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08-24-2001, 05:04 PM
| | Exalted Member | | Join Date: Apr 2001 Location: USA
Posts: 126
| | Multi-class stronghold question(some spoilers) I'm playing a multi-class fighter/thief. I got the thief stronghold, but when I cleared out Nalia's keep, I didn't get to become "Lord". In fact, absolutely nothing happened. It's still just a mess with nobody living there several weeks(game time) later. Did I do something wrong? Am I supposed to be offered this since I'm a fighter?? Can you not have two strongholds at once? I did get the thief stronghold BEFORE I went to Nalia's so maybe that's why. This is my first multi-class character so I'm not sure how it's supposed to work. | 
08-24-2001, 06:13 PM
| | Member | | Join Date: Aug 2001
Posts: 15
| | You're only allowed one stronghold in a game, so yup, it's the fact that you got the thief one that's preventing you from getting the fighter one.
There was apparently a bug somewhere that let you get the fighter and the mage one if you dual or multi classed those two classes, but may have been fixed in a patch or TOB, not sure.
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08-24-2001, 07:21 PM
| | Exalted Member | | Join Date: Jul 2001 Location: Sydney
Posts: 103
| | I understand you were supposed to do nalia's quest first, initially decline, then go for your other stronghold. Once you had that, you could return and claim the fighter stronghold. But don't take my word for it, I've never played as a fighter type.
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08-24-2001, 09:51 PM
|  | Exalted Member | | Join Date: Mar 2001 Location: Canada
Posts: 2,702
| | Quote:
Originally posted by Raphtyr:
<STRONG>I understand you were supposed to do nalia's quest first, initially decline, then go for your other stronghold. Once you had that, you could return and claim the fighter stronghold. But don't take my word for it, I've never played as a fighter type.</STRONG>
| Yes, this is how you do it, but it may have been corrected in a patch(?).
[ 08-24-2001: Message edited by: Gaxx_Firkraag ]
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08-24-2001, 10:08 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | Quote:
Originally posted by Gaxx_Firkraag:
<STRONG>Yes, this is how you do it, but it may have been corrected in a patch(?).
[ 08-24-2001: Message edited by: Gaxx_Firkraag ]</STRONG>
| Yeah, it was fixed.
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08-26-2001, 06:46 AM
| | Member | | Join Date: Aug 2001 Location: a
Posts: 4
| | Well my kensai/thief (soloing) has both the thief and fighter strongholds, i got the thief one first though so maybe that wasn't anticipated by the script writers. It's a nice supplement to the income but the thief hall is really just paying for all the crap that the damn people living near the fort want. ffs, they just keep whinging and aren't happy unless you routinely shell out for all sorts of trivial crap. By itself the darn fort is a money drain for some time. +500 a week but it seems every week some problem crops up that 'needs' like 1000 gold to solve. And visiting BOTH places at least once a week is a PITA too. | 
08-26-2001, 08:10 AM
|  | Exalted Member | | Join Date: Jun 2001 Location: The Netherlands
Posts: 3,125
| | Quote:
Originally posted by doober:
<STRONG>By itself the darn fort is a money drain for some time. +500 a week but it seems every week some problem crops up that 'needs' like 1000 gold to solve.</STRONG>
| Don't visit the Keep too often; money will still be placed every week, but the "money pit" will only open up when you actually go and visit.
And making Isaea Roenall wait for six weeks is a good thing all by itself.  | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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