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11-05-2004, 11:47 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | | Project: Dungeon Crawl (for 3.5 Dungeon Crawl Inc. stats, FR insertions as well) Well, as per Rob-hin's advisory, I have placed a thread based on the creation of stats for Kayless' Dungeon Crawl Incorporated characters in here.
Note: Whether this fits best in here or the Forgotten Realms forum is debatable.
The framework is an attempt to cut down on the eyestrain for reading normal character stat blocks. Anyways, here's everyone's favorite Malarite from DCI, Remus!
Remus the Bloody (Medium Humanoid [Human, Shapechanger] )
Chaotic Evil Human Werewolf Ranger 3/ Barbarian 3 (ECL: 9)
Humanoid Form:
Hit Dice: 3d8+12 plus 3d12+12 plus 2d8+12 (82 HP)
Initiative: +3
Speed: 40 feet (8 squares)
Armor Class: 18 (+2 Natural, +3 Dexterity, +3 Leather armor) Touch 10, Flat-footed 15
Base Attack/Grapple: +6/+10 (+12 grapple while raging)
Attacks: Claw bracer +9/+4 melee (1d4+6/19-20x2) plus claw bracer +9(1d4+3/19-20x2)
Abilities:
18 Strength
16 Dexterity
18 Constitution
10 Intelligence
10 Wisdom
8 Charisma
Saves: Fortitude +10, Reflex +7, Will +2
Skills and feats: Intimidate +2, Listen +8, Spot +8, Survival +10 (+14 when tracking by scent), Wilderness Lore +10; Endurance, Exotic Weapon Proficiency (Claw bracer), Power Attack, Track, Weapon Focus (Claw bracer)
Special Attacks: Rage 1/day
Special Qualities: Alternate form, combat style (2 weapons), favored enemy humans (+2), wolf empathy, low-light vision, scent
Equipment: 2 Claw bracers, Masterwork leather armor
Challenge Rating: 9
Last edited by Galuf the Dwarf; 02-25-2005 at 09:03 PM.
Reason: Nerfed Remus to more realistic stats.
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11-06-2004, 12:56 AM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Very nice. I like it. Keep up the good work.
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
11-07-2004, 06:01 AM
|  | Exalted Member | | Join Date: Jun 2001 Location: The Netherlands - Sietch Tabr
Posts: 4,090
| | | Very nice,
who are you going to create next?
__________________ I do not have the touch, nor do I have the power. | 
11-07-2004, 10:23 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Quote: |
Originally Posted by Stilgar Very nice,
who are you going to create next? | I was actually thinking of concentrating on Remus if werewolf/hybrid form when I get a chance. After that, I might likely do Durnkrag or Teagan, hopefully 'Krag in order to set up a pattern.
Don't forget, though, that my weekly schedule may not really permit for much progress. Fridays may be the only day of the week that I can update this.  | 
11-07-2004, 11:21 AM
|  | Moderator | | Join Date: Aug 2001 Location: In the Batcave with catwoman. *prrrr*
Posts: 4,856
| | I'll try and work something out when I can too, but I'm not feeling very well now. 
__________________ Guinness is good for you. Gives you strength. | 
11-09-2004, 02:48 PM
|  | Moderator | | Join Date: Aug 2001 Location: In the Batcave with catwoman. *prrrr*
Posts: 4,856
| | Durnkrag the Dauntless
Alignment: Lawful Good Class: Paladin/Fighter Gender: Male
Species: Gold Dwarf
Khaggoth Leoncourt
Alignment: Neutral Good Class: Barbarian Gender: Male
Species: Half-Orc
Castor Isengrim
Alignment: Chaotic Good Class: Rogue Gender: Male
Species: Human
Arudin
Alignment: Chaotic Neutral Class: Wizard Gender: Male
Species: Sun Elf
Beatrice Leoncourt
Alignment: Lawful Good Class: Monk Gender: Female
Species: Human
Lepus
Alignment: Chaotic Evil Class: ??? Gender: Male
Species: Demonic Rabbit
Ganelon Magusson
Alignment: Neutral Evil Class: Sorcerer Gender: Male
Species: Human
Teagan D'Rynn
Alignment: Chaotic Evil Class: Cleric Gender: Female
Species: Drow
Machiavelli "Mac" St. Iuir
Alignment: Lawful Evil Class: Rogue/Fighter Gender: Male
Species: Human
I think I'll start working on Teagan. 
She's a no noncense cleric of Lolth. I'm gonna have me some fun with her.
Word of causion, I'm a bit busy recently with school, december stuff and making my own quest (which needs to be done to soon unfortunately) so don't expect it done by tomorrow.  
__________________ Guinness is good for you. Gives you strength. | 
11-09-2004, 07:59 PM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Hold on a minute. Did I miss something? Quote: |
Originally Posted by Rob-hin Durnkrag the Dauntless
Alignment: Lawful Good Class: Paladin/Fighter Gender: Male
Species: Gold Dwarf
Khaggoth Leoncourt
Alignment: Neutral Good Class: Barbarian Gender: Male
Species: Half-Orc
Castor Isengrim
Alignment: Chaotic Good Class: Rogue Gender: Male
Species: Human
Arudin
Alignment: Chaotic Neutral Class: Wizard Gender: Male
Species: Sun Elf
Beatrice Leoncourt
Alignment: Lawful Good Class: Monk Gender: Female
Species: Human
Lepus
Alignment: Chaotic Evil Class: ??? Gender: Male
Species: Demonic Rabbit
Ganelon Magusson
Alignment: Neutral Evil Class: Sorcerer Gender: Male
Species: Human
Teagan D'Rynn
Alignment: Chaotic Evil Class: Cleric Gender: Female
Species: Drow
Machiavelli "Mac" St. Iuir
Alignment: Lawful Evil Class: Rogue/Fighter Gender: Male
Species: Human
I think I'll start working on Teagan. 
She's a no noncense cleric of Lolth. I'm gonna have me some fun with her.
Word of causion, I'm a bit busy recently with school, december stuff and making my own quest (which needs to be done to soon unfortunately) so don't expect it done by tomorrow.   | Oh. Honestly, I was expecting this to be me doing all of the character statistics, and that you and Kayless would be my advisors.
If I was mistaken, this would be a case where I wouldn't totally mind being proven wrong. If you still want me to do the brunt of the assignment, I can do that.
The characters that seem to fill my creative aspect are Remus, Teagan, and Durnkrag. They seem to be the characters that may have the most developed gameplay & combat aspects. | 
11-10-2004, 02:54 AM
|  | Moderator | | Join Date: Aug 2001 Location: In the Batcave with catwoman. *prrrr*
Posts: 4,856
| | That's cool too.
It doesn't matter to me.
__________________ Guinness is good for you. Gives you strength. | 
11-10-2004, 06:39 PM
|  | Exalted Member | | Join Date: Sep 2004 Location: Sydney, Australia
Posts: 865
| | I didn't realise Durnkrag was a Fighter/Paladin... I thought he was a straight Paladin??  Drat, now I'm going to go and read the archives all again!! Curse you Kayless, curse you!!!
Cheers,
TGHO
__________________
I'm wearing Boots of Escaping! I'm wearing Boots of Escaping!
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11-11-2004, 05:38 AM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Quote: |
Originally Posted by Galuf the Dwarf Don't forget, though, that my weekly schedule may not really permit for much progress. Fridays may be the only day of the week that I can update this.  | I can relate. Quote: |
Originally Posted by The Great Hairy I didn't realise Durnkrag was a Fighter/Paladin... I thought he was a straight Paladin??  Drat, now I'm going to go and read the archives all again!! Curse you Kayless, curse you!!!  | I believe Krag mentions being a paladin/fighter multi-class in the second issue.
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
11-11-2004, 08:42 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Quote: |
Originally Posted by Kayless I can relate. | I thought you would from the beginning of this thread. Quote: I believe Krag mentions being a paladin/fighter multi-class in the second issue. | I'm a witness! IIRC, it's the 2nd or 3rd panel of that comic. | 
11-11-2004, 04:43 PM
|  | Exalted Member | | Join Date: Sep 2004 Location: Sydney, Australia
Posts: 865
| | | Ok, I'll still re-read the archives anyway. It's a very cool comic.
Cheers,
TGHO
__________________
I'm wearing Boots of Escaping! I'm wearing Boots of Escaping!
| 
11-11-2004, 10:59 PM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Well, I fixed (at least I think so) Remus' hit dice calculations, thanks to my trusty ol' Monster Manual.
Anyways, here's Remus' more dangerous side.
Remus the Bloody
Hybrid Form:
Hit Dice: 3d8+12 plus 3d12+12 plus 2d8+12 (85 HP)
Initiative: +3
Speed: 30 feet (6 squares)
Armor Class: 19 (+4 Natural, +5 Dexterity) Touch 12 Flat-footed 14
Base Attack/Grapple: +6/+8
Attacks: Claw +10 melee (1d4+5) plus bite +5(1d6+1)
Abilities:
20 Strength
20 Dexterity
22 Constitution
10 Intelligence
10 Wisdom
8 Charisma
Saves: Fortitude +12, Reflex +8, Will +2
Skills and feats: Intimidate +5, Listen +10, Spot +10, Survival +10 (+14 when tracking by scent), Wilderness Lore +10; Cleave, Exotic Weapon Proficiency (Claw bracer), Power Attack, Two-Weapon Fighting, Track, Weapon Focus (Claw bracer)
Space/Reach: 5 ft./5 ft.
Special Attacks: Curse of lycanthropy, Rage 1/day
Special Qualities: Alternate form, combat style (2 weapons), damage reduction 10/silver, favored enemy humans (+2), wolf empathy, low-light vision, scent
Equipment: N/A
Challenge Rating: 9
Last edited by Galuf the Dwarf; 11-12-2004 at 09:36 AM.
Reason: Fixed Dexterity bonus.
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11-12-2004, 05:09 AM
|  | Moderator | | Join Date: Aug 2001 Location: In the Batcave with catwoman. *prrrr*
Posts: 4,856
| | | Aren't his ability scores a bit high?
__________________ Guinness is good for you. Gives you strength. | 
11-12-2004, 09:34 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,155
| | Quote: |
Originally Posted by Rob-hin Aren't his ability scores a bit high? | Well, lycanthropes do have changes in ability scores when they change shape. Besides, Werebears get +16 to Strength when they enter hybrid form as well +2 Dexterity and +8 Constitution!
Anyways, that's how his stats should look in actual Werewolf form. | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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