Register Lost Password?  Cookie?
  The time now is 09:47 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 01-27-2003, 09:59 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Non-existent dialog preventing save

This may well have been discussed here, before, but if so, I can't find it.

My latest party just dealt with the Unseeing Eye Cult. Upon leaving the sewers, they encountered two brief events. First, some dwarves harassed a little girl; I drove 'em away. Second, Jan's cousin showed up to initiate his personal quest.

After both quests ended, I discovered that my party seemed to think they were still in dialog. They would only move a short distance before stopping, and the game won't save because they're still "in dialog mode."

Any effective solutions available? Please note that I have the latest bugfixes and am Win98. I've also installed Kelsey, Tashia, the items upgrade mod, Dungeon-Be-Gone, and the Baldurdash ToB patch. I've not seen the dwarves/girl incident, before, so it may be related to one of the NPC mods I've installed. Thanks.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

Last edited by fable; 01-27-2003 at 10:42 PM.
Reply With Quote
  #2 (permalink)  
Old 01-27-2003, 10:59 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
I just experimented by removing the Kelsey mod. Sure enough, that removed the dwarf/child event, and prevented the "silent dialog looping" that prevented me from saving or my party from moving more than in small increments at a time. I was able to move to the top of the Temple district.

I then tried removing only the Tashia mod. Believe it or not, the dwarf/child event again never occurred.

When I reinstalled both, the dwarf/child event returned.

I finally managed to do a separate save after the silent dialog problem occurred. When I exited and uninstalled either Tashia or Kelsey then reloaded, the bug was gone. When I had both installed, the bug returned.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

Last edited by fable; 01-27-2003 at 11:29 PM.
Reply With Quote
  #3 (permalink)  
Old 01-27-2003, 11:29 PM
Exalted Member
 
Join Date: Apr 2002
Posts: 427
You keep editing things, but here's where I'll try to get a word in edgewise.

- The "bandit" event you are describing is a component of the Tashia mod.

- I have never heard of this being a conflict before, and many people take the two NPCs together.

- If you had, say, Kelsey patches or Kelsey-TOB installed after Tashia, then yes, Kelsey would have to be uninstalled and reinstalled when you pulled Tashia out of the stack.
__________________
"[i]t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK
Reply With Quote
  #4 (permalink)  
Old 01-27-2003, 11:38 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Quote:
Originally posted by jcompton
You keep editing things, but here's where I'll try to get a word in edgewise.

- The "bandit" event you are describing is a component of the Tashia mod.

- I have never heard of this being a conflict before, and many people take the two NPCs together.

- If you had, say, Kelsey patches or Kelsey-TOB installed after Tashia, then yes, Kelsey would have to be uninstalled and reinstalled when you pulled Tashia out of the stack.
I'm constantly coming back on to add new info. The latest is that whenever I reinstall Tashia, several Kelsey files are uninstalled in the process. That may be normal; I don't know.

The usual order in which I install the mods are:

Kelsey SoA
Kelsey ToB
Tashia

If I install Tashia before the Kelsey mods, for some reason her portait is missing. Strange? You bet. I'm not sure what to make of all this. But thanks, in any case, for replying.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #5 (permalink)  
Old 01-27-2003, 11:57 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
I've now been able to get the dwarf/child event to run whenever Tashia was installed, and Kelsey wasn't. The problem still occurs: despite what appears to be a "clean" install (no notification during the process that any files won't install), once the event concludes, my party is still left with some dialog that won't fire, and interferes with subsequent actions.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

Last edited by fable; 01-28-2003 at 12:22 AM.
Reply With Quote
  #6 (permalink)  
Old 01-28-2003, 08:08 PM
Exalted Member
 
Join Date: Apr 2002
Posts: 427
I wonder if what's happening is that you have two timed events trying to fire at once, Tashia's "winning" but the game's still trying to muscle its way in there anyway. (I'm removing Kelsey from the blame chain since it's happening even with him out.) You might take a peek inside the Tashia code and stop that encounter from happening altogether if it's hosing the game.

As for Kelsey files being removed, if you send me Setup-Tashia.debug I can look for where that might be happening. Shouldn't, in any event.
__________________
"[i]t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK
Reply With Quote
  #7 (permalink)  
Old 01-28-2003, 08:56 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Quote:
Originally posted by jcompton
I wonder if what's happening is that you have two timed events trying to fire at once, Tashia's "winning" but the game's still trying to muscle its way in there anyway. (I'm removing Kelsey from the blame chain since it's happening even with him out.) You might take a peek inside the Tashia code and stop that encounter from happening altogether if it's hosing the game.
Afraid I wouldn't know what to look for, or how to look. My programming expertise was limited to a C-like gaming script used on a MMORPG where I worked for four years. By profession, obsession and hobby, I'm a writer--as are you.

As for Kelsey files being removed, if you send me Setup-Tashia.debug I can look for where that might be happening. Shouldn't, in any event.

I am under no illusions that this is happening regularly, or there would be an outcry from users. Clearly, there's something in my setup somewhere that's causing the problem, and it's damned annoying. I'll shoot you the debug file, for what that's worth. What address shall I use?
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.

Last edited by fable; 01-28-2003 at 10:17 PM.
Reply With Quote
  #8 (permalink)  
Old 01-29-2003, 03:29 AM
UserUnfriendly's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: Sluggy Zone
Posts: 4,109
ive always installed kelsey after tash, in the theory install older mods first, always worked for me...

when stuff like this happened to me the old and annoying fav reinstall always fixed it....

heck, ive ran tashia sola and kelsey quite often...
__________________
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Reply With Quote
  #9 (permalink)  
Old 01-29-2003, 05:23 AM
serjeLeBlade's Avatar
Exalted Member
 
Join Date: Jun 2002
Location: Italy
Posts: 439
Tashia uses a very old version of WeiDU... maybe replacing Setup-Tashia.exe with a more recent one could help?

I've read around the forums that doing it is a good thing... so I tried to do it and I'm not experiencing any more problems (..."so far") (crosses fingers)
__________________
Where we came from, we don't know
Where we're going.... (even worse)
And about who we could be, we actually have trouble in clearly defining the term "to be" in the first place...
Reply With Quote
  #10 (permalink)  
Old 01-29-2003, 05:57 AM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Quote:
Originally posted by UserUnfriendly
ive always installed kelsey after tash, in the theory install older mods first, always worked for me...
This last reinstall (yesterday) I tried just that. Didn't make any difference, unfortunately.

Tashia uses a very old version of WeiDU... maybe replacing Setup-Tashia.exe with a more recent one could help?

How do you mean? I used the latest Tashia, 2.05c. Is there a more recent one you're aware of?
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #11 (permalink)  
Old 01-29-2003, 06:50 AM
serjeLeBlade's Avatar
Exalted Member
 
Join Date: Jun 2002
Location: Italy
Posts: 439
Quote:
Originally posted by fable
How do you mean? I used the latest Tashia, 2.05c. Is there a more recent one you're aware of?
Actually, the answer is yes, and I could find the link if you want it.
But it is unnecessary because the only difference would be in the WeiDU you would find in it.

As far as I can understand (and I can't understand WeiDU any further than I can throw it ...still I'm positive that I can throw a floppy pretty far)

...the problem is not the Tashia mod itself, but the version of WeiDU you find in the zip file you download. Which is somewhat out of date (the mod has not evolved recently, while WeiDU has).

What is suggested by WeiDU experts, in similar cases, is to get the latest version of WeiDU, rename is as Setup-"modname".exe (Setup-Tashia.exe in this case) and run
that exe to install the mod.

(You should be fine with the latest version of WeiDU you have *on your pc*)

Anyway, I'm sure there's people out there than can explain this way better than me... (goes looking for some)

Found it... hope this could make things clearer
To the Tashia forum (look at the thread topic!)
__________________
Where we came from, we don't know
Where we're going.... (even worse)
And about who we could be, we actually have trouble in clearly defining the term "to be" in the first place...

Last edited by serjeLeBlade; 01-29-2003 at 06:54 AM.
Reply With Quote
  #12 (permalink)  
Old 01-29-2003, 07:21 AM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Quote:
Originally posted by serjeLeBlade
What is suggested by WeiDU experts, in similar cases, is to get the latest version of WeiDU, rename is as Setup-"modname".exe (Setup-Tashia.exe in this case) and run
that exe to install the mod.
So you're saying that the latest WeiDU, renamed like that, will automatically know to expand the Tashia files, and nothing else?
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #13 (permalink)  
Old 01-29-2003, 07:30 AM
serjeLeBlade's Avatar
Exalted Member
 
Join Date: Jun 2002
Location: Italy
Posts: 439
Quote:
Originally posted by fable
So you're saying that the latest WeiDU, renamed like that, will automatically know to expand the Tashia files, and nothing else?
(The most interesting part of what I'm saying is that this, on my pc, actually worked that way!)

Really: I was just having problems with the installation of Tashia like you, searched around for possible solutions, and this one worked for me.
Now lovely Tashia has appropriate portrait, name, dialogues and romance music, Kelsey too, and all my party members walk just fine

Anyway, as I said, I'm no WeiDU expert... you may want to wait and see if my game still works tomorrow

(Or you may wait a little to hear jcompton's answer, too)
__________________
Where we came from, we don't know
Where we're going.... (even worse)
And about who we could be, we actually have trouble in clearly defining the term "to be" in the first place...

Last edited by serjeLeBlade; 01-29-2003 at 07:34 AM.
Reply With Quote
  #14 (permalink)  
Old 01-29-2003, 07:37 AM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Did as you suggested, but it didn't work. Thanks for trying, though.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #15 (permalink)  
Old 01-29-2003, 08:38 AM
serjeLeBlade's Avatar
Exalted Member
 
Join Date: Jun 2002
Location: Italy
Posts: 439
Quote:
Originally posted by fable
Did as you suggested, but it didn't work.
I'm sorry it didn't work for you
(Maybe my luck will run out soon and I'll have to invent something else... In case, I'll let you know!)
__________________
Where we came from, we don't know
Where we're going.... (even worse)
And about who we could be, we actually have trouble in clearly defining the term "to be" in the first place...
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com