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04-28-2008, 01:47 PM
|  | Member | | Join Date: Apr 2007
Posts: 24
| | | Soloing and resting Uh when you make a solo game, say for example kensai/mage. What do you do when you need to get healed? I mean, you need to have healing spells in the party for the resting to work right? I was thinking of doing the game 3 man and it would be such a waste to have a cleric just for the resting, and I wanted to try out a kit, or atleast a pure class without having to dual class my own character to get the resting benefit. what do you guys do?
Edit* I was thinking of doing a stealth team (yeah I know, it's not necessary but I like the idea) consisting a bard (Haer'dalis), archer and assasin, but obviously the resting bit would cause trouble. Cause I mean, a cleric in that team wouldnt make sence at all 
Last edited by Kharas; 04-28-2008 at 02:07 PM.
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04-28-2008, 02:09 PM
| | Exalted Member | | Join Date: Mar 2005
Posts: 733
| | | Either don't take damage. As a mage class you can make yourself immune to pretty much all damage, and resting/potions/bhaalspawn powers will take care of the rest.
Otherwise, get regen items. You'll most likely have a thief, so pickpocked Barteman for the ring of regen and it'll fully heal you while resting and so on.
Don't neglect the power of a ranger/cleric though. They're more than worthy a spot in a 3-men party. | 
04-28-2008, 02:15 PM
|  | Member | | Join Date: Apr 2007
Posts: 24
| | Yeah just noticed, cleric/ranger looks really really interesting. Thanks a bunch for the tips though. Come to think of it, there is that troll cloak that rests you up in 3 seconds without even resting  | 
04-28-2008, 03:55 PM
|  | Exalted Member | | Join Date: Aug 2004
Posts: 987
| | | If you have the Bhaalspawn power "DuHM" a great trick is to cast it right before resting. If you can get your CON at 20 or above, you'll regenerate.
__________________ Baruk Khazad! Khazad ai-mênu! | 
04-29-2008, 12:36 AM
| | Exalted Member | | Join Date: Mar 2005
Posts: 733
| | Quote:
Originally Posted by Kharas Yeah just noticed, cleric/ranger looks really really interesting. Thanks a bunch for the tips though. Come to think of it, there is that troll cloak that rests you up in 3 seconds without even resting  | That was the item I was trying to remember, but couldn't. Early available and usably by all classes. Maybe not wizard slayers, but that'd be it.  | 
04-30-2008, 01:31 AM
|  | Exalted Member | | Join Date: Aug 2006
Posts: 611
| | | For those playing solo, there is a stone in the Umar Hills which heals. Whilst not particularly useful during combat, if worn during resting it is quite effective.
There is also a belt which gives total healing available in the sewers in exchange for some potions. Very useful in combat. | 
04-30-2008, 09:37 AM
|  | Exalted Member | | Join Date: Nov 2004
Posts: 892
| | | I've never heard of those items Grimwald.
~
Just use potions, you'll have what two thousand of them? I personally use vampiric touch like mad or use the ring of regeneration.
I love vampiric touch.
__________________ Warning: logic and sense is replaced by typos and errors after 11pm, it has yet to return | 
04-30-2008, 10:32 AM
|  | Exalted Member | | Join Date: Aug 2006
Posts: 611
| | | Spoiler in answer to the last post.
[COLOR="Black"]The stone in the Umar Hills is found in the middle of the flame you have to cross.The belt is a quest given by someone near the black marketeer. It might be a mod but I'm not sure.[/color] | 
04-30-2008, 05:03 PM
|  | Exalted Member | | Join Date: Nov 2006 Location: South London, UK
Posts: 1,395
| | | I figured out that it was the Ioun Stone you were referrring to, but I think the belt has to be from a mod, one that I haven't played at that.
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05-01-2008, 04:25 AM
|  | Exalted Member | | Join Date: Aug 2006
Posts: 611
| | | I thought that I would investigate this belt, but have found that the quest is no longer there, so it probably is a mod. Does anyone know the mod that has somebody near the sea troll in the temple sewers who sends you for a potion list? | 
05-01-2008, 06:09 AM
| | Exalted Member | | Join Date: Mar 2005
Posts: 733
| | | No, but I'd suppose it came from something like Unfinished Buisness or some a Quest Pack. | 
05-03-2008, 11:57 AM
| | Member | | Join Date: Mar 2008
Posts: 23
| | i think i know what mod you are talking about grim; i can't be sure, but i think it was the mod that adds up original quests that where cut off. Mmm, quest pack it was? i don't remember, and i cant check right now, but will soon  | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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