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Go Back   GameBanshee Forums > Forum Categories > Action RPGs > Diablo I & II

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  #1 (permalink)  
Old 03-23-2005, 09:04 AM
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Which to choose?

Right now I'm in chapter 5 about to finnish the quest to get a henchmen. So My question is which henchman should i choose? Right now i have a defense paladin from chapter 2. Should i change him or keep him? Im a Paliden by the way with 20 skill in thorns.
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Old 03-23-2005, 09:18 AM
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Quote:
Originally Posted by Piff
Right now I'm in chapter 5 about to finnish the quest to get a henchmen. So My question is which henchman should i choose? Right now i have a defense paladin from chapter 2. Should i change him or keep him? Im a Paliden by the way with 20 skill in thorns.
Which class is it that your about to get as a henchman?I forgot which one it is in ch#5. Usually the henchmen get better and better so you should get whoever it is.
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Old 03-23-2005, 09:45 AM
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barbarian
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Old 03-23-2005, 10:28 AM
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Hmm, i think you should, mainly cause they get better, OH, but if your current henchman has lvled up nicely dont, esspecially if you like him.
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Making up with someone after a nasty argument can be all sorts of fun, but leave you ridiculously sore and in need of bandages. Remember, band-aids are a kinky man's best friend late at night.

visit me at: My Pretty Pretty myspace
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Old 03-23-2005, 10:51 AM
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Wait until you reach Nightmare difficulty and then pick either a might or a holy freeze aura merc
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Old 03-23-2005, 08:43 PM
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If you are building a paladin that relies on thorns, then I would go with a merc from act 5. Your current merc will raise your defense, making it harder for monsters to hit you. If monsters can't hit you then your thorns aura is wasted. An act 5 merc will make a decent meat shield to soak up some of the hits and will be able to dish out more damage. Try getting a high end damage 2-handed sword and some life leech for the barb/merc. However, once you get to act 2 in NM, I would follow Moltovir's advice and get a might merc.
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Old 03-23-2005, 11:53 PM
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My opinion is that stay with your Henchman what you have now and then get one from Kurast(the wizard)when you are in Nightmare difficulty.
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Old 03-24-2005, 01:02 AM
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Combat/Normal Difficulty: Jab/Prayer
Combat/Nightmare Difficulty: Jab/Thorns
Combat/Hell Difficulty: Jab/Prayer
Defense/Normal Difficulty: Jab/Defiance
Defense/Nightmare Difficulty: Jab/Holy Freeze
Defense/Hell Difficulty: Jab/Defiance
Offense/Normal Difficulty: Jab/Blessed Aim
Offense/Nightmare Difficulty: Jab/Might
Offense/Hell Difficulty: Jab/Blessed Aim

~

Since you're a paladin I'd personally go with a merc from Act 2 and get two auras for the price of one.
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