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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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Old 07-22-2001, 12:11 PM
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Post Magical weapons *ToB SPOILERS*

Are there many enemies that require +4 or greater weapons to get hit in ToB? With all those +4 and +5 weapons flying around, I'd say that there will be such enemies.
I'd like to keep my Impaler sticking holes in my enemies (it's one of the best weapons in SoA IMO) And I really like my Ranger fighting with an unorthodox weapon

Thanks,
Geert
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Old 07-22-2001, 02:18 PM
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There are a bunch of enemies that require +4 or +5 weapons to hit. The good news is that in ToB you should pick up a +6 spear for your Ranger fairly early!
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Old 07-23-2001, 01:14 AM
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Red face

But still, I like the description of Impaler better...(I "roleplay" through this game: nobody wields the Flail of Ages , and I don't even have Keldorn for Carsomyr!! )
I think I'll have to swith to staves to get something that resembles my favorite (Staff of the Ram)
Why can't they just let the "impaling damage" be something that penetrates even the sturdiest protections (the description of it certainly is quite impressive, don't you guys think?)

TC, Geert
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