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06-12-2002, 01:56 PM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | Help starting Viconia's romance I have not had a viconia romance dialogue in ToB yet, but I am in Sendia's eclave, and have done Watcher's Keep already. In SoA, my last dialogue was when she dumps you, number 67. In shadowkeeper, it says one of the affects is something like viconiamad, and our relationship number thing was 3, or dead. Why wont a dialogue come up and what can i do to start them again? | 
06-12-2002, 02:39 PM
| | Exalted Member | | Join Date: Apr 2001 Location: Portland, Oregon
Posts: 393
| | | This is from Sabre
CLUAConsole:SetGlobal("ViconiaRomanceActive","GLOB AL",2)
This will start the romance in ToB, but since you've gotten pretty far into the storyline and with the dialogs being tied to certain parts of the story I'm not sure how it will work.
But it's worth a shot I suppose, maybe Sabre can pipe in and let you know. | 
06-12-2002, 03:26 PM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | Thanks it appears to work. Wierd though, that i tried changing it through ShadowKeeper and didn't do anything. This way it did.
Anyway, thanks, i hoping it will work | 
06-13-2002, 01:30 PM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | I don't know, but it appears i might have been wrong. The conversation that came up was something like viconia telling me the prophecy was coming and that it was impressive and everything. But shadowkeeper says that i am still on dialogue 67 and the ViconiaRomance thing is still at 1 (i put it at one for immediate results). Did i really start the romance or did a simple dialogue not really in the romance appear?  | 
06-13-2002, 09:50 PM
|  | Exalted Member | | Join Date: Apr 2001 Location: Melbourne, Australia
Posts: 1,659
| | | Check the ExpLoveTalk variable - it's in the same place as the LoveTalk one; also check the ExpViconiaRomance, same place as the ViconiaRomance thing. ToB uses ExpLoveTalk to determines the dialogue and the ExpViconiaRomance to for the timer. If they are both there, then you can use: CLUAConsole:SetGlobal("ExpViconiaRomance","GLOBAL" ,1) to speed through the dialogues. | 
06-14-2002, 11:38 AM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | A new counter? Never thought of that. Both of them are there in SK but when the counter is at 1 still nothing happens. I hope you need these cause its a lot of writing but here are the viconia's "effects" according to SK.
VICONIAMAD1 1
BVICONIA2 1
EXPLOVETALK 11
BEGINROMANC... 1
BVICONIA4 1
LOVETALK 67
EXPBVICONIA5 1
BVICONIA11D 1
hOPING THESE.....AWW MAN CAPS-LOCK, much better. Hoping these will help. Take your time answering. | 
06-15-2002, 02:47 AM
|  | Exalted Member | | Join Date: Apr 2001 Location: Melbourne, Australia
Posts: 1,659
| | | The next dialogue should happen after you've rested in an outdoor area. Check that ViconiaRomanceActive is at 2. Also one of the problem with Viconia's romance is that dialogues are skipped if you haven't had them yet and an event triggered dialogue - which is after the one you haven't had - occurs. This is what happened to you - the romance dialogues before the one you got are skipped in order for that one to run, so you've missed out on 4 dialogues.
Last edited by Sabre; 06-15-2002 at 02:53 AM.
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06-16-2002, 02:18 PM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | Thanks, ill see. Missing 4 dialogues? that sucks but not enough to make me go back and do them. Thanks again | 
06-17-2002, 03:23 PM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | One last question......
At what dialogue number in SK does viconia's romance end? I've been tempted to keep speeding them up, but want to know when they end so i don't go to crazy and end up finishing halfway through the game
but then again, i already beat abizigail.
Thanks | 
06-17-2002, 03:44 PM
| | Exalted Member | | Join Date: Apr 2001 Location: Portland, Oregon
Posts: 393
| | | You'll only go so far with the dialogs because eventually they are tied to special events only. | 
06-18-2002, 12:36 AM
|  | Exalted Member | | Join Date: Apr 2001 Location: Melbourne, Australia
Posts: 1,659
| | | You won't be able to finish all of the dialogues before the end of the game, since most of them are event related - although setting ExpViconiaRomance to 1 will ensure that the dialogue will run as soon as the event occurs.
The last dialogue is at ExpLoveTalk = 16, so after that the value will be set to 17. | 
06-18-2002, 06:05 AM
| | Exalted Member | | Join Date: May 2002
Posts: 55
| | | Thanks, that also answers my question if there was something wrong as my dialogues weren't progressing.
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