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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Baldur's Gate II: Shadows of Amn

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  #16 (permalink)  
Old 12-05-2004, 02:37 PM
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I think you can kick your teammates out, join her, then get them back.
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  #17 (permalink)  
Old 12-05-2004, 03:40 PM
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Quote:
Originally Posted by me0w
I think you can kick your teammates out, join her, then get them back.
Not all. Some party NPCs have a limited number of times you can let them go and bring them back, before they tell you to take a hike.
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  #18 (permalink)  
Old 12-05-2004, 07:12 PM
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Another factor affecting this is how your party's reputation compares to their ideal choice.
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  #19 (permalink)  
Old 12-07-2004, 12:06 AM
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so all things considered, Bodhi is the way to go then?

you'll get more out of it all in all?
I have Minsk, Jaheira, Viconia, Korgan and Jan in my party, will they all tolerate siding with the vampires?
I assume it's less hassle to kill the Shadow thieves than the vampires since you need magical weapons to kill the vampires? does it result in less XP if I kill the lame thieves rather than the powerful vampires?

thanks, Alexa
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  #20 (permalink)  
Old 12-07-2004, 05:59 AM
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Quote:
Originally Posted by alexales
you'll get more out of it all in all?
I have Minsk, Jaheira, Viconia, Korgan and Jan in my party, will they all tolerate siding with the vampires?
Yes. Keldorn jumps ship, but I don't think anybody else does.

I assume it's less hassle to kill the Shadow thieves than the vampires since you need magical weapons to kill the vampires? does it result in less XP if I kill the lame thieves rather than the powerful vampires?

Can't say I've ever measured the experience between the two, but come on--it's not as though you're lacking experience at any point in the game. If you want to maximize each game event, pull out your favorite walkthrough, and just follow it along like a schematic. You're supposed to have fun!
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  #21 (permalink)  
Old 12-07-2004, 01:00 PM
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quote >>
Can't say I've ever measured the experience between the two, but come on--it's not as though you're lacking experience at any point in the game. If you want to maximize each game event, pull out your favorite walkthrough, and just follow it along like a schematic. You're supposed to have fun!


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  #22 (permalink)  
Old 12-07-2004, 05:18 PM
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Just side with whatever side you feel your protagonist would do. In the end, I believe siding with Bodhi gives you one cool axe, but that's about it. BTW, it's a good idea to listen to the banter of your NPCs when making big decisions like this.

Quote:
Originally Posted by fable
Yes. Keldorn jumps ship, but I don't think anybody else does.
Correct me if I'm wrong: Doesn't Keldorn just remove himself from the party, but stay right there in the graveyard? What's to prevent you from just talking to him and having him rejoin?
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  #23 (permalink)  
Old 12-07-2004, 05:24 PM
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I couldn't agree more Fable, Klorox. You really have to just play the game and forge your own adventure if it's your first time through; I had the most fun that way.

Believe me, sooner or later you'll want to play again, and that is when you can read up on all the nasty things you can do (e.g. UserUnfriendly etc cheesy spell applications) as well as some of the harder to find quests (first time through I missed the Twisted Rune, Kangaxx, and the Sahuagin City. Can you blame me for telling Saemon to go shove it, though?)

Anyway, since you're already here, my preference is definitely siding with Bodhi (though I sided with the shadow thieves the first time through, I think for the first-timer you gravitate toward them anyway), but my opinion is not always the popular one. I think dualed characters are awful, resting lots takes away from the fun, etc.

By the way, I forget when Renal disappears. Best to kill him after finishing the MaeVar business, as he might not be there after you've sided with Bodhi (initially I had said to take him out before you are sent to kill Aran, but he could be gone by then, or maybe he never disappears...)

Most importantly, though, try to have fun. If the idea of missing a quest here or there completely wrecks your idea of fun, by all means, puruse the available walkthroughs. I don't think this board has left a single stone unturned as far as BGII goes.
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  #24 (permalink)  
Old 01-15-2005, 06:17 PM
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treachery

what if i decide to side with the shadow thieves THEN after mauling evryone and everything in their cause return to the guild house and butcher the lot of them ? does this have bad impact ?
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  #25 (permalink)  
Old 01-15-2005, 07:34 PM
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Quote:
Originally Posted by Coot
Doesn't Minsc leave too?
No, Minsc will only leave if your rep goes too low.
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  #26 (permalink)  
Old 01-15-2005, 07:37 PM
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Quote:
Originally Posted by BLOOD_FART
what if i decide to side with the shadow thieves THEN after mauling evryone and everything in their cause return to the guild house and butcher the lot of them ? does this have bad impact ?
I guess you cant finish the game depending on how you do it. Anyway, what is the point? you'll not be roleplaying, and if I'm not mistaken the shadow thief "masters" will be unkillable to your non stat draining atacks as soon as you choose to side with them.
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