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Originally Posted by Ravager I think 'Asp's Nest' darts are best after the Crimson Dart (the +3 dart you are referring to). |
Yes, but they finish, and you cant use them anymore.
Good recipee for Wizard Slayer, tested by yours truly:
Have a Wizard Slayer,
Add a dual wield on Daggers,
Melee:
Main hand: Use the Daggers you want. I prefer the Stilleto of the Demarches and the one you get on Watchers keep that really rules all. Before those, you can use a +2 dagger in the off hand and a +3 or 4 in the main hand. There's one good dagger for it on the (spoilers ahead) underdark. A +4 if I'm not mistaken, so after that you can slay mr Kanggy, and be happy forever.
Ranged:
There's a fire dagger being sold in the underdark. It is +3. Use it. Good way to slay dragons. Yeah, dragons. Except, of course, red dragons. Now, wield it with a shield. If you have Improved Whirlwind, your enemies will not be able to cast spells in, say, 7, 8 atacks? Yeah, something like that.
Notice that in Tactics mod the enemies have several "bluffs" to avoid the magic resistance loss, and that they counteract your resistance easily, with certain spells that are cheesy enough to lower your resistance or to bypass MR. In the normal game, the mages wont bother doing this, only liches, and I remember having had problems only with Kangaax, because I hadnt yet picked up the MR scrols (you will have to item swap to use them, if I'm not mistaken).