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01-12-2004, 01:56 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | Quote: Originally posted by Galmar Just seems a shame to me that a few bad apples can ruin the barrel. At least with tabletop the other person is in striking range. | Basic flaw in multiplayer gaming on the Web, isn't it? Out of sight, out of reach. Well, not really, but difficult enough to take much of the fun out of gaming when you have to ensure that the idiot who screwed your game or party over can't do it, again.
A good table-top RPG among friends can be a great experience. Barring that, I tend to think the best fun comes from a singleplayer game like BG2 or PS:T, where the NPC party members actually simulate both personality and a degree of self-willed behavior. Sure, it's fake. But it seems real at the time, it adds to the flavor of the game, and you're not about to be blown away at any time by some guy who's just bent on giving everybody a hassle because his dad's told him he has to quit playing online. 
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
01-12-2004, 02:15 PM
|  | Exalted Member | | Join Date: Dec 2003
Posts: 122
| | | Exactly, who needs RL friends when you have keldorn?
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01-12-2004, 02:25 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | Quote: Originally posted by Galmar Exactly, who needs RL friends when you have keldorn? | So you think your Gamespy multiplayer groups constituted reallife? Hell, reallife has to be better than that.  And since when does reallife enter gaming, in any case? Finding out what a person's like has far more to do with shared experiences based on a broad variety of experiential inputs, rather than simply encountering a few monsters and rolling dice.
As for experience reallife itself, that's where gaming limits come into play.  1-2 hours per day, plenty of time left over for peer groups, love interests, family interactions, etc.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Last edited by fable; 01-12-2004 at 02:31 PM.
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01-12-2004, 02:32 PM
|  | Exalted Member | | Join Date: Dec 2003
Posts: 122
| | | experience... ok get the cap remover, i understand.
Peer groups? ok no more mixed alignments.
romances? ok ill get the flirt packs as well? family interactions???? i hate the government district.
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What goes around's been around.
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01-12-2004, 02:34 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | Quote: Originally posted by Galmar experience... ok get the cap remover, i understand.
Peer groups? ok no more mixed alignments.
romances? ok ill get the flirt packs as well? family interactions???? i hate the government district. | LOL! Personally, I'm still searching for an adequate user's manual. Or better yet, a DM's one. 
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
01-12-2004, 02:37 PM
|  | Exalted Member | | Join Date: Aug 2001 Location: Sluggy Zone
Posts: 4,109
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They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
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01-12-2004, 02:42 PM
|  | Exalted Member | | Join Date: Dec 2003
Posts: 122
| | | Have you ever heard of IEEP?
Some people are so narrow minded... they really dont open up thier eyes to the world. All it takes is a little editing of the dialog.tk file..
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01-12-2004, 03:00 PM
|  | Exalted Member | | Join Date: Aug 2001 Location: Sluggy Zone
Posts: 4,109
| | here is some more information on check the bodies...
scroll down http://www.teambg.net/~checkbod/checkthebodies.htm
all i can say is wow...that's a lot of new quests...wow... 
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They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
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01-12-2004, 05:06 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | | Yes, it is. That's very impressive. I may just try it.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
01-13-2004, 03:35 AM
|  | Exalted Member | | Join Date: Jun 2001 Location: The Netherlands
Posts: 3,125
| | Work on Return to Windspear has been picked up and is now back at full speed. Almost everything is in place now. It won't be long before we start testing, teaking and fiddling with details. We're aiming for a summer release (a goal we consider realistic based on years of experience  ). | 
01-13-2004, 05:58 AM
|  | Exalted Member | | Join Date: Nov 2001 Location: The Valley
Posts: 1,465
| | I've recently enrolled as an additional/humble co-helper/co-coder for RtW, so I had the chance to be *impressed* by the work of these guys.
Surely, they've been slow, but wait to see the mod.
(I think Xyx is right in calling it The mod...)
hmm, @Xyx, frankly from Quitch's reports it seemed to me there's still a significant amount of dialogue for him to do.
I hope I won't slow the work in coding that then, since I'll have REALLY SERIOUS time troubles in the following 3 or 4 months
Anyway there are other interesting projects, even though I have to say I'm following only the WeiDU developments.
Speaking about quests mods, Nightmare was working on an cool Expanded Underdark if I'm not mistaken.
There are also a lot of NPCs in the making (I'm also very interested in the Delainy mod UU was talking about).
Sure, Fable correctly said once that BG2 was never meant for modding like NWN was, but still I think the community is fairly active and productive.
Yet some mods don't seem to have enough "promotion" in this board.
Has anyone tried Sim's Virtue mod, for instance (a must imho)?  | 
01-13-2004, 07:25 AM
|  | Exalted Member | | Join Date: Jun 2003 Location: Location:
Posts: 2,658
| | | Well, I just started a new game with the Virtue Mod installed. Any great things youd like to point out by any chance??
And Nightmare is indeed working with an expanded Underdark. But hes also busy with Kivan, some other paladin NPC I believe...and many other side projects....
So unfortunatly, im not expecting any Mod releases from him soon.
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01-13-2004, 08:53 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Poland
Posts: 733
| | | just to know if there's some interest...what about a NPC thief or simething in that direction? In the first place it would be in german, but it shouldn't be that difficult to find someone for the translation. I'd do it myself, but I guess I need more proficiency in my english-skill...
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01-13-2004, 09:17 AM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,448
| | But do we need another NPC thief, @Monolith? There are already several in BG2. With respect, I think that new NPCs should either have some intrinsically distinctive dialog and character, and/or possess a profession that is poorly represented among NPCs. Thus, a monk, a wildmage, a paladin (different kit than Keldorn), or some unusual multi-/dual class would seem more interesting and useful at this point. 
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
01-13-2004, 09:29 AM
| | Exalted Member | | Join Date: Apr 2002
Posts: 427
| | | Re: Is there modding life in the BG2 engine yet? Quote: Originally posted by fable But given newer games that have drawn attention away from it, are we likely to see major mod efforts in the future, in your opinion? | I keep saying it's basically all about the user base, as expressed by download counts. The mod that gets just 200 downloads, is my last one. 
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