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05-11-2002, 10:37 PM
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| Exalted Member | | Join Date: Apr 2002
Posts: 141
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UAI is just nonsense from a roleplay perspective even for a single class. The thief can suddently wield carsomyr or the staff of the magi and wear blessed bracers just cause he's had lots of experience as a thief? He can scribe scrolls for himself (which even high level mages can't do)? None of that makes any sense.
I think when they were designing this stuff they just decided "we want to give some cool wildly powerful HLAs so that people will really want the expansion for the gee whiz factor, game balance and roleplay (i.e. the abilities making sense in game context) are secondary". That certainly seems to be overall theme to the HLAs. A F/M/C could have Gr deathblow while he is still a level 12 (or at most 13) fighter -- enabling him to cut down opposing level 12 fighters in a single stroke. That sure doesn't make sense. They wanted multiclasses to get their HLAs right away so they didnt feel cheated in the expansion. Unless there is some really wacky stuff going on in the engine it would have been trivial to exclude, for example, weapons or armor from UAI if that had really been the intent.
This is not to say that people should put armor on their kensai. Like I said last post its just goofy from a roleplay perspective, and, though I haven't yet played a kensai/thief in ToB, I doubt I'd wear armor if I did. IMO the fun to be had from BG is from the roleplay/immersion/characters not from exploiting the millions of holes in game balance or the rather sad enemy AI.
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