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  #16 (permalink)  
Old 08-25-2006, 05:41 PM
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chain contingency ignores acuity, and so you can cast in middle of combat, and it will instantly trigger next round.

when you're next to the lich,

cast on SELF, when you see enemy

sunfire
delayed blast fireball
delayed blast fireball

will usually fry them. (don't worry, casting sunfire will make you immune to fire for a round. and even though liches are immune to sunfire, they are not immune to delay blast fireball)

try casting insect swarm or creeping doom on minsc or valygar, and have him run ahead. get him close enough, and he will infect enemies.

planetars are immune to deathspell.

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  #17 (permalink)  
Old 09-20-2006, 03:01 AM
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Quote:
Originally Posted by VonDondu View Post
There is no defense against Time Stop per se. Only three creatures in the game are immune to it, and you can't make your own characters immune to it without cheating. On the other hand, there are ways to limit the damage. The best way is not to let the enemy cast it. There are many ways to disrupt spells, except in cases where the game does a scripting thing called "forced casting". Killing your enemies before they can cast any spells works great if you can pull it off (by using Time Stop yourself against them, for instance). The second way is not to be within sight of the enemy when they cast Time Stop. The cheesiest way is to run to another room when the enemy starts casting Time Stop so the spell will be wasted, but you can also use summoned monsters to draw enemy fire so your enemy's spells will be depleted before you send in your main character. Just watch out for the Death spell, which will unsummon your summoned monsters (a common hazard in Throne of Bhaal). I can't remember which summoned monsters are not affected by the Death spell, but there are a few. In general, it's a good idea to keep your party members spread out, anyway, so that area affect spells cast against one party member, for instance, will not affect all of your other party members too. I have my party "tag team" some of the more powerful monsters.

By the way, I don't remember there being any Mages on the first map who can cast Time Stop. Which map are you referring to, and have you installed any mods?
As far as I remember, at least 5 creatures in TOB are immue to time spell. Get yourself improved invisibility+ spell immunity: divination+stoneskin and/or Protection from Magical weapons and you'll be doing all fine...


SPOILER:

1. End
2. Final test
3. Watcher's Keep
4. Abazigal
5. Balthezar

If this is your first time through, I'd suggest lowering the difficulty--makes hacking and slashing much more easier...

Make good use of contingencies...and also of course: traps...
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  #18 (permalink)  
Old 12-19-2006, 03:52 PM
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Ok first of all sorcerer spell selection may seem sipler but in truth its more complicated than regular mage ss. The sorc picks his spells and sticks with them, no way to unlearn (short of cheating which i despise). Google Dan Simpson and take a look at his Guides. His BG guides are really good and intelligently written (i played with a guide close by through my 1st time, just so i don't miss on anything. Just play through the area/quest first and then take a look to see if you did it right (read: as an experienced player would).

About Time Stop, you shouldn't run in many enemies able to cast it early on. But if you got to ToB already, this implies you have the infamous Cloak of Mirroring. Just have Corgan sit there like a log, enraged of course, and let whoever cast the TT waste his/her time blasting away. If by any chance you don't have it or don't want to use it (kind of pointless if you CLUA those rods every once in a while ) Just do what the posters before me suggested - haste a char (Viccy for example, she is one of my favorite NPC's and i wouldn't reccomend dropping her, since she is one of the best decoy's in the game. Her MR and godly AC can really help you out with melee later on.) and as soon as the enemy starts casting, just run away from their view. No need to go in the next room, just hide out in the fog and wait untill TT expires. I just did this with the elemental lich, since i tackled it with a lvl 10 group

equiping your main char with arrows of biting and making him/her invisible could help if you manage to get a shot in before the contigency kicks in. By the way i'm not certain that Aerie can get to lvl 9 arcane spells. Can someone clarify that?
Oh, you could always summon a nishruu/hakeashar (might have spelled that wrong), since they are immune to magic and eat spellcasters for breakfast. Never felt the need to try them out myself. I played with a Sorcerer my 1st time trough, and just did the TT cheese myself. How dumb of me By the way, if you do get to the Improved Alacrity + Robe of Vecna + Amulet of Power + Time Stop godslaying combo, be shure to set the game to Autopause when a spell is cast. Trust me on this one
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