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08-22-2007, 07:54 AM
| | Member | | Join Date: Aug 2007
Posts: 10
| | | I think im going for the fighter mage multiclass and ranger cleric multiclass.
Cuz i have no idea how to do it with dualclass. i have no experience in dual class. Otherwise i would go for beserker/mage or kensai/mage and i'd like a powerfull second character. but if dual what to choose... also ranger/cleric or something else. cuz only blunt weapons is so limited... | 
08-22-2007, 09:33 AM
| | Exalted Member | | Join Date: Apr 2007 Location: The Netherlands
Posts: 221
| | | Well, you do have to realise that, without a thief, you must go through every trap and there are some quite nasty ones, which may rearm after been set off. This will take a large toll.
I think your best bet is to make your Ra/cl your tank. That means in this case, take first position and beat the crap in everything that comes near. In IWD that meant that I got swamped with enemies. Therefor I would say give him the best AC possible. Saves are quite important as well for him. As for weapons I'd say take flails (the flail of ages comes to mind) or hammers (crom fear). Because you want ac I say take a shield with that (tower shield and shield of reflection come to mind). For ranged combat take slings (Sling of Everard +5 comes to mind very good against iron/adamentium golums).
If you want to dual wield do it with your mage. Take Improved invisibility so you can hop out of combat (you need your 2nd spell slots for knock). And/or get a ring of invisibilty. I think crosbows as a ranged weapon for him (firetooth comes to mind, though you won't have acces to it for some time). As for close combat weapon not sure long sword perhaps. I'd say use this guy as support and take out mages or archers. | 
08-22-2007, 05:24 PM
|  | Exalted Member | | Join Date: Mar 2001 Location: USA
Posts: 3,114
| | Quote:
Originally Posted by DeeKay I think im going for the fighter mage multiclass and ranger cleric multiclass.
Cuz i have no idea how to do it with dualclass. i have no experience in dual class. Otherwise i would go for beserker/mage or kensai/mage and i'd like a powerfull second character. but if dual what to choose... also ranger/cleric or something else. cuz only blunt weapons is so limited... | Dual-classing is simple. Roll up a character that meets the stat requirements, play the game and level up until you want to dual the character to another class, and then hit the Dual-Class button. The first class will be inactive until the second class is one level higher than the first class.
If you stop playing when you finish playing Shadows of Amn (instead of playing all the way through Throne of Bhaal), or if your characters only have 2,950,000 experience points, then dual-class characters are better than multi-class characters. On the other hand, if you play Throne of Bhaal or if your characters have well over 3 million experience points, then multi-class characters are better because of all the High Level Abilities you can use.
It's also easier to get a good stat roll when you're creating a multi-class character, because the minimum rolls are higher than if you're rolling a single-class character that you intend to dual-class later.
As for weapon selections, only being able to use blunt weapons is not as restrictive as you might think, considering all of the worthwhile blunt weapons you can use. Crom Faeyr +5, the Flail of Ages +3, and the Improved Mace of Disruption +2 (it actually counts as a +5 weapon) are great weapons to use in your primary hand in Shadows of Amn, and the Defender of Easthaven (which is a +3 weapon in some mods) is a great off-hand weapon. When you play Throne of Bhaal, you can upgrade the Flail of Ages to a +5 weapon, there are new weapons such as the Runehammer and Storm Star, and you might even decide you'd like to use a powerful quarterstaff such as the Staff of the Ram +6. Swords aren't the only weapons that are cool and powerful.
If your Cleric/Ranger ever uses the Sling of Everard +5 (which can create its own ammunition), go ahead and equip it with magical bullets. The attack bonuses are stackable. It's pretty cool to do over 20 points of damage in one hit.
Last edited by VonDondu; 08-22-2007 at 05:29 PM.
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08-22-2007, 06:44 PM
|  | Exalted Member | | Join Date: Aug 2004
Posts: 1,031
| | Quote:
Originally Posted by DeeKay
I would like to try a kensai/mage and maybe a Sorcerer dualing to.. ???? (any suggestions?) Or should i choose a healer of some kind to fill in the gap?
| Sorcerers can't dual. Quote:
Originally Posted by DeeKay
BTW if i choose F/M/T won't the levels be to low??? Cuz it has to be divided by three? | Not at all. With XP being divided between only two party members, instead of 6, you'll be fine. BTW, you'd still be okay with a full party. I played a FMC in a full party and he was still very powerful.
I'd suggest dual wielding with both characters. The FMT should get Celestial Fury and Crom Faeyr while the RC should get the Flail of Ages and Defender of Easthaven (he can boost STR with DuHM).
Very very powerful party there.
__________________ Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven. | 
08-23-2007, 05:57 AM
| | Member | | Join Date: Aug 2007
Posts: 10
| | I think i know what to do. finally
1 Mutliclass F/M/T Elf dualwielding long swords or for ranged weapons Long Bow
2 Mulitclass Cleric/Ranger Half Elf dualwielding Hammers, Maces and Flails and maybe after a while having a staff and for ranged a sling
What do you think? | 
08-23-2007, 06:21 AM
|  | Exalted Member | | Join Date: Jan 2005 Location: within a corporeal shell
Posts: 894
| | | my present PC is a F/M/T and has reached levels 14,14,17 (I think) - that gives a few HLAs - the first I took was use any item (UAI) expecting to want to use Carsomyr, but TBH, the enemies in BG2 were just as easily dealt with by Staff o t Magi to debuff and a sword to do real damage. I have reached the elven city and staff of the ram is really twacking those golems and rhakshasa - Adamantine Golems being thumped backwards unconscious is quite a sight!
anyhow, I'm working with Viconia and Edwin, so my alignment is more neutral than it started out - I think I will take them into ToB. Vicky deals with undead problems and Edwin casts summon fallen planetar and the Planetar goes around vorpaling any enemy army it finds. I am tempted to do ToB with them and may add Cernd who has reached his max really - level 14 shapeshifting druid with over 2 mill points - Jaheira had been imprisoned by Gaxx and I couldn't get her back until I had "freedom" available - she's a bit behind Cernd in XP as a result.
I have also been working with haedalis who is about level 27 as a blade and has HLAs including spike traps.
with ToB coming up, I am a little uncertain as to how much of a party to have - UAI allows my character to use anything, so the important aspects are the combat and casting powers of the others. I also have been romancing Viconia and would like that to continue.
anybody think that ToB would be (enjoyably) do-able with FMT, Vicky and Edwin?
PS Vicky duals Crom and FoA/MoD
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Last edited by Celacena; 08-23-2007 at 06:23 AM.
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08-23-2007, 03:31 PM
|  | Exalted Member | | Join Date: Aug 2004
Posts: 1,031
| | Quote:
Originally Posted by Celacena anybody think that ToB would be (enjoyably) do-able with FMT, Vicky and Edwin? | Incredibly doable.
I think you'd have more fun if Korgan were along for the party though. 
__________________ Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven. | 
08-24-2007, 01:37 PM
| | Member | | Join Date: Aug 2007
Posts: 10
| | | well i just finish my previous game and i tried to make a game with 2 persons... but i cant import more than one character. I even made a multiplayer game and saved but i cant load it into the singleplayer. How can i make a 2 person party??? | 
08-24-2007, 01:43 PM
| | Exalted Member | | Join Date: Apr 2007 Location: The Netherlands
Posts: 221
| | You will have to play it in the multiplayer mode on your own.  | 
08-24-2007, 01:55 PM
| | Member | | Join Date: Aug 2007
Posts: 10
| | OW DUH....HAHAHHA of course how could i be so stupid  Srry but now i know what to do | 
08-24-2007, 03:15 PM
| | Exalted Member | | Join Date: Sep 2005
Posts: 864
| | | You can copy your saved game from the multiplayer to the single player folder if you prefer the single player style. | 
08-25-2007, 03:39 PM
| | Member | | Join Date: Aug 2007
Posts: 10
| | | oke thanks! How come when i play the multiplayer game i dont get healed when i rest?
With regards Daniel | 
08-26-2007, 06:25 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,380
| | | Have you checked "Rest until Healed"? Otherwise, copy your multiplayer save to the singleplayer save folder, like someone above suggested and try again. | 
08-27-2007, 05:24 AM
|  | Exalted Member | | Join Date: Jan 2005 Location: within a corporeal shell
Posts: 894
| | | that's an interesting idea - does that make the second PC into a NPC without script? that would be cool.
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08-27-2007, 05:49 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,380
| | | You can assign them a script, but I never bothered, since I always control my entire party "manually". | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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