| a) I don't think you're forgetting antyhing, and b) I'm not a mod guy, myself.
My take on this, regarding ToB:
In BG, warriors have armor for AC protection, wizards have spells for various protections. In ToB, AC is least important, because many ToB enemies have THAC0s that'll hit anything (as you said).
Defense Advantage: wizards. But...
In ToB, *offense* is most important. Your dudes should be able to deal out large amounts of damage, very quickly. In ToB, damage spells are least important, because many ToB ememies have magic resistance.
Offense Advantage: warriors.
When I played through BG2, I had Keldorn & Minsc (& Boo too) as my bashers, and Imoen & Aerie as my spellcasters (w/Jaheira going both ways). In ToB, I replaced Aerie with one of the Fighter NPCs. I thought it'd be harder having only one wizard (Imoen), but now I think it would've been harder if I kept Aerie instead of opting for more sword (for ToB).
__________________ Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time... |