Okay my turn after having read everyone elses posts this list could get a little long, maybe.
1.Possibly add a multiclassing system like Titan Quests. have the player use their class for the first 15 levels then alow them to add another class.
2.Put in some side quests. my biggest bummer from the game was beating the main quests in an act and saying to myself "that's it?"
3.More classes. I got so bored with some of the classes that i started using a sorc as a fighter and a barb as a mage(don't even ask how that worked, IT DIDN'T). A spartan like class would be cool (barbs sucked with spears)
4.Dragons are cool get some of them.
5.Keep Dekard Cain he was pretty useful.
6.Keep the Horadric Cube IDEA not the item itself. Sure its a great little box but using it again would be a little repetitive.
7.More beginner spells/skills the skill "tree" was okay but i think an upside-down skill pyramid would be nice(feel free to disagree i got the idea from a friend).
8.Keep it in 2D. The only reason i don't play titan quest is that my computer can't support the graphics with 5 other games on the computer (i'm not removing them). A 3D game would be too advance for most peoples comuters with the technology today, and for teens like me i'm too worried about how the crap i'm gonna pay for college to spend $500 upgrading my computer to today's standards.
9.Keep gambling but put a cap on how powerful an item you get can be. I remeber me and all my friends would make nonexpansion characters, go throught the first act and max out our stash money, then gamble it all away and end up with some junk and a handfull of unique and set items, and finally convert to the expasion and trade them all for good stuff.
10.Finally (for now) Tyreal (or however his name is spelled) was cool, either keep him around(at least), make angels an available merc type (less likely but cool), or make angel an unlockable class (very unlikely but that would be amazingly cool).
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