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View Poll Results: Dog Or No Dog | |
Yes
|    | 21 | 39.62% | |
Hell no
|    | 7 | 13.21% | |
Only if it is done well
|    | 25 | 47.17% |  | GameBanshee Forums
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05-05-2007, 07:36 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Italy
Posts: 644
| | | Good thinkin' Des - It'll give me a chance to rant about cats ^__~
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[center]Usstan inbal l' uyl'udith ssinssrigg jihard wun l' tresk'ri! ^^ And it's true too hehe
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12-07-2007, 06:35 PM
|  | Member | | Join Date: Dec 2007
Posts: 17
| | | I have seen the videos on the dog, and my answer is a whole hearted yes. The advantages that the dog brings will be quite handy in the game. | 
12-08-2007, 04:36 PM
|  | Member | | Join Date: Oct 2007 Location: evil organization hideout
Posts: 26
| | | i beleive the dog is a good idea but the obvious ranting about cats that is going to follow i beleive will be a pain
firstly cats are small and couldnt beat a hob
secondlly if u bring up the tiger or other big cat were talking about normal household breeds hense the golden retrever and not a wolf
and thirdly the loyalty of a cat compared to a dog is just that uneven it seems to just rule cats straight out
ok i guess what im trying to say is yes the dogs are a good idea and if u want cats instead think rashtionally
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01-08-2008, 06:05 PM
| | Member | | Join Date: Jan 2008
Posts: 6
| | dog Hey here is a tip if u dont want the dog u just run off but soon it will find u but then u run off agen  | 
01-08-2008, 09:38 PM
| ![Loki[D.d.G]'s Avatar](http://www.gamebanshee.com/forums/image.php?u=43011&dateline=1194613349) | Exalted Member | | Join Date: Jun 2007 Location: Dreamscape and the Fugue Plane
Posts: 1,440
| | Or, maybe you could just tell it to stay... for months on end.
But back on topic, I really agree there should be a dog in Fable 2. At least it will provide another aspect to the game other than all the senseless killing.
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01-12-2008, 11:34 PM
|  | Member | | Join Date: Apr 2007 Location: Quincy,IL
Posts: 10
| | | Dog not mythical ?? Quote:
Originally Posted by Moosekid Granted, in Fable you cannot have a dog traveling around with you, or any other sort of pet. They're not the most mythical or mysterious of cretures.. But there are creatures you can summon and have following you for a cirtain amount of time.. | From my studies, dogs are very much a mythical beast, from jackles to wolves,been around from the start of time itself,and for those that do not know there will be a dog in fable 2,there is, and it is done right,go to lion head studio and watch the clips, 6 in all good stuff.  | 
01-12-2008, 11:41 PM
|  | Member | | Join Date: Apr 2007 Location: Quincy,IL
Posts: 10
| | | I do agree completely. Quote:
Originally Posted by GOOD BOY, TOBI i beleive the dog is a good idea but the obvious ranting about cats that is going to follow i beleive will be a pain
firstly cats are small and couldnt beat a hob
secondlly if u bring up the tiger or other big cat were talking about normal household breeds hense the golden retrever and not a wolf
and thirdly the loyalty of a cat compared to a dog is just that uneven it seems to just rule cats straight out
ok i guess what im trying to say is yes the dogs are a good idea and if u want cats instead think rashtionally | But how nice it would be if you could go down to a pet store and get a cat for the house,you know to keep the rats away,and for the cat lovers to,afther all they did not hide from the gay community in lost chapthers,lol | 
02-06-2008, 08:09 PM
|  | Exalted Member | | Join Date: Jun 2006 Location: GA
Posts: 112
| | Dog
It sounds good to me. 
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03-18-2008, 12:16 AM
|  | Exalted Member | | Join Date: Jan 2006
Posts: 128
| | | Dogs hog my attack space.
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03-18-2008, 01:11 AM
|  | Exalted Member | | Join Date: Mar 2006 Location: Frag Town
Posts: 4,905
| | Quote:
Originally Posted by Sain I don't care how good the AI is. I like to attack without worring about hitting-on allies. | In Fable, the targeting is decent enough to avoid hitting friendlies (let alone even affect them) so it is possible to introduce a dog if the combat system remain unchanged in Fable 2. Not unlike some RPG where the targeting is all out of whack where you 'can' accidentally target and hit a friend instead of the enemy.
__________________ "Every time I hear a person saying, 'PC games are dying,' or 'PC games are dead,' particularly if they're a competitor, I fully agree with them--and I encourage them to get out of the space as soon as possible, just so I don't have to compete with them," -Tim Holman, Senior Producer for Company of Heroes
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06-30-2008, 04:36 PM
|  | Exalted Member | | Join Date: Apr 2004 Location: My chair
Posts: 416
| | | Does anyone know if the dog can be hurt/take damage?
In one sense, it'd be kind of stupid if it couldn't. But it'd also be nice if the dog was to be a game-long companion for you and unable to die.
I'm thinking it'd be a good idea to make the dog unable to die, but to be able to take damage and after having taken so much that it goes unconscious and wakes up only after the fighting is over, with low health. I will be annoyed if the dog just runs into the midst of a bunch of enemies and gets itself killed or even hit by my own attacks and I end up having to keep reloading to keep it from dying.
I think the dog is an awesome idea. Sounds like wicked fun, but I hope they opt for the going unconscious rather than dying.
__________________ I'm an xboxer. "In case I don't make it... *dun dun dun* ...tell my dad... *dun dun dun* ...he's weird." I never took the time to stop and realize that death takes many forms... even while alive. Obi Wan Kenobi is one hot Jedi.
Last edited by unregisturd; 06-30-2008 at 04:47 PM.
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07-16-2008, 06:19 PM
|  | Member | | Join Date: Oct 2005 Location: New Zealand
Posts: 36
| | | I think that the dog is a good idea because of the way it works as a scout for you... This makes it realistic as you don't have a little mini map in the corner of your vision in real life (at least I don't) I think that the fact that it is a dog could bring some disrepute as we have seen, I think that it works as if you had a companion who could sense enemies without endangering its life- the most logical form that companion would be a dog. I think that the alternative would be a person... but that would be extremely annoying just imagine it:
"There are five hobs ahead hero!" mmmmmmmmmm ok
"Watch out hero theres a Rock golem ahead!" this persons annoying!
"Oh its your rival from back in the day -" Ok thats the last straw! Time to kill this complete @#$%^*
"You know the one who used to - AAAAAAAARGH GOD WHY WOULD YOU DO THAT" *evil laugh*
anyways, I see their train of thought, A common guide would be a person or an animal, a person would talk too much or even if that person was a mute they would be a nusience - should be an animal then whats the best kind of animal guide - oh its a dog! A dog might be the worst kind of animal but it works in the context the best as a guide.
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09-04-2008, 10:52 AM
| | Member | | Join Date: Jun 2008
Posts: 38
| | | the dog is going to be sweet its hard for me to explain why cos it wud take me ages but basicly it helps you find treasure it attacks the enemy that has the biggest advantage like if you are wielding a sword and theres an enemy with a gun the dog will go for it and plus you can play tricks with your dog and terach it new ones n get balls for it n plus the dog is cool and it morphs to suit your character | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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