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06-18-2003, 08:18 AM
|  | Exalted Member | | Join Date: Jan 2002 Location: Pandemonium
Posts: 4,645
| | Newbie-ness Yeah, I'm a newbie.
Speaking of which, I'm stuck on the first level of the Arcane Sanctuary in Act II. I've traveled in all four directions from the waypoint, messed around with the Ghoul lords, goat dudes, and those bloody teleportation portals. I suppose I could do this over and over until I reach 23rd level (my Paladin is already 22nd level), but really, I'd rather move along to Tal Rasha's tomb. Am I missing something titantic here? I can't seem to find the way to the second level of the Sanctuary. Any help would be appreciated. 
__________________ CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be. -The Devil's Dictionary | 
06-18-2003, 09:03 AM
|  | Moderator and Board Bimbo | | Join Date: Mar 2001 Location: The space within
Posts: 9,787
| | | There is only one level, consisting of four arms just as you have seen. Each arm branch into two parallell ways, meeting again at the end of the branch. At the end of each of the four branches there is a platform - three of these platforms are small with some monsters and a couple of chests, but on the forth platform, which is a bit larger and easy to run pass, is the Summoner, the monster you must beat in order to get the red portal to Tal Rasha's Tomb. Hope that helps!
__________________ "There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates Moderator of Planescape: Torment, Action RPG discussion, Diablo II, Dungeon Siege and Space Siege | 
06-18-2003, 10:09 AM
|  | Exalted Member | | Join Date: May 2002 Location: Canada
Posts: 4,413
| | The XP you get is quite good. I haven't ever found any item that great in the Arcane Sanctuary, but IIRC, there was plenty of gold 
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06-18-2003, 10:21 AM
|  | Moderator and Board Bimbo | | Join Date: Mar 2001 Location: The space within
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| | Plenty of gold and a good place to find gems, it seems like 
__________________ "There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates Moderator of Planescape: Torment, Action RPG discussion, Diablo II, Dungeon Siege and Space Siege | 
06-18-2003, 12:55 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: the Floating World
Posts: 3,205
| | | very much so. the end platforms full of chests, plenty of other scattered ones, and all the stuff from the enemies, chests and the summoner himslf. good for making cash - taking back, identifying, repairing and selling all the magic items can make you a lot of gold - as well as getting some nice items to use, not to mention gems and the odd rune. the xp seems to be fine at the start, but not exceptional. exploring the false tombs in the next area can get you a lot more, and you get to fight some very powerful enemies not to mention the number of golden chests for the looting.
__________________ Here where the flattering and mendacious swarm
Of lying epitaths their secrets keep,
At last incapable of further harm
The lewd forefathers of the village sleep. | 
06-18-2003, 06:39 PM
|  | Moderator and Board Bimbo | | Join Date: Mar 2001 Location: The space within
Posts: 9,787
| | Yep, when you are broke and wants to gamble, Arcane Sanctuary is a good place to go  However, I agree with Chanak that the teleport arm is absolutely horrible unless you are Sorc (and can teleport yourself) a Barb (who can leap attack) or an Ass (Dragon flight). I also find the Stairs arm very annoying....
The 7 Tombs of Tal Rasha is one of my favorite areas in the game, it is dangerous but rewarding. And Ancient Kaa the Soulless feels like family  I will never forget when he spawned MSLE and Spectral hit...in addition to his constant Hell mods 100% Magic Resistant, Extra Stong and LE. It was about as easy as when Bremm spawn with MSLE and Conviction....but I sort of like that (as long as I'm not HC) because it's a good fight, whereas Nihl is not fun, it's too unfair to be fun.
__________________ "There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates Moderator of Planescape: Torment, Action RPG discussion, Diablo II, Dungeon Siege and Space Siege | 
06-20-2003, 07:04 AM
|  | Exalted Member | | Join Date: Jan 2002 Location: Pandemonium
Posts: 4,645
| | @CE: Thanks for the advice. You won't believe it, but I ran the entire Sanctuary two times over since you posted - hitting every area - and still never encountered the Summoner. I wonder if I my install is suffering from a bug.
In the meantime, my paladin reached 23rd level.  Zeal is actually a nice ability; I have 4 points in it right now and it comes in handy when facing a group of specters and Ghoul lords.
__________________ CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be. -The Devil's Dictionary | 
06-20-2003, 07:54 AM
|  | Exalted Member | | Join Date: Oct 2000 Location: Strana Mechti
Posts: 5,690
| | Chan, you should try Holy Smite 
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06-20-2003, 08:18 PM
|  | Exalted Member | | Join Date: May 2002 Location: Canada
Posts: 4,413
| | | Thorns is quite cool as well...assign holy smite or zeal to your left click, and thorns to passive, and voila!
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"It's not whether you get knocked down, it's if you get back up."
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06-21-2003, 07:44 AM
|  | Exalted Member | | Join Date: Jan 2002 Location: the Floating World
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| | thorns is alright, but in the later levels I prefer not to be taking damage at all, regardless of the benefits. I've boosted that defense aura so that most enemies on act 4 have abou 10-15% chance of hitting, and I've got a 45% chance to block. 
__________________ Here where the flattering and mendacious swarm
Of lying epitaths their secrets keep,
At last incapable of further harm
The lewd forefathers of the village sleep. | 
06-21-2003, 04:23 PM
|  | Exalted Member | | Join Date: Jun 2002 Location: Skövde, Sweden
Posts: 2,563
| | maybe a slight spoiler.....but nothing much
I'm playing through with a Paladin using Thorns right now.....I've reached like level 24 and have 13 or 14 in thorn and 9 in Zeal..... I'm just about looking for Heaphisto and the game is just getting hard........ I used more Full Rev potions in the area before the River of Flame (can't recall teh name) than what I did in all teh tree first chapters alone and the first two areas of chap 4 
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06-22-2003, 11:07 AM
|  | Moderator and Board Bimbo | | Join Date: Mar 2001 Location: The space within
Posts: 9,787
| | Quote: Originally posted by Chanak @CE: Thanks for the advice. You won't believe it, but I ran the entire Sanctuary two times over since you posted - hitting every area - and still never encountered the Summoner. I wonder if I my install is suffering from a bug. | That sounds really strange...never heard of that bug before. Did you find a platform with a few chests at the end of each arm? Also, you get the quest-button in your left corner when you approach the Summoner (before you see him), that has not happened?
The worst thing is that you are stuck unless you find the Summoner, since there is no other way to Canyon of the Magi the first time you play. I hope you have found him by now, otherwise I can only recommend saving your charater files elsewhere and reinstall... 
__________________ "There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates Moderator of Planescape: Torment, Action RPG discussion, Diablo II, Dungeon Siege and Space Siege | 
06-22-2003, 01:57 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: Pandemonium
Posts: 4,645
| | Quote: Originally posted by C Elegans That sounds really strange...never heard of that bug before. Did you find a platform with a few chests at the end of each arm? Also, you get the quest-button in your left corner when you approach the Summoner (before you see him), that has not happened?
The worst thing is that you are stuck unless you find the Summoner, since there is no other way to Canyon of the Magi the first time you play. I hope you have found him by now, otherwise I can only recommend saving your charater files elsewhere and reinstall... | Update: I continued to wander around the Sanctuary repeatedly, exiting out when I had searched all of it each time. Suddenly, the Summoner popped up on my last run.  I've since waxed Duriel and now I'm running around in the jungle of Act 3. LOL, those little creeps with the blowguns and chef's knives are reminiscent of a 1970's horror movie. That has not been lost on me. 
__________________ CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be. -The Devil's Dictionary | 
06-22-2003, 03:58 PM
|  | Exalted Member | | Join Date: Jun 2002 Location: Skövde, Sweden
Posts: 2,563
| | Quote: Originally posted by Chanak Update: I continued to wander around the Sanctuary repeatedly, exiting out when I had searched all of it each time. Suddenly, the Summoner popped up on my last run. I've since waxed Duriel and now I'm running around in the jungle of Act 3. LOL, those little creeps with the blowguns and chef's knives are reminiscent of a 1970's horror movie. That has not been lost on me. | IMO those small petty imps are the MOST annoying monsters in D2..... they just can't stand still...... the only thing that is really efefctive against them is Strife and ice orb...otherwise they just run away from you.....well have a fun chase....... they seem to be able to run forever......
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"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
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06-22-2003, 04:07 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: the Floating World
Posts: 3,205
| | | well, they're the most annoying outside of act 5 for certain. the teleporting imps in act 5 are a bit easier to catch and kill IMO, but they do a hell of a lot of damage if you're not careful. at least the little jungle dudes aren't as dangerous.
__________________ Here where the flattering and mendacious swarm
Of lying epitaths their secrets keep,
At last incapable of further harm
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