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  #1 (permalink)  
Old 01-06-2006, 04:49 PM
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Characters/Character Creation

Post your ideas of characters and character creation here. Honestly, I think the game should have just a whole slew of skills and spells to choose from without the thought of classes. Then races could be chosen, giving some bonuses here and there, penalties and such.

Any ideas?
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Old 01-07-2006, 05:01 AM
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Firstly, I would go for the current system, where there is only classes you can select, and the attributes and skills are based on that. Also, the skill-system in D2 is good, if some changes are made.
For example, the early skills/spells should be made even worth of selecting, because the current system prefers that you do not use that much skillpoints in early game to be able to create good character.
So, either making early skills more worthy of selecting, or putting the option to actually take points out from skills and put to other skills, so that if player sees that his/her early selections were bad because he/she didn't know what to except from later stages, he/she can reput the the skillpoints.
Of course, it could be restricted how much or often you can do it. For example, it could be made so that each time player gains new level, he can remove 1 skillpoint and put it to other skill. This way, the possibility to change the skills is possible, but players are not able to change the skills where poiunts were put every time they encounter new monster with different advantages and disadvantages.
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Old 01-07-2006, 07:04 PM
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Besides having the main character specific skills I think they should bring back the general spellbooks available in Diablo 1. Not much else I can think of that I don't like, except the Druid could do with a better increase in Attack rating when his dexterity was added to.
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Old 01-08-2006, 03:56 AM
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That last remark seems kind of weird to me... currently every character gets 4 points of attack rating for each point in dexterity, so why should a druid get more than the others?
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Old 09-16-2007, 05:09 PM
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They should make all "mastery" skills available at level 1.
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  #6 (permalink)  
Old 10-01-2007, 02:10 AM
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cross class/class combination bonuses

obviously multiplayer is where people will be spending most of thier time and in party based combat.

one of the great "questions" of mmo's that we see arising in discussions is "whats the best combination of classes". can my druid, healer combination decimate these 2 meat sheilds (tanks). or should i have a tank and a ranged attacker and not bothr with a healer at all? etc, etc.

i think this should go on and that the character creation should have a focus on it.

not to say that d3 should be an mmo, but there are enough congruent elements in diablo games so that it would work to....

...make some of the skills cross class only.

eg, as a hunter you have poison arrow of +50 poison dmg over 7 secs.
but then if you have the choice, if you ally with a sorcerer with a sister spell lets say black hole then your poison arrow jumps to +80 poison dmg over 7 secs. perhaps the sorcerer's black hole also have an increased area of effect..?

maybe then a paladin comes along wiith a different sister spell and instead of increasing the power of your poison arrow actually changes it to ice arrow if you choose him as your ally instead. additionally, who knows how the paladin would benefit from the allience.

this particular example would be handy for later in the game aswell, assuming blizzard are going to include immunities again.

ultimately this would mean balancing two thing during your character creation process.

1. choosing spells\skills you want to use throughout the game, and
2. choosing ones that are attractive sister spells to other charachters so they will want to choose you as their allies.
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  #7 (permalink)  
Old 10-09-2007, 06:07 PM
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My Character Creation Suggestions

Quote:
Originally Posted by di_avo View Post
obviously multiplayer is where people will be spending most of thier time and in party based combat.

one of the great "questions" of mmo's that we see arising in discussions is "whats the best combination of classes". can my druid, healer combination decimate these 2 meat sheilds (tanks). or should i have a tank and a ranged attacker and not bothr with a healer at all? etc, etc.

i think this should go on and that the character creation should have a focus on it.

not to say that d3 should be an mmo, but there are enough congruent elements in diablo games so that it would work to....

...make some of the skills cross class only.

eg, as a hunter you have poison arrow of +50 poison dmg over 7 secs.
but then if you have the choice, if you ally with a sorcerer with a sister spell lets say black hole then your poison arrow jumps to +80 poison dmg over 7 secs. perhaps the sorcerer's black hole also have an increased area of effect..?

maybe then a paladin comes along wiith a different sister spell and instead of increasing the power of your poison arrow actually changes it to ice arrow if you choose him as your ally instead. additionally, who knows how the paladin would benefit from the allience.

this particular example would be handy for later in the game aswell, assuming blizzard are going to include immunities again.

ultimately this would mean balancing two thing during your character creation process.

1. choosing spells\skills you want to use throughout the game, and
2. choosing ones that are attractive sister spells to other charachters so they will want to choose you as their allies.
1:Cross Classes and Sister Spells are a great idea but u could like hav black hole then poison arrow spewing out of the black hole

2.You can also cross like Paladin and Sorcerer (or sorceress)and that would make a Holy Spellwarrior for instance....
Necromancer + Theurgist(a new class)=Death Warden
Sorceress+Amazon=Tribal Shaman
etc etc etc

3.New Classes
Theurgist Tribe Leader
Shaman Harbinger
Tank Slayer
Warlord Avenger plus Cross class

4. Gender Selection

5.Massive Character Customization
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Old 10-09-2007, 06:16 PM
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Quote:
1:Cross Classes and Sister Spells are a great idea but u could like hav black hole then poison arrow spewing out of the black hole
That'd be impossible though considering Black Holes would suck, not spit, and not to mention the crushing of everything in it's path into a tiny nothingness that would ultimately eliminate the poison arrow thing.

Now, a high level fire spell on the other hand, well that's just supernova.
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Old 11-21-2007, 08:37 AM
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I reckon the addition of a few new character classes, and a very similar skill points set up to that of Diablo II would suit the new title fine. However, I don't like this idea of 'races' and having certain bonuses due to how you are categorised. It will take away to an extent the individuality of each character's strengths and weaknesses.
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Old 11-26-2007, 02:43 PM
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I actually enjoy the lore of D2. So I would prefer D3 to have fixed classes and, for most classes, have fixed sexes as well. It's good to have fixed classes when your character has a background story. The amazon and sorceress are two good examples, both come from sisterhood clans and it would be strange to have a paladin emerge from these peoples. Character customization takes away from the lore and the idea that you are a sorceress who comes from a covenant. Let that level of customization be for games like Elder Scrolls where the characters don't really have a background story. I'm not sure a game with character customization could possibly have the kind of background story that the D2 classes have. I imagine D3 will have a bunch of new character classes, each with their own background story, and I'm sure they will bring back the D1 classes.
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Old 11-26-2007, 06:07 PM
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Hope the Assassin doesn't change much. If anything, she should be buffed up by Blizzard.
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Old 12-16-2007, 01:48 PM
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Quote:
Originally Posted by Siberys View Post
Post your ideas of characters and character creation here. Honestly, I think the game should have just a whole slew of skills and spells to choose from without the thought of classes. Then races could be chosen, giving some bonuses here and there, penalties and such.

Any ideas?
see the thing with this idea is.. and no offense. but if we made it non class specific then it would be too much like Diablo 1... and you could do anything you want with anyone you want. if they were to do it like that. they would have to make a character creation from scratch. so you could make it into something. or cross class with other people or something nice like that.
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Old 12-16-2007, 07:24 PM
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Quote:
but if we made it non class specific then it would be too much like Diablo 1
Yeah, and? Diablo 1 was far better than diablo 2 simply because of that reason.
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Old 12-16-2007, 07:46 PM
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Quote:
Originally Posted by Siberys View Post
Yeah, and? Diablo 1 was far better than diablo 2 simply because of that reason.
Must agree with Siberys here. If the only reason why NOT to do it is because it resembles too much D1, well, in my opinion it should be done. Diablo 1 was much better, one of the reasons because of the "classless" system.

I my opinion, something must not be avoided only because it's has been used in previous game especially if nothing better ideas comes, especially when the old system works as well as in this situation.
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Old 12-16-2007, 09:53 PM
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Quote:
Originally Posted by Kipi View Post
Must agree with Siberys here. If the only reason why NOT to do it is because it resembles too much D1, well, in my opinion it should be done. Diablo 1 was much better, one of the reasons because of the "classless" system.

I my opinion, something must not be avoided only because it's has been used in previous game especially if nothing better ideas comes, especially when the old system works as well as in this situation.
I'll second that. I liked games like TES series where all classes are allowed to wield the same weapons. Now, I'm feeling the frustration of not being able to use a cool peice of armor because I'm not of that class in Hellgate, which, for all intents and purposes is basically Diablo 2 set in the future.

Lets pray and hope that D3 comes out different from its predecessor.
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