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  #1 (permalink)  
Old 07-15-2004, 09:53 PM
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Post D&D Links + Resources

Alright, this thread is for the posting of D&D links and web pages of resources one can use to improve his gaming enjoyment and fun.

Unfortunately, I lost most of the useful links I had, but here are a few (generally 3rd edition or 3.5 D&D):

Wizards of the Coast DnD - brought to you by those responsible for the game, it has many things, from reviews of new products, character sheets, portraits, adventures, net handbooks, and more, it is very much worth a look.

Enworld - lots of stuff here of all kinds, definitely check it out.

Cerbain D&D - Also a good site, the image gallery is very impressive (I like using pictures to portray my characters), good info, a bunch of resources + links.

D&D Adventure - for those interested in tons of optional prestige classes (non-official), there is also a populated forum, reviews, and the site is updated.

That's all I got for now. I've seen many D&D sites that are not updated, and the webring is not as good as I thought. So feel free to post what you think are sites worthy of attention.

Then, I'll be able to compile 10 of the more useful sites into one post.
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  #2 (permalink)  
Old 07-16-2004, 10:49 AM
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Dungeon Crawl Inc. A d&d comic by our own Kayless. Once in a great while there comes a story that capture the imagination of all who read it. This is not that story.

Order of the Stick. Another funny d&d comic. It looks simple but has some very good humor.

Creatures at ENWorld Some online creatures for your quest.

Forgotten Realms maps These maps are all the produced by TSR. They are all available for download from the WotC website, but are not very easy to find. It merely makes maps already available for free a little easier to access.

d&d resources Resources for d&d of many kinds.

Web Enchancements for d&d books These are free addons to WotC books. Nice of 'em, isn't it?

Other downloads usefull downloads like spellsheets and creatures sheets.
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Last edited by Rob-hin; 07-16-2004 at 10:52 AM.
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Old 08-05-2004, 10:37 AM
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Just found this one. Filled with usefull stuff including adventure Idea's. So far, it looks great.

http://www.dndadventure.com/
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Old 08-05-2004, 10:52 AM
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3.5 D20 System Reference Document The D20 rules that D&D are building on. A good resource if you don't wish to purchase the PHB but still want access to the basic rules. (like me)
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Old 08-24-2004, 03:15 PM
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Or this, looks snazzier: http://geocities.com/sovelior/srd/home.html
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Old 01-23-2005, 01:20 PM
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This site, Candlekeep, has tons of usefull information.

It's not so much has statistics, prestige classes, monsters and whatnot as it has simple everyday information. It does have statistics, but the main goal is atmosphere and information.

I know it's been here for a while, but if you haven't, check it out!
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Old 05-25-2005, 09:17 AM
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http://www.adnddownloads.com/ is a good for forgotten realms
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Last edited by Rob-hin; 05-25-2005 at 11:43 AM. Reason: Updating URL, old one didn't work
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Old 05-25-2005, 10:09 AM
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www.thekyngdoms.com is an excellent free campaign setting that works well in D20 and other systems.
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Old 08-01-2005, 03:42 PM
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hi
I found this craft site that did an interview with someone that paints miniatures, includes pics, nice work. Cool to see it get some mainstream publicity Miniature painting
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Old 10-15-2005, 06:20 AM
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As it has been confirmed legal I'm posting this one: http://www.d20srd.org/index.htm

It's a useful reference to D&D rules and quite accessible.
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Old 12-19-2005, 09:41 AM
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I Used to have no idea of any Monster when starting as a Dm, so: what i did was modify existing monters or make them up myself! this created a very fun Quest just going over 1 type of monster...

Swark:
Hp: 30 *
Ac: 19* (+2 dex,+5 Chainmail, +2 Heavy wooden Shield)
Attack: +6* (1d8+4 19-20 x2 Longsword) or Longbow +5* (1d8 , critical x3)
Special Qualities: Horde*, Scent
Saves*: F 8 R 4 W 4
Skills*: Spot +4, Listen +5, Craft (any, except alchemy) +7
Feats: Combat reflexes

Special Qualities: Scent, just like animals (Swarks got a nose jsut like a pig)

Swarks can be recognized by there distinctive noses, and when marching in large groups the marching is hearable 1 mile away.

Horde:Swarks gain additional Bonusses when fighting near eachother, for every Swark withing 100 ft, the Swark gains +1 to Hp, AC, Saves, Attack Rolls and skill checks. (So 5 swarks in a group means: Hp: 35, Ac 24, Atk: +11
Saves: F 13 R 9 W 9, skills Spot +9, Listen+5, Craft(Any,except alchemy)+12

The Quest: An Invasion of Hundreds (or Thousands) swarks begins, they take over city's in a rapid speed, peopple running for theyre lives, the guards to stand and fight, The PC's can fight them, but in the first encounter they will expierence the power of Swarks in groups...
They will: Retreat, Give Up, Flee, Fight.
WHen they retreat to another city, the swarks come up very rapidly and take it over, going on till" there are no more free city's..
Flee: Into the forests they are pretty much safe unless they attack.
Fight: They can fight but they will be captured and enslaved
Give up: They will ben Captured, stripped from gear and Enslaved

WHen the swarks finally captured them they must work in the mines to collect gems, they must work for food. The PC's Must escape the mine (Own Creation here) and they must/will flee into the woods.
When they flee into the woods they will find a Group of Wood Elves, the rebels, trying to free every city.
They must make up a Plan to get some sort of a Cohort or take over the city imediatly. (Place Own Creation here again)
They get support from the people, but the Swarks call in reinforcements:
Imperial Swarks (just slite stronger, got a full-plate and the Horde ability only works on other Imperials)
Swark Riders (riding on some sort of Beast, Horde ability only works on other Riders, else identicall to a normal Swark)
Swark Flyers: Fly on some sort of beast and throw javelins downwards to create a rain of javelins, Horde ability only works on other Flyers, else identicall to normal swarks)
Mages: Simply Sorcerers, Horde ability only works on other Mages (which are few) and got less Hp and Ac...

The Swarks (re)capture city's untill a breakthrough: Imperial Guards of the king come and help, the PC's get a huge help from them and (hopefully) force the Swarks back, (Imperial Guards are very strong, but against an army of swarks they are weak) Now the PC's come with a plan to free all city's and the whole country from those nasty swarks...(Own Input here)

Details: Swarks eat nasty food, but very nutricious, they also like beer.
After staying in a country for a long time, they become Lazy and won't work (that's why they enslave people...and let them work in the mines) they hate it when they they're being fooled (especially theyre noses are popular....) and will atttack.
Defeating the swarks is just: Breaking them up in smaller units in which they become very weak and can be killed with ease...(The Imperial Guards come in handy here...). The cohort can be: The wood elves (in the beginning), the wood elf leader (the whole time, uber-dude) on the way they may pick up some Fighters, Barbarians, Archers, Monks, Clerics, all sorts of troups and let them fight for them...
Also: If the Players do nothing in the woods the Swarks may come and seek for them, or the food runs out (swarks eat a lot!)
The Final thing: An "epic" Endclash with a staggering fight between the PC's and a Black Dragon....

This Quest is: Planning well, and then making the plan come true, it's exiting for the Players, because if they get snapped by a group of swarks they're toast....sometimes they need to hurry, other times they can laugh about the Swarks Noses...

Made it up all by myself and played it with my players.... it was great!
What do you guys think about it...??
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Last edited by FlashBack; 12-21-2005 at 02:21 PM.
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Old 03-03-2006, 09:59 AM
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found 138 podcasts to date that mentions Dungeons and Dragons

http://podzinger.com/results.jsp?q=%...s%22&s=&sname=
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Old 11-29-2006, 08:27 PM
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DMReference.com

If your into the whole SRD thing: http://DMReference.com - d20 SRD 3.5
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Old 12-28-2007, 10:24 AM
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Crystal Keep Home Page
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Old 07-08-2008, 08:34 PM
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Free D&D 4e Attack Icons Font

Well, I'm not the first to get one out the door, but I think mine is pretty good, and will hopefully be useful to 4e DMs. Let me know what you think! (Find it at the URL below.)

Cheers,
Patrick
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