Register Lost Password?  Cookie?
  The time now is 12:31 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 08-08-2001, 12:46 PM
Exalted Member
 
Join Date: Aug 2001
Location: tulsa,oklahoma
Posts: 232
Smile just wondering

i was trying to decide what armor to wear abd i just wanted to know a few peoples perosnel choices for a paladin..based on armor class and/or resitances?????????
__________________
I do not fear death, just a painful one
Reply With Quote
  #2 (permalink)  
Old 08-08-2001, 01:03 PM
Nightmare's Avatar
Exalted Member
 
Join Date: Mar 2001
Location: Canada
Posts: 2,702
Cool

From SoA:
Gorgon plate +4
AC:0

Red Dragon Scale
AC:-1
50% fire resistance

Armour of the Hart +3
AC:-2

Plate of the Balduran
AC:-1
+4 to hit points
+1 to charisma (i think)

Full plate +1
AC:0

Full plate from limited wish
AC:-1 or -2

Shadow Dragon Scale (counts as leather so thieves can wear it)
AC:1
50% acid resistance

Leather +5 (can't remember name)
AC:3
20% to hide in shadows

Human Skin +5
AC:3
A bunch of good resistances

Bladesinger chain +4
AC:1 (i think)
mages can cast spells wearing this
__________________
The best argument against democracy is a five-minute conversation with the average voter. ~Winston Churchill
Reply With Quote
  #3 (permalink)  
Old 08-08-2001, 02:30 PM
Exalted Member
 
Join Date: Mar 2001
Posts: 259
Post

Quote:
Originally posted by Gaxx_Firkraag:
<STRONG>
Bladesinger chain +4
AC:1 (i think)
mages can cast spells wearing this</STRONG>
Fighter/mages (or any character than can wear armor dualed to mage, fighter/mages and cleric/mages, basically)

And the limited wish armor has an AC of -1
__________________
You can never hope to grasp the source of our power. We are forever.
Reply With Quote
  #4 (permalink)  
Old 08-08-2001, 03:22 PM
Exalted Member
 
Join Date: Jun 2001
Location: New York, New York
Posts: 127
Post

Quote:
Human Skin +5
AC:3
A bunch of good resistances
I believe the human skin is wearable by evil characters only, so a paladin wouldn't be able to wear it.
__________________
* * * * *
Reply With Quote
  #5 (permalink)  
Old 08-09-2001, 01:28 AM
UserUnfriendly's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: Sluggy Zone
Posts: 4,109
Post

Baasically for a paladin you've got two top choices.
Gorgon Plate
elemental resistance and saving throw bonus.

Red dragon plate
50% fire resistance
highly useful for the flame heal trick. Wear it, and a helm that provides fire resistance, helm of defence is great, has 20% resistance for fire, and another saving throw bonus, and wear the ring of fire control or fire resistance.
This will push your fire resistance to around 110%-125%. When you have resistance over 100% in anything, You actually heal when attacked that way. So have your mage cast incindeary cloud or meteor strike on an enemy group, and have your paladin wade in with holy avenger. Your char will look like he's taking damage, however his health bar will go up the longer he stays in the fire damage. And since the monster ai will attack the closest enemy first, you crisp fry a whole bunch of monsters who will stupidly stay in the damage zone to attack you while taking damage from the same flames that are healing your character. This is also useful in facing red dragons, fire elementals and any other monsters that use flame attacks.

I havent figured it out how yet, but his will work for any resistances that you can push above 100%.

A truely cheese tactic is the TOB wizard slayer thief. A wizard slayer gets high resist in magic because of its class. A thief can get the use any item ability. So, I read somewhere that using this dual, when you max out the first profession you can get 50% immunity to magic and by taking up holy avenger you can push near 100%. Several amulets will push magic resistace to over 100%, allowing you to take a disintegrate, lauhgh it off and have it heal you.

If you are impatient, however, or run a magic heavy party, like mine, simply use two protection from magic energy. I havent tried it yet, but I believe I read somewhere they stack, so a character thus protected can wade thru a magic missile volley or a abi dahzim and actually get helaed.
__________________
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com