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View Poll Results: Should there be pre-made classes? | |
Of course there should be.
|    | 4 | 25.00% | |
N.O spells no!
|    | 12 | 75.00% |  | GameBanshee Forums
| | 
02-12-2008, 02:57 PM
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Posts: 80
| | | Classes? Do you think that Fable 2 should have premade classes for you to select, (Battlemage, thief, paladin and so on), and get bonuses in that area? Or do you think that you should mould your own class like you did in Fable 1? Personally I would prefer to mould your own class, as it would be much more realistic.
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02-12-2008, 04:18 PM
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Posts: 3,047
| | Personally I would prefer that they let you mould your hero to be how you want him/her to be, with as much customisation as they can implement, rather than have premade classes .. but thats just my opinion.
On a side note, I'll keep this thread open provided that it is used to discuss the classes people would like to see, or not to see if that is the case, rather than just a simple yes/no thread with a poll. So please can people use this thread to discuss the classes they would like and why 
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02-12-2008, 05:44 PM
| ![Loki[D.d.G]'s Avatar](http://www.gamebanshee.com/forums/image.php?u=43011&dateline=1194613349) | Exalted Member | | Join Date: Jun 2007 Location: Dreamscape and the Fugue Plane
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| | | *Coughs* I clicked on the wrong option and voted for pre-made classes. Can someone change it?
Personally, I'd prefer the class system used in Oblivion where you can customise your own character or choose a pre-made one if you wish. Plus, despite of the various classes, they should still allow your character to become a jack-of-all-trades.
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02-12-2008, 09:06 PM
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| | @ Loki, I've changed your vote
I've never actually played Oblivion - is the character creation similar to Morrowind? If so then I agree with you that having a system similar to that, where you can either customise or choose a pre-made would be good.
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02-13-2008, 07:56 AM
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| | | I'd probably prefer if the current Fable system be maintained, albeit with some restrictions (level cap, etc.) to provide more of a challenge should you focus on a particular method of attack.
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02-15-2008, 08:18 AM
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| | Quote:
Originally Posted by DesR85 I'd probably prefer if the current Fable system be maintained, albeit with some restrictions (level cap, etc.) to provide more of a challenge should you focus on a particular method of attack. |
I totally agree because fable 2 will be in the future they should at least try to keep the same gameplay.
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02-16-2008, 12:59 PM
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| | | No. Fable was all about choices and consequences. If they took that away...there would be no point for a fable 2.
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03-25-2008, 04:57 PM
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Posts: 16
| | Quote:
Originally Posted by mr_sir @ Loki, I've changed your vote
I've never actually played Oblivion - is the character creation similar to Morrowind? If so then I agree with you that having a system similar to that, where you can either customise or choose a pre-made would be good. | oblivion charecter creation is simialer to morrowind
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03-31-2008, 12:46 PM
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Posts: 207
| | | Premade classes. The bad part about games like Morrowind and Fable is that mages can be equally skilled in melee combat and able to take just as many hits as people who build pure warriors. It shouldn't work that way. People who build pure warriors should be able to deal the most damage with melee weapons and should have more endurance and hp. Games like Morrowind and Fable take away any kind of strategy you could make in character customization.
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05-05-2008, 04:33 PM
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Posts: 16
| | | yah i see wat u mean
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05-05-2008, 10:35 PM
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| | | I would rather go through the game mixing and matching your skills to the way you like, instead of the skills being laid out before you. | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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