| The game is unique in that whatever means of destruction you choose to dish out, melee, range, or magical, your character will level up automatically with the skills needed to become a killing machine. There are no classes, races, or skills to customize at the beginning of the game like in the BG series. The game is limited in that aspect.
However, you can customize your player and NPCs (up to eight) to any imaginable levels within the games criteria. If you use a melee weapon then your strength will increase at a higher rate than dexterity and intelligence. Of course, your melee skill will also increase. At any time, you can change to a ranged weapon or use spells and the corresponding skill (dexterity and intelligence) will level up accordingly. There are no class or race restrictions.
Another divergence is in how experience is meted out between party members. It is based on damaged done by each character. If one character is doing the lion's share of the punishment, then that character will level up faster than the others.
Finally, the game cannot really be compared with the BG series as it is oriented more to action and less to role playing. |