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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #1 (permalink)  
Old 04-29-2002, 09:31 AM
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Sequencers Triggers Contingencies

Can anyone point me to any old post regarding Sequencers Triggers Contingencies ideas?
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Old 04-29-2002, 09:44 AM
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Littiz,

I am trying to find your old posts regarding Kensai Mage strategies. Can you please point me to them?

Thank you.
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Old 04-29-2002, 09:47 AM
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This one?
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Old 04-29-2002, 11:26 AM
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I think so, thanx.
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Old 04-29-2002, 12:05 PM
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Sabre, you're efficient as usual!

Anyway, you may want to see this thread for a more specific help on triggers and the like, where others shared their ideas.

I use contingencies a lot, but I cannot say the same for triggers, as I keep them
as a last resort defense or attack, most of the time they remain as
a readied special ability for days.
(I like to know that my char has always a way out! )
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Last edited by Littiz; 04-29-2002 at 12:08 PM.
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Old 04-29-2002, 12:51 PM
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gaze now on the most elegent use of spell trigger EVER!!!!

http://gamebanshee.com/forums/showth...t=most+elegent


is this not cool???
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Old 04-29-2002, 05:29 PM
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my proudest and tastiest hack ever...giggle..spump..brurp...
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Old 04-29-2002, 06:04 PM
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triple skull trap. Turns any party v party fight into party v one
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Old 04-30-2002, 12:42 AM
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i think gr malison+emotion:heartbreak+something else is as effective, but party-friendly. i just dunno what to use for sth else, so i put in spider spawn...
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Old 04-30-2002, 01:21 AM
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Of course, triple skull trap, for Immie...
My main char is too damn good to plan such a massive and definitive attack vs anyone, so uses the defensive sequencer
Stoneskin + Imp. Invisibility + Mirror Image.
Saved my back a couple of times, I had already used anything else... I remember against the brain golems in the UnderDark

too fun, knowing that you can always count on the last of your abilities..!
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Last edited by Littiz; 04-30-2002 at 01:24 AM.
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Old 04-30-2002, 01:39 AM
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Thanx everyone.
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