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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Throne of Bhaal

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  #1 (permalink)  
Old 07-12-2002, 07:58 AM
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Demogorgan problem...(spolier)

Well I looked through the old messages and didn't find anything for what happened to me, so here goes...


My first visit to the Demogorgan lair I told him I would be working with him and against the Helmites. Once that dialog finished (Without go up and talking to the Helmites)I summoned minions and got eveyoen ready, talked to him again to force a fight. I did and I won.

Here's where the problem is, I go and talk to the Helmites after I killed him and there's the standard "You return..we sensed the lower vault had been breached, what happened?"

I then have only one dialog option and that's telling him I killed the Demogorgan.

He then say's "You killed the prince of Demons? how's this posssible?? (or something like that)

And then the game states

NO VALID REPLIES OR LINKS, the dialog ends right there.

I can hit enter to get out of the dialog with him but nothing ever happens and he'll just repeat the same thing if I talk to him again.

Anyone run into this?

Last edited by Krimmy; 07-12-2002 at 08:06 AM.
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  #2 (permalink)  
Old 07-12-2002, 08:21 AM
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Sounds like a nasty bug... (duh)
Have you got an old savegame from before you fought Demogorgan? Perhaps it will work if you fight him again.
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  #3 (permalink)  
Old 07-12-2002, 09:39 AM
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Looks like you managed to save the Helmites' lifes.
Sounds really heroic....
Too bad that was never meant to happen in the game!




Spoiler












The Helmites' doom is to be killed by the Demogorgon, one way or another. It's not surprising then, they have nothing to say to you anymore... they should be dead by now!
Definitely a game bug.

If you have a save before the fight, you should exit the keep, talk to the Helmites, and convince them to enter.
Then enter yourself and fight the Demogorgon. They will be there with you during the fight and they all get killed by the Demogorgon.
There's no real way to save them.
Remember Spellhold and the mad wizards in the first fight with Irenicus?
Same sad story.
Hope this helps
Good luck
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Last edited by serjeLeBlade; 07-12-2002 at 09:48 AM.
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  #4 (permalink)  
Old 07-12-2002, 12:39 PM
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Saving the Helmites was my goal, but alas, it was not meant to be.

I did save before hand so all is well.
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  #5 (permalink)  
Old 07-12-2002, 04:20 PM
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I dont see why you would want to save them. Those bastards planned on trapping you down there with the prince of demons. If it was an option I woulda slayed em and then taken the Demogorgon myself.

Good thinking saving it before you did all that.
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  #6 (permalink)  
Old 07-12-2002, 05:40 PM
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I always save them, and they beg forgiveness for their actions

@krimmy: maybe a mod installed?
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  #7 (permalink)  
Old 07-13-2002, 01:24 AM
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hmm no, It's just SoA with ToB and the latest patch. What I thought would happen was the dialog with the Helmite would finish and then the Helmite ghost would materialize and
chastise/scold/kill the Helmites for failing in there duty.


Littiz were you kidding about saving them? if not how'd you do it? I thought killing the demogorgan before talking to them would be the only way.

The reason I wanted to save them, I'm a good guy, I'm always a good guy (also I wanted to see what would happen since I never played it that way)

The error is weird in another way as well, when it say's "NO VALID REPLIES OR LINKS" in the chat window, it also say's this below replacing the big return box.

Not sure why they would'nt think someone would kill the Demogorgan right away, and have a dialog sequence for that situation, oh well.

Last edited by Krimmy; 07-13-2002 at 01:28 AM.
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  #8 (permalink)  
Old 07-14-2002, 03:21 PM
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Quote:
Originally posted by Littiz
I always save them, and they beg forgiveness for their actions
Just tell us how you do it!
We're amazed!
You possess knowledge and powers beyond our understanding indeed!

(I mean... no way to save the Helmites menitioned in my walkthroug)

Go on and surprise us all!

@Littiz: I did it. Now, Kelsey's romancing Renee O'Connor
I'm quite sure he has no objections at oll about my Aunrae's... "change of look"
We both thank you very much
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  #9 (permalink)  
Old 07-14-2002, 05:17 PM
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if i remember correctly, you can keep the helmites alive by reading the scroll when you hit demo's prison, kill him, and then leave.
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  #10 (permalink)  
Old 07-14-2002, 05:32 PM
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IIRC it's simple as Zelgadis explained!

@Serje: you're welcome!!!
Actually, you play with that pic WAY before than I will...
(has this statement any sense? )
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  #11 (permalink)  
Old 08-09-2002, 06:57 AM
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Quote:
Originally posted by Littiz
IIRC it's simple as Zelgadis explained!
(So... ? ... Weren't we supposed to remain trapped in the keep if we do that ?)
How odd. I guess you meet no solar-like specter that way? Or is there an alternative dialogue with the watcher specter for that choice?

Quote:
@Serje: you're welcome!!!
Actually, you play with that pic WAY before than I will...
(has this statement any sense? )
I understand the meaning quite well!
I thought you were playing with your good-cursed-damn-cute-kensai character already... (and romancing Sola).... What's wrong?
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Old 08-24-2002, 02:36 PM
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Get the new patch or load an older savegame.

I can't think of anything else.
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  #13 (permalink)  
Old 08-25-2002, 06:42 AM
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Due to my absence, I lost your questions, @Serje!
But since the thread has been resurrected, I can now
recover a bit of my courtesy!

First, about Demo: you can do immediatly the ritual
and remain locked inside.
Demo himself offers a way out, so that you can go and
get angry with the priests.
But you have also the choice of challenging Demo right there,
immediatly, so you can free yourself and nobody will be hurt!

About my long delayed ultimate run:
As you know, I'd want the Imoen Mod before starting!
Maybe I could do just with RTW, which also seems to
have some "Imoen content", but for most of the game Imoen
would be silent once again!
So, for the PERFECT (and not necessarily last) run, I have to wait...
I've edited my char a little more in the meanwhile..
I've also decided that the perfect run will be
WITHOUT romances
And I'm playing warcraft III, JUST to ease the wait
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  #14 (permalink)  
Old 08-27-2002, 10:16 AM
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@Littiz: thanks you for answering, I wasn't going to take offense anyway

Still, I'm as curious as before. I guess that what you suggest could be what Krimmy did in the first place (ending up bugged).
I'm playing watcher's keep myself now, and I'm wondering if I should consider that option at all ... Honestly, what I'm really interested in is to know what should happen if I choose to do WK the way you suggest (assuming I don't get the same bug).

I'm interested in rpg implications, too.
What did the helmites do in your case? Just walk away to do their business? Stay there for no purpose?

I mean, they swore an oath to guard Watcher's Keep forever!
Doing things "my way", a helmite spirit appears, gives you a second scroll to seal the keep again, and tells you that the Helmites should have been trapped in the Keep with the Imprisoned One... That was the will of Helm... (Who am I to argue?)

(Ah, I remember now... the Son of Bhaal)
Aunrae always forgets about this part...
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  #15 (permalink)  
Old 08-27-2002, 03:36 PM
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If you kill Demo (without exiting to face the helmites)
he'll simply go back to his plane.
The helmites then are VERY surprised, as they didn't imagine
he could be beaten..
Also they're worried, for he's "free" now...
But they realize it was THEIR fault, and beg for forgiveness!
If you let them, they simply go away swearing to repair their
mistake with their future actions.
This one seems the "best" solution, nobody is hurt (not even
Demo, uhm... ) and you gain more xps...
I assume you never fought Demo before?
When you have, try also the improved version!
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