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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #1 (permalink)  
Old 04-06-2001, 02:56 PM
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Post Most useless powerful spells

Which 8th and 9th spell is the most useles
8th: Symbol of Death. Most creatures have over 60 hitpoints, and most make their saving throws. It can kill weaker creatures, but then there is death spell.
9th: Absolute Immunity. No weapon under +5 can hit you when its up, but there isn't any enemy wielding a +5 weapon, except the mage in the Twisted Rune, but she cant even hit you with the staff anyway. Improved Mantle does the same job.
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Old 04-06-2001, 02:59 PM
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Disintegrate: You're only gonna use this on tough enemies. Tough enemies usually have good equipment. Since Disintegrate destroys all of the target's items, I think it's pretty crap.
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Old 04-06-2001, 03:13 PM
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Well, on the other side both those spells are good for your opponents.
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Old 04-06-2001, 03:36 PM
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I agree with Pope: disintegrate is powerful, but useless in the game. There's no fun in not taking an enemy equipment....

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Old 04-06-2001, 03:47 PM
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Imprisonment. First of all you cannot cast it in the game, and why wuld you? You don't get the experience(I think) and you don't get the items.
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Old 04-06-2001, 03:57 PM
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energy drain, why would you want to drain 2 levels of experience of the enemy ? it would be very easer use shapechange and mind flayer wich you can kill anyone with 5 hits
and would be easer to have a good fighter to slay anyone
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Old 04-06-2001, 04:19 PM
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You guys miss the point of some spells.

Think 3 great mages attack, you cast imprisonment on 1 and then easier to kill other 2, then cast freedom and kill last.

Energy drain might be, if not worthless, not worth it as there are many better spells

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Old 04-06-2001, 04:23 PM
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yeah, freedom is a 9th level spell, so you have to waist a whole scroll on one pathetic enemy.
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Old 04-06-2001, 04:35 PM
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Quote:
yeah, freedom is a 9th level spell, so you have to waist a whole scroll on one pathetic enemy.
But a higher level mage wouldn't be wasting anything, since they'd know the spell by heart. And so will you, once the ToB comes out. Then it could prove very useful, since it allows you to pursue a policy of "divide and conquer" among your enemies. At the moment, of course, it's a more use to your enemies, who have those levels. http://www.gamebanshee.com/ubb/biggrin.gif
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Old 04-07-2001, 11:31 AM
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Quote:
Originally posted by Nick_Dude:
Imprisonment. First of all you cannot cast it in the game, and why wuld you? You don't get the experience(I think) and you don't get the items.
Nah, I'm positive you get xp from Imprisonment; it worked on the silver dragon and all of Trademeet, after all. http://www.gamebanshee.com/ubb/smile.gif.



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Old 04-07-2001, 01:26 PM
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But still, imprisonment seems like crap. If you wiil be able to imprison the main villian in ToB it will definately unbalance the game!
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Old 04-07-2001, 01:35 PM
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well I think bio already thought of that, the main enemy wont be able to be imprisoned because they will have some sort of special equipment or defense spell .
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Old 04-07-2001, 02:13 PM
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On the topic of instant death spells such as Disintigrate, Finger of Death, etc, my lawful evil mage finds them quite handy. With the Robe of Vecna, Staff of the Magi, and rings of Wizardry and Acuity, he does not feel the need to loot every corpse at his feet. Since I've played the game many times before, I know which emenies have worthwhile stuff, so I try not to kill them instantly, but in my new game I'm trying to roleplay my mage, therefore these spells are the mainstay of his spellbook and give him his sinister demeanor.

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Old 04-07-2001, 03:08 PM
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Yeah, it is worth distintegrating Torgal and other such monsters that carry little or nohting of value. Beholders are worth distintegrating so are demons that don't have alot of magic resistance!

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Old 04-07-2001, 07:05 PM
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i disagree about absolute immunity...monsters hands, claws are still considered weapons..so if your immune to anything under +5 i don't think even adamantite (sp?) golems can hit you....IMo the two most useless spells are:

8th: Symbol Death...altho may be useful in ToB to clear out low lvl monster areas quickly.

9th: Power Word Kill...still doesn't effect enemies with more then 60 hps

My favourite lvl 9 spell is ShapeChange, gotta love Greater Wolfweres and Iron Golems
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