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  #16 (permalink)  
Old 11-04-2009, 09:33 AM
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Quote:
Originally Posted by stanolis View Post
for the 360, the graphics seems alittle low for this day and age. not a big thing for me. I am only to level 5/6, but it seems to missing something. i cannot put my finger on it.

it also bothers me that alot of the scenery is fake and they have to 'sparkle' the items of interest, lootable corpes.

maybe missing some important tutorial scenes : i cannot understand how to properly attack as a group. it sounds stupid, but in mass effect. i could effectively operate my team with just the 'power' menu. what am i missing?

my character also feels majorly underpowered. it took me an hour to kill the first 'troll'? i kept dying and i could never heal anyone fast enough to save them. i am playing a archer (rogue) and that may explain some of it. i may not be using the correct skills/powers to be an effective killer and using the more interesting ones. i definitelly need to look at character build templates. i don't what to waste any more time on a bad character, if i have truly screwed up .

I'm also on the 360, and though it took me some time to figure out the radial menu and correlation to the quickslots, once I did I was fine. I restarted the game eventually once I was comfortable with the abilities.

I just killed the first troll with my level 5 Rogue in one go. Are you assigning your special abilities to your quickslots? Also, I suggest toggling the Radial Menu to L1 once to open, L1 again to close -- this way you don't have to hold the trigger down to keep the menu open, then accidentally keep unpausing during combat.

Make sure that you're also going in with your toughest character at the helm and use stunning special abilities. Alistair has a shield bashing technique that will temporarily knock the critter back, then your remaining team can go in with fast-damage dealing abilities..
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  #17 (permalink)  
Old 11-04-2009, 09:51 AM
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Bless the son-in-law....not only did he buy the PS3 version for himself.....as a present to me...he bought me the Xbox release....

so ..graphics look fine....really cannot give good comparison...as the PS3 is hooked up the the big ole flatscreen , whereas the 360 is on an older set...

both of us are amazed at the very different opening...have found out that there are 6 different ones.....my character(human fighter), seems like I always pick a tank on first playthroughs, started in the castle with royal intrigue involved....his character, an eleven mage, had a very different opening...
both us are liking the game so far...
like AC has said , I'm also having a little problem adjusting to radial menu and slots...but by the weekend should have it figured out....I seem to toggle to another party member when I do not want to, but that's just a hand problem with me...
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  #18 (permalink)  
Old 11-04-2009, 11:13 AM
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I'm on the PC version. I haven't had a major issue with combat although I have died several times.

DAO seems to be very heavy on the tactics and battleplanning rather than just hack and slash. For example (SPOILER)






When you go into the middle room of the tower to light the beacon there is a grease trap and a darkspawn mage blasts that with a fireball to light you up. You actually need to hold three of the four in that entrance room, go out to draw fire and get them to set the grease trap off and they will then come attack you in the entrance room. You can do this in two to three pulls. Then heal up, get mana back and then release the HOLD option and then rush in with all four party members to clean up the few remaining.

I wiped on this part four times before getting creative (and doing some searches for that quest in the game guide I bought as a backup..lol) and then trying to "divide and conquer" them.
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  #19 (permalink)  
Old 11-04-2009, 03:00 PM
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i am not rushing through the game, but i know that i missed the strategic items in that tower like... there are war dogs and ballistas. i clearly saw them after killing everyone within the room(s). which really made me mad.

i am using the quickslots btw.

***WELL, i just found out earlier that my whole team is probably severly injured and that's why they are especially weak to the troll and bandits. evidently, if you or your npcs are knocked unconscious, then they will carry a negative stat/skill injury until healed. since, i was using them like 'meat bags' and not bothering to heal them, i let them die alot. to be fair, there was no point in healing your teammates in ME and Kotor. it's really all my fault - i usually read the booklet about the game before playing it, but most fail to explain anything, so i didn't bother this time.

it also took me a few hours of gameplay to realise that there was still a bumper menu. i couldn't figure out how to use the poisons from inventory. i really feel stupid now. so yeah, i still think they need a better tutorial and earlier in the game.

what i did enjoy before quiting last night was the squabbling between the warden and witch. as i walked around they were not silent tag-alongs, but commenting on things. the witch lady even asked me, 'are we now going to help everyone in this town?' which i had planned on doing, being the 'good guy'.

i truly feel that once i figure out all the game's nuances, i will love it.
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  #20 (permalink)  
Old 11-04-2009, 03:24 PM
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The menu music is nice. That's about all I've gotten to so far...
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first impressions  
  #21 (permalink)  
Old 11-04-2009, 04:07 PM
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The install was quick and painless. got going quickly as I had read enough about the game and knew for my first playthrough I wanted the role of a vindictive common elf rogue with the intent to stab the human race in the back as often as possible. My experience with these games is that the dark path is usually narrower in scope and most side quests involve 'good guy' roleplaying. So, I eschew the side stuff and drive the plot line for my first playthrough which yields more variance on subsequent runs.

The common elf 'origin' was formulaic but entertaining enough, especially consistently picking the rudest dialogue choices. Got as far as advancing the plot following the origin story and just ready to go on that first adventure.

I've got an 8800GT and the graphics cranked up presently, they need to be toned down or I need a new card.

Things I like

While the graphics might not be top notch, they're good, and I love the ease of swapping from tactical view to over the shoulder. Additionally, the rotational capabilities of the cameras are stellar, especially with the vertical.

Group inventory is great and the tabbed system of viewing items by type provides great ease of use.

The combat tactics are intriguing and I hope they are useful. I like the aspect of investing in combat tactics (skills or talents???) to increase how complex you want to get. Between the quickbar and the tactics, I'm hoping to get good enough where the game doesn't become a pause fest during combat.

Little things as well: As a rogue, I like how when you're trying to flank an enemy, you continue to face them while moving

more on stuff later

All in all, I'm pretty pleased.
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  #22 (permalink)  
Old 11-04-2009, 04:08 PM
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Am I correct in understanding that there is no real point in connecting to the server? From what I gathered, the only things you get from it are the ability to download DLCs and to have your character page updated on the social site.
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  #23 (permalink)  
Old 11-04-2009, 04:29 PM
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Quote:
Originally Posted by Crenshinibon View Post
Am I correct in understanding that there is no real point in connecting to the server? From what I gathered, the only things you get from it are the ability to download DLCs and to have your character page updated on the social site.
You can also buy additional content, but yeah, otherwise that's it.
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  #24 (permalink)  
Old 11-04-2009, 04:33 PM
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Thanks for confirming that.
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  #25 (permalink)  
Old 11-05-2009, 12:04 AM
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I've been checking the Dragon Age forums and apparently there's a huge problem with installations, possibly related to faulty DVDs. There also seems to be a problem with ATI cards. Maybe I'll hold out a bit until a patch.
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  #26 (permalink)  
Old 11-05-2009, 02:26 AM
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Originally Posted by Ned Flanders View Post
The combat tactics are intriguing and I hope they are useful. I like the aspect of investing in combat tactics (skills or talents???) to increase how complex you want to get.
Do you mean the ability to program additional if/then statements into your party AI? Because if so, I have to question whether it's a good expenditure to buy something that should be free to players in order to tweak their party behavior most effectively. It's as though Bioware were telling me, "We'll give you a better interface if your lead character buys it as a skill."
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  #27 (permalink)  
Old 11-05-2009, 07:45 AM
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Some of the AI really needs work.

SPOILER: I just had my first boss fight, the ogre. I did have trouble engaging him up right as he kept resisting my curses, but when I had my character run around in circles, with others firing ranged weapons at him... he actually followed, for half of the battle. That is something that should not happen in a "high class" game.
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  #28 (permalink)  
Old 11-05-2009, 09:50 AM
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Quote:
Originally Posted by Crenshinibon View Post
Some of the AI really needs work.

SPOILER: I just had my first boss fight, the ogre. I did have trouble engaging him up right as he kept resisting my curses, but when I had my character run around in circles, with others firing ranged weapons at him... he actually followed, for half of the battle. That is something that should not happen in a "high class" game.
Could it be the exception, a case of an unusually stupid creature?
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  #29 (permalink)  
Old 11-05-2009, 10:32 AM
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Originally Posted by fable View Post
Could it be the exception, a case of an unusually stupid creature?
No, the AI in this game is a disaster
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  #30 (permalink)  
Old 11-05-2009, 10:44 AM
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Originally Posted by Curry View Post
No, the AI in this game is a disaster
Please elaborate if you're going to put up a quick thumbs down like this. Do you mean that enemies don't fight back, and use the worst spells possible, on the highest difficulty level? That they run into one another, and ignore your team?
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