| | | Advertisement |  | | | |  | GameBanshee Forums
| | 
08-02-2007, 03:49 PM
|  | Exalted Member | | Join Date: Mar 2006
Posts: 1,148
| | | Favorite and Interesting Character Builds. Inspired by the most recent Kensai/Thief thread, I decided to make this one. Why? Well for no other reason that each person here has their own playing style and has experimented with builds other people haven't, so I thought that it'd be interesting to share these builds. I'm primarily looking at dual class characters as you can't really go anywhere with a single classed Monk or a Fighter/Thief. So, yeah, post your build, show us something different and feel free to explain the details, using math and code information if need be.
For me, a character I'm currently playing is a Shapeshifter (15)/ Fighter (28), still in chapter 3, all done with the side quests and Watcher's Keep. I have to say, this character is one hell of a fighter. Sure, he may not have the attack power of a Kensai (19)/Mage (xx) but he has an AC of -20 (should be about -23 or -24 by the end of the game) and all resistances 50%-75% (which should increase by 25% by the end of the game). Not only is he hard to hit, but he has a natural five attacks per round, has pretty high resistances, some backup spell casting and should do around 60 damage by the end of the game, although he would have to sacrifice 4 AC. Even then, he'd be at what, -20 AC? So he doesn't get hit often and of course Iron Skins protects from a few blows (two Stoneskins for the Gargoyle Boots in ToB could be used too). Anyway, using him as a pure fighter I beat the final Watcher's Keep group within a matter of minutes, completely unaffected by any of the spells. I have to say, this was probably the easiest time I had with them.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." | 
08-03-2007, 04:25 PM
| | Exalted Member | | Join Date: Mar 2005
Posts: 733
| | Since when did the Watcher's keep group ever prove difficult? They aren't even immune to time stop : )
But hey, does shapeshift let you keep your other stats? I always thought you got a special weapon, a set atk/rnd and stuff while in werewolf form...  | 
08-03-2007, 09:24 PM
|  | Exalted Member | | Join Date: Mar 2006
Posts: 1,148
| | | They're more difficult with a non mage character. The claws can be dispelled.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." | 
08-17-2007, 09:09 PM
|  | Member | | Join Date: Jul 2007 Location: Desoto, Mo
Posts: 6
| | | Well I have not played this game in a long time and I had alot of mods but if I remember correctly I had a shapeshifter/mage or something like that was kind of fun I only used him in my own games online tho so yeah. | 
08-18-2007, 10:47 AM
| | Member | | Join Date: Jun 2007
Posts: 13
| | Quote:
Originally Posted by Crenshinibon Inspired by the most recent Kensai/Thief thread, I decided to make this one. Why? Well for no other reason that each person here has their own playing style and has experimented with builds other people haven't, so I thought that it'd be interesting to share these builds. I'm primarily looking at dual class characters as you can't really go anywhere with a single classed Monk or a Fighter/Thief. So, yeah, post your build, show us something different and feel free to explain the details, using math and code information if need be.
For me, a character I'm currently playing is a Shapeshifter (15)/ Fighter (28), still in chapter 3, all done with the side quests and Watcher's Keep. I have to say, this character is one hell of a fighter. Sure, he may not have the attack power of a Kensai (19)/Mage (xx) but he has an AC of -20 (should be about -23 or -24 by the end of the game) and all resistances 50%-75% (which should increase by 25% by the end of the game). Not only is he hard to hit, but he has a natural five attacks per round, has pretty high resistances, some backup spell casting and should do around 60 damage by the end of the game, although he would have to sacrifice 4 AC. Even then, he'd be at what, -20 AC? So he doesn't get hit often and of course Iron Skins protects from a few blows (two Stoneskins for the Gargoyle Boots in ToB could be used too). Anyway, using him as a pure fighter I beat the final Watcher's Keep group within a matter of minutes, completely unaffected by any of the spells. I have to say, this was probably the easiest time I had with them. | Yah I have something similar, works pretty well, though the claws being only +4 can be a pain in the ass. Is that your AC pre or post spell buffs? If its post, what equipment are you using? I only seem to come out with an AC of -18 pre buffs. | 
08-18-2007, 05:54 PM
|  | Exalted Member | | Join Date: Dec 2005 Location: West Virginia
Posts: 460
| | I am looking to run a fighter/druid next so I will stop reading here ... 
__________________
"Korax thinks you look very tasty today...
| 
08-19-2007, 04:07 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,266
| | | My favourite is a Fighter/Mage Elf. He got pretty good AC, about -25 with buffs and then Stoneskin, Greater Invisibility and Mirror Image. Also, he'd pretty hard.
My other one is a Bard with Use Any Item. As a Skald, she got some good songs for the rest of the party. | 
08-19-2007, 10:06 AM
|  | Exalted Member | | Join Date: Mar 2006
Posts: 1,148
| | | Good to see people are posting here.
Poke0: a Shapeshifter/Mage is not a legit class, but would be powerful nonetheless. The most powerful shapeshifting options are availible to the mage through the Shapeshift spell, so it makes Greater Werewolf obsolete.
Gorlam: I have -20 AC without any buffs. The maximum amount of AC that I'd be able to get with this character is -24 AC, without buffs. The claw weapons are considered as "spell weapons", like the Flame Blade and thus can be dispelled. So, while receiving all the bonuses of a Greater Werewolf, you can use your normal weapons, like the Staff of the Ram +6 or whatever else you please. To my knowledge, there are no druid buffs that affect AC. Remember that my character is technically a Great Druid (Shapeshifter)/Fighter. This means that I can use any scale armor (which doesn't add AC but gives a nifty bonus to resistances, like Valygar's armor that you can use for reasons unknown to me) and you can use shields (from the fighter). Currently I use a Shielf of Balduran (makes Beholders harmless), Spectral Brand +4, two Ring of Gaxx (thank you Jan), the Cloak of the Sewers, Boots of Speed, Vhalior's Helm and the Amulet of Power as well as the Gauntlets of Extraordinary Expertise.
GawainBS: Personally I don't see the purpose of the Skald song if any Bard can get the Enhanced Bard song later on. Getting -25 AC isn't as hard as it seems, even without exploiting bugs.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." | 
08-19-2007, 10:18 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,266
| | It's without exploiting bugs.
The purpose of the Skald was, well, better songs during the whole game, untill enhanced bard song, and secondly: why not be a skald?  | 
08-19-2007, 02:50 PM
|  | Exalted Member | | Join Date: Mar 2006
Posts: 1,148
| | | Yea. Getting that AC is easy without bugs. If the cap wasn't -25, it would be very easy to surpass it. Especially with a Blade. It's a matter of personal preference, so I'd take a Blade over a Skald any day. I usually solo the game and even when I don't, the Skald song, it isn't that useful. In the long run (actually through the entire game) you get the most out of a Blade.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." | 
08-19-2007, 02:59 PM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,266
| | | I found Blades to be too frail to be in melee and I hated their stunted Lore, which is what I like about a Skald/Bard. | 
08-20-2007, 02:20 AM
| | Member | | Join Date: Jun 2007
Posts: 13
| | Quote:
Originally Posted by Crenshinibon Good to see people are posting here.
Poke0: a Shapeshifter/Mage is not a legit class, but would be powerful nonetheless. The most powerful shapeshifting options are availible to the mage through the Shapeshift spell, so it makes Greater Werewolf obsolete.
Gorlam: I have -20 AC without any buffs. The maximum amount of AC that I'd be able to get with this character is -24 AC, without buffs. The claw weapons are considered as "spell weapons", like the Flame Blade and thus can be dispelled. So, while receiving all the bonuses of a Greater Werewolf, you can use your normal weapons, like the Staff of the Ram +6 or whatever else you please. To my knowledge, there are no druid buffs that affect AC. Remember that my character is technically a Great Druid (Shapeshifter)/Fighter. This means that I can use any scale armor (which doesn't add AC but gives a nifty bonus to resistances, like Valygar's armor that you can use for reasons unknown to me) and you can use shields (from the fighter). Currently I use a Shielf of Balduran (makes Beholders harmless), Spectral Brand +4, two Ring of Gaxx (thank you Jan), the Cloak of the Sewers, Boots of Speed, Vhalior's Helm and the Amulet of Power as well as the Gauntlets of Extraordinary Expertise.
GawainBS: Personally I don't see the purpose of the Skald song if any Bard can get the Enhanced Bard song later on. Getting -25 AC isn't as hard as it seems, even without exploiting bugs. | Yah I know about the claw dispel exploit as well as how great druid removes armor restrictions, was mostly curious about the gear choice. Actually Defensive Harmony gives a +2 bonus to your current ac (druid buff). So you SHOULD be able to get to -26 ac after casting it. Also I think Aura of Flaming Death gives you +4 ac.
Last edited by Gorlam; 08-20-2007 at 02:28 AM.
| 
08-23-2007, 09:38 AM
|  | Exalted Member | | Join Date: Mar 2006
Posts: 1,148
| | | GawainBS: Blades make better fighters than fighters themselves. They're almost unstoppable in melee, given that they properly protect themselves. The lore is hardly a problem with the glasses of identification and 80 lore. Either way, 100 gold isn't that much to lose for so much fighting power. Despite what it says, Offensive Spin DOES stack with Haste and Improved Haste and you CAN move during defensive stance if you have freedom of movement and it DOES stack with itself, so just with that, you're a fortress. Just to add more sugar, you can cast Tenser's Transformation as well as other spells including Stoneskin to make you almost invulnerable, except for the unique foes.
Gorlam: With the Shapeshifter/Fighter, you'd be able to get to as much as -31 AC (Defensive Harmony gives +3 and only lasts three rounds, if memory serves), but unfortunately the cap is at -24 (-25 if you're wielding a one handed weapon with Single Weapon style). Again, having a constant -24 AC is enough as you can cast Iron Skins (that should hold about seven hits) and two charges of Stoneskin from the Gargoyle Boots (that also grant an immunity to backstab).
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." | 
08-23-2007, 09:40 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,266
| | | Don't forget you have to survive to get to those levels, and I tend to go with something that's useful from level 7 on. | 
08-23-2007, 03:29 PM
|  | Exalted Member | | Join Date: Aug 2004
Posts: 970
| | | My favorite is a Gnome Fighter/Illusionist. Sooooo much better (okay, only marginally) than a Elf F/M.
A Fighter/Thief is great too... they've got the two best HLA pools.
__________________ Baruk Khazad! Khazad ai-mênu! | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | | |