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  #31 (permalink)  
Old 12-09-2006, 02:33 AM
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what about telekinesis?

it would be awsome if you could pick stuff up and throw it at enemies or even throw enemies!
it could be usefull if your sneaking around.

guards standing guarding a gate,you lift a rock(telekineticly ofcourse)guards go look you sneak in the gate!

or guards standing guarding a gate,you slightly push a guard(tk)until he gets anoyed and starts fighting his friend while you sneak in!

or if you just dont like sneaking and you happen to be on a mountain,tk throw them of the mountain or slam them up and down on the ground or if your tk is high enough throw a giant boulder at them
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  #32 (permalink)  
Old 12-09-2006, 04:12 AM
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Originally Posted by Turkey Chaser View Post
what about telekinesis?

it would be awsome if you could pick stuff up and throw it at enemies or even throw enemies!
it could be usefull if your sneaking around.

guards standing guarding a gate,you lift a rock(telekineticly ofcourse)guards go look you sneak in the gate!

or guards standing guarding a gate,you slightly push a guard(tk)until he gets anoyed and starts fighting his friend while you sneak in!

or if you just dont like sneaking and you happen to be on a mountain,tk throw them of the mountain or slam them up and down on the ground or if your tk is high enough throw a giant boulder at them
This reminds me a little bit about some Star Wars Force power. Good idea though. Not to mention that Peter Molyneux did demonstrate a magic power similar to your description in a video demonstration during his keynote speech at the Game Developers Conference 2006 (Read the full article here).
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  #33 (permalink)  
Old 12-12-2006, 08:55 AM
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I have another idea for spells. What about an invisibility spell? Might be good especially for stealth missions or if you want to ambush an enemy. Another spell I had in mind is a camouflage spell where if you stand near an object (a tree, for example) and cast that spell, you will blend to look like that object.
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Last edited by DesR85; 12-13-2006 at 12:30 AM. Reason: Missing words
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  #34 (permalink)  
Old 12-12-2006, 11:50 PM
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Originally Posted by DesR85 View Post
I have another idea for spells. What about an invisibility spell? Might be good especially for stealth missions or if you want to ambush an enemy. Another spell I had in is a camouflage spell where if you stand near an object (a tree, for example) and cast that spell, you will blend to look like that object.
i would love to se that, always wanna play like a assassin/rouge(stealt-user)
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  #35 (permalink)  
Old 12-13-2006, 04:39 PM
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I'd like to see a spell where you suspend your enemy/enemies in the air and impale them with spears of ice,rock,iron etc....also mind powers would be a pretty cool addition
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  #36 (permalink)  
Old 12-13-2006, 08:01 PM
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Originally Posted by Darth_Juro View Post
I'd like to see a spell where you suspend your enemy/enemies in the air and impale them with spears of ice,rock,iron etc....also mind powers would be a pretty cool addition
The spell that suspends the enemy/enemies in the air reminds me of the Force Grip power used in the Star Wars: Jedi Academy series. If Lionhead knows how to configure the controls properly to use two types of spells in tandem, perhaps the ability to use one spell together with another might work.
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  #37 (permalink)  
Old 02-07-2007, 06:52 PM
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Overgrowth:
Conjure vines, ivys and creepers from the earth to bind your enemy in place, holding them helpless. Higher levels can hold more enemies simultaneously and for longer.

Inspired by that annoying spell the Nyphs love to use in Fable 1 ><; And now, for an old RPG favorite (for the evil Will Users out there):

Raise Dead:
Animates the skeletons of dead bodies to fight for you. Higher levels produce stronger, faster, longer-lasting skeletons and more of them.

And for the Light Will Users:

Blessed Reversal:
Like Physical Sheild, Blessed Reversal blocks incoming attacks, but as an added effect, it bounces some of the damage back on the attacker. Higher levels reflect more damage.

Ta ^^
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  #38 (permalink)  
Old 02-11-2007, 03:21 PM
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I Think A Spell That Would Be Awsome Is Metoeor Strik Like These Meteors Just Fall From The Sky:d
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  #39 (permalink)  
Old 02-12-2007, 10:26 AM
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i hope they bring summon back the mage's favourite FIREBALL
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  #40 (permalink)  
Old 05-05-2007, 02:26 PM
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Classic Spells

I would also like RPG classic spells a lot, like summoning spell without having to capture new forms (I like that to but why not vary and have both? ) also open-lock and telekenesis woul be good and psychic spells like control an enemy or see through enemy eyes etc
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  #41 (permalink)  
Old 05-06-2007, 01:25 AM
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I would also like RPG classic spells a lot, like summoning spell without having to capture new forms (I like that to but why not vary and have both? )
Good idea. To add to that idea, instead of catching practically any monster, what about fighting a boss monster (not all of them) and when you defeated it, you can draw it's spirit into your arsenal and use it as a summon instead?

P.S. Hello and welcome to the forums, Mad Z.
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  #42 (permalink)  
Old 05-06-2007, 02:27 AM
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I think a "black hole" spell would be cool.
1 target enemy
2 activate
3 watch all enemies in range slam in to him and crush him!!!!
4 use enfame !!!!!!!!!!!!!!!!!!!
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  #43 (permalink)  
Old 05-10-2007, 04:05 PM
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in fable 1 the only spells i used were lightning and the heal spell.

Hopefully there will be a nic range of speels in the second one like there was in the first 1 though.
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  #44 (permalink)  
Old 05-10-2007, 09:36 PM
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Elemental spells would be cool...although, remember the two new spells in TLC? Divine Fury and the other?(Forgot what it was called.) We need more of those kinda...Lightness and Darkness spells..usually in most games, Light and Dark spells deal the most damage...and it would be fun to have some kind of Dark spell where you can like..summon a huge demon or warp portal that sucks everything around inside it..
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  #45 (permalink)  
Old 05-10-2007, 09:47 PM
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Oh, and another spell that would be very useful..is maybe a spell that would blind your enemy would be very useful...and greater levels allow the victim to become blinded longer. Another spell that would be useful (Simular to Physical Shield) would be a barrier spell..but it wouldn't take any Will or Health to use it, and it could withstand any attack(Except maybe boss attacks) and the only draw back would be how much time you can have it up for.
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