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11-05-2002, 08:58 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | | lich in bridge district any of you guys remember where the lich in the bridge district is?
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11-05-2002, 09:10 PM
|  | Exalted Member | | Join Date: Jul 2002 Location: Ankeny, IA
Posts: 100
| | | He's behind a door down by the southernmost Inn. You'll know you have the right building because the ***SPOILER***
Door is trapped and will turn you to stone if you don't disarm. | 
11-05-2002, 09:12 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | | hm so how do I untrap it if im soloing with a barbarian?
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11-05-2002, 09:16 PM
|  | Exalted Member | | Join Date: Jul 2002 Location: Ankeny, IA
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| | | Untrapping You're gonna be asking that question alot. | 
11-05-2002, 09:17 PM
|  | Exalted Member | | Join Date: Jul 2002 Location: Ankeny, IA
Posts: 100
| | | How about a protection from petrification scroll? | 
11-05-2002, 09:26 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | he saved from the trap pretty damn well though 
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11-06-2002, 10:57 AM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | thanks for your help , jsp, would take me a while to find that house hehe 
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11-06-2002, 11:06 AM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | | Re: Untrapping Quote: Originally posted by JSPCHIEF You're gonna be asking that question alot. | LOL! Yes, and we've even had people complain here that the game doesn't allow barbs or warriors to disarm traps and learn lockpicking. As though the developers owed it to 'em to make the their six-character CRPG world safe for single characters.
Note, I'm not saying that's the case in this thread. But it is amusing. 
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
11-06-2002, 12:01 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | lol, fable 
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It's a miracle what a good fighter can do
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11-06-2002, 12:55 PM
|  | Exalted Member | | Join Date: Feb 2002 Location: Brazil
Posts: 317
| | RP wise: You may be soloing, but just as you employ the services of temples, stores and taverns; you can "contract" a thief, at least while in chapters 2, 3 and 6.
Go get Jan and imagine you are talking something like "Hello, fellow. I need you to perform a service for me. I, ehr, lost my key to a door and need it open"
Then you and your newly "contracted" thief go to the door you need de-trapped and opened. After the job is done imagine them having this conversation "how much I owe you for your services?" "no worries, sir, it is free of charge for a distinguished bhallspawn such as yourself". Dismiss the service provider and go on about your business 
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11-06-2002, 01:21 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: Rock 'n Roll Highschool
Posts: 2,682
| | Or even better, give him a magical item to pay for it.
On of your spare short sword +2s or something...Good roleplaying and good karma...very bad soloing though... 
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11-06-2002, 04:00 PM
|  | Exalted Member | | Join Date: Jun 2002 Location: DC
Posts: 240
| | A barbarian will have good enough saves that traps won't do much, except for maze and level drain  , those are so annoying if solo.
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"So I kicked 'im in the head 'til he was dead, nyahahahaha." -Bandits
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11-06-2002, 07:53 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | but then again he's immune to them when enraged  hehe
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11-06-2002, 08:09 PM
|  | Exalted Member | | Join Date: Jun 2002 Location: DC
Posts: 240
| | Exactly, uh, that's what I meant...  You don't need to worry about traps when you solo barbarian(except in the beginning).
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"So I kicked 'im in the head 'til he was dead, nyahahahaha." -Bandits
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11-06-2002, 10:43 PM
| | Exalted Member | | Join Date: Jul 2002 Location: New York
Posts: 162
| | hehe my bad must have misunderstood you 
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It's a miracle what a good fighter can do
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