly killing them outright. If you leave them for too long, the spell will wear out and the enemies will be back to normal.

I have an idea for a new spell that is the earthquake spell with the radius of the Enflame spell used in Fable: The Lost Chapters. It works like if you cast the spell, it would make enemies within that radius become unbalanced and fall over, damaging themselves either through damage or hitting some object during the course of the fall. I don't mind if the ground cracks or not as a result of the spell but its okay for me if it doesn't.

As for existing spells, I would like to see Enflame make a comeback because it is a very useful spells particularly for melee fighters. On that note, some improvements could be made to Enflame by making the enemy who was hit by the spell to catch fire and deal additional damage while he is burning (and die if the enemy's health is very low).
__________________
"Every time I hear a person saying, 'PC games are dying,' or 'PC games are dead,' particularly if they're a competitor, I fully agree with them--and I encourage them to get out of the space as soon as possible, just so I don't have to compete with them," -Tim Holman, Senior Producer for Company of Heroes
Reply With Quote
  #12 (permalink)  
Old 08-18-2006, 03:13 PM
matthewd's Avatar
Exalted Member
 
Join Date: May 2006
Location: netherlands
Posts: 428
Quote:
Originally Posted by mr_sir View Post
Can I remind people that in the first post in this thread it says

"If you have any ideas of new spells or existing spells from Fable: TLC to introduce into Fable 2, please post them here."

If you would like to discuss things that are not to do with magic spells then can you please post them in a more suitable thread. Thanks.
yes sir..
But it is kinda difficult to answer to someones idea or trying to improve it in a diffrent thread lol
Ill post links in the future
__________________
The Flash Signature
** Fable Specialist**
Reply With Quote
  #13 (permalink)  
Old 08-18-2006, 03:28 PM
mr_sir's Avatar
Moderator
 
Join Date: Oct 2005
Location: UK
Posts: 3,101
Quote:
Originally Posted by matthewd View Post
yes sir..
But it is kinda difficult to answer to someones idea or trying to improve it in a diffrent thread lol
Ill post links in the future
That comment wasn't specifically aimed at yourself. It was just a reminder for everyone to try and keep on topic. I realise you were just responding to another post which is why I have left your reply as it is and not moved it or removed it
__________________
Moderator of Baldur's Gate, Fable 2, Hellgate:London, Neverwinter Nights 2, The Witcher and VtM:Redemption.
Reply With Quote
  #14 (permalink)  
Old 08-20-2006, 09:58 AM
GAMERULER's Avatar
Exalted Member
 
Join Date: Jun 2006
Location: GA
Posts: 112
how about a spell that allows you to use slow motion dives not quite like slow time you could jump sideways and use a crossbow or musket to shoot many people while dodging there attaks
__________________
I, Am the ruler And the holder of ultimate power
Reply With Quote
  #15 (permalink)  
Old 08-21-2006, 02:04 PM
matthewd's Avatar
Exalted Member
 
Join Date: May 2006
Location: netherlands
Posts: 428
Quote:
Originally Posted by mr_sir View Post
That comment wasn't specifically aimed at yourself. It was just a reminder for everyone to try and keep on topic. I realise you were just responding to another post which is why I have left your reply as it is and not moved it or removed it
Thanks for understanding...
Now as it is... Back to topic

How about a spell the change urself to somekind of monster or something
__________________
The Flash Signature
** Fable Specialist**
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com