Register Lost Password?  Cookie?
  The time now is 03:32 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Throne of Bhaal

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 12-11-2001, 06:04 AM
Member
 
Join Date: Sep 2001
Location: Couthuin, Belgium
Posts: 49
Exclamation Carsomyr Bug

Hello,

I suppose I'm not the first to ask it but is there a way to correct the bug which is when I'm loading a game, I must re-equipped Carsomyr and after all the items that gives me magical resistance in order to have all of their magical bonuses....

Thanks a lot
__________________
Aragorn From Belgium (a little country in a big world)

You point, I punch!! - Minsc
Reply With Quote
  #2 (permalink)  
Old 12-11-2001, 06:34 AM
Exalted Member
 
Join Date: Mar 2001
Location: Lund, Skane, Sweden
Posts: 1,714
Post

It is not a bug. Carsomyr sets the magical resistance to 50%, it doesn't add 50%. It says in the description that it is supposed to do this. It is annoying but that is the way it is. You could change it with infinity editor so that it adds 50% MR but that would be cheating.
__________________
You can't handle the truth!
Reply With Quote
  #3 (permalink)  
Old 12-11-2001, 09:30 PM
Obsidian's Avatar
Moderator
 
Join Date: Aug 2001
Location: Canada
Posts: 1,578
Send a message via ICQ to Obsidian Send a message via AIM to Obsidian
Post

Quote:
You could change it with infinity editor so that it adds 50%
MR but that would be cheating.
Not like that stopped anyone before
__________________
The waves came crashing in like blindness.
So I just stood and listened.
Reply With Quote
  #4 (permalink)  
Old 12-12-2001, 05:06 AM
Member
 
Join Date: Sep 2001
Location: Couthuin, Belgium
Posts: 49
Cool

OK, thanks guys.....
__________________
Aragorn From Belgium (a little country in a big world)

You point, I punch!! - Minsc
Reply With Quote
  #5 (permalink)  
Old 12-18-2001, 11:55 PM
Exalted Member
 
Join Date: Dec 2001
Location: Estonia
Posts: 58
Post

Your base mnagic resist is 0% (when you start anyway) and wielding Carsomyr should set the base magic resist to 50%. However anything else which ADDS magic resist will raise it above it. For example you can get 55% magic resist by wielding Carsomyr and putting on the necklace you get from Unseeing Eye (+5% Magic Resist). Add to it another necklace - forgot the name but you get it lateron in the game - which adds +10% magic resistance and it's at 60%. Add to this the +10% magic resist you can get when doing the Tears Of Bhaal quest much later in the game and it's 70% magic resist. pretty handy. And there's more items with magic resist on them I think, need to recall the names, and you can get it up even more.

I currently have 55% magic resist from Carsomyr and the necklace and it's pretty neat.

EDIT: Btw, you may also want to get a fix from Baldurash for Carsomyr. By description the Carsomyr is 1d12+5 sword, but due to this bug it's actually 1d10+5 in the game. The fix from Baldurash will set the Carsomyr to be 1d12+5, as it should.

[ 12-19-2001: Message edited by: Whailor ]
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com